Cynic
Arcane
- Joined
- Feb 22, 2011
- Messages
- 1,850
It did? From what I remember you just had the chance of being interrupted by enemies which were basically just free XP.ToEE got around this by actually making resting very risky, something which ALL DnD games need to do.
Early on it was pretty risky. Resting in the Moathouse without an over leveled party could mean certain death. The game gets ruined by OP mages, but this is really a DnD problem more than anything. They should have given way more monsters fire resistance, or upped the chance for casters to miscast spells.