•Over 600 mods active at any time playing the game
•Over 100 mods merged into 15.esp
•About 10 new landmasses and quests (Faalskar,Wyrmstooth)
•Almost everything in the game is re-textured in someway (about 70% i would guess)
•Build for performance and game-play not for "ohh look at this amazing 4k tree bark --> eats 20 FPS"
(not that i have anything against such textures 4k gaming is not really possible for at least a few years because it's crazy expensive)
•HDT body's
•HDT armors
•HDT hair
•HDT earrings
•HDT capes
•HDT capes for horses
•New playable races
•Bandoliers for your character
•Rucksacks for your character
•Your character can talk
•New capes (non hdt)
•More Weapons (2-4x)
•More Armors (3-5x)
•More Jewelry (3-5x)
•More NPC's
•NPC's re-textures
•A lot more MOBS variation
•Herds of horses and cows will roam around Skyrim
•New farm animals (cows,pigs,sheep)
•Small blue fairy's will wander around Skyrim to light up your nighttime adventures.
•Big number of new fish species
•You can now fish
•New cooking recipes
•New bugs and butterflys will wander around Skyrim
•Different types of small birds will roam around Skyrim(ducks and other types)
•Hunting chains predators will hunt other types of animals
•Animals will have pups that can spawn 2 times a year
•New hunting system with quests and perks
•A lot more enemy types
•MOBS/NPC will try to follow and kill you across water
•MOBS/NPC will see you way better during the day and will try to snipe you at longer distances
•MOBS/NPC will see you harder at night
•New bandit types (OBIS)around 6 new bandit factions will try to kill across Skyrim
•New enemies level (WTF mod)will add MOBS/NPC that are not based on your level(yes you can find a lvl 90 near your starting position if unlucky)
•After level 10 new harder enemies will spawn
•Random high level named enemies will spawn as you advance through the game and levels.
•A very big collection of new spells added through multiple mods should be well over 600 new spells
•Dynamic and configurable loot system(some enemies will drop enchanted weapons or enchanted armors with random proprieties,they can now also temper their weapons or have more gold or potions)
•A small number of new player homes merged into a single esp
•A big collection of new armors merged into a few esp's
•A decent collection of new robes merged into a singe esp
•A big collection of new hairs (approx 400) merged single esp
•A big collection of new eyes (approx 300) merged single esp
•Player head-tracking (npc,corpses,moving animals etc)
•Player auto-unequipps ammo if not using a bow or crossbow
•Skill books can now picked up or stored for later use
•Given the difficulty is ramped up,player will now get 2 perk points per level
•Smart cast(auto-use)of healing magic(or other magic) when health is low (configurable)
•Smart use of potions(auto-use) when magic/health/stamina is low
•New main menu and loading screens
•Dynavision - adjust DOF (dynamic or static) without an ENB
•Imaginator - Further play with brightness,colors,contrast to adjust the game to your liking
•Locational damage to different body parts
•Footprints when you walk across snow or other areas
•Improved roads, bridges , fences
•Torches will leave a longer trail of smoke
•New music
•New custom combat music mod made by
RottenDub for 2.0.6
•New custom main menu music made by
RottenDub for 2.0.6
•New custom death music(when you die) made by
RottenDub for 2.0.6
•Extended death duration (game won't auto load)
•Treasure crafting - craft treasure and sell it for profit or even make gold armors
•New shop decorations to make some the shops actually look like shops with more stock etc
•Vendors will be stocked with more items and have more gold
•You can now control how often kill-moves will occur
•New blood textures
•Bloody facials - you can now have blood spattered on your face while fighting
•Flying spell sold at DragonsReach in Whiterun that can be combined with new craftable wings(made at cooking stations)
•New deadly dragons and ultimate dragons (new spells,behavior,health etc for dragons)
•Vampires Overhaul
•Werewolf Overhaul
•You can now build your own settlement with Tundra Defense and Pocket Empire Builder
-Construct and place custom buildings in realtime
-Recruit villagers and guards,guard captains,mages etc
-Defend it against raiders
•Added a mod to facilitate your settlement building space (a new location has been build near Lake Ilinalta) but you can build it anywhere you want
•You can now start your own guild
-Recruit new members
-Send them in Skyrim to good deeds,bad deeds,collect resources
-Level up your guild
•Scrap armors into usable materials
•Scrap junk (shovels,wooden plates,flagons,iron pots etc) into usable materials
•Uncapped perks
•New alchemy ingredients (about 300 new ones)
•New textures for dense grass everywhere without loss in FPS
•Tweaks made to grass so that it can be seen for further away,also removes the "grass generating/popping" effect
•Amazing water textures when combined with the ENB already provided and installed
•Very heavy rain storms or snow storms can now occur,your vision will be limited to 1-2 meters ahead.
•Rain splashes,shooting stars,rainbows
•Lanterns in villages and roadside to light your way in the night
•Wearable lanterns
•New textures for night sky,galaxy and moons
•New textures for towns and villages
•New textures for shops signs and road-pointers
•New textures for armor and clothes
•New textures for weapons
•New textures for clutter
•New textures for alchemy tables and enchant tables
•New textures for chopping block
•New textures for fire effects
•New textures for lighting spells and effects
•You get where this is going with "new textures" i carefully hand picked textures for even the smallest things
•Better map/s with more control (EG fast travel icons from dragonborn dlc/faalskar/wyrmstooth)
•Better dialogue controls
•Better map markers (smaller,colored,less cluttery)
•Different fixes to some ui elements
•Different fixes to body's
•Different fixes to armors and meshes
Read more:
http://perfectlymodded.proboards.com/thread/84/features#ixzz3e5zjqnX5