Yaar Podshipnik
Arcane
- Joined
- Jan 9, 2011
- Messages
- 2,731
that's what they said 130 years ago.130 years ago we knew fuck all of physics of flight, hence air battles would be a almost unthinkable (unless it meant dudes shooting muskets at each other from balloons). Currently we have pretty good idea how physics of spaceflight works.
same way as you need 1 kevlar armor to negate 1 gun?so it would just be a N+1 game to overload it.
130 years ago the concept of "air battles" would have been the most retarded fanfiction ever.
Are you sure?130 years ago the concept of "air battles" would have been the most retarded fanfiction ever.
There was this duel using hot air balloons and shoguns in France 1808.
Both died.
130 years ago the concept of "air battles" would have been the most retarded fanfiction ever.
There was this duel using hot air balloons and shoguns in France 1808.
Pretty interesting. Like Orbiter but more game-y.
Throwing this here for lack of a better thread.
Same publisher is also releasing this.Found this randomly on Steam and it looks interesting due to the fact that it has both interplanetary and planetary management and combat. I can't really think of any other title that has done that to any degree of detail.
https://store.steampowered.com/app/1672320/Fragile_Existence/
This had a cross-link to another title due in 2023 from the same publisher, which also seems a little different from the usual, coming across as a mix of Deuteros and 2D tactical ship combat.
https://store.steampowered.com/app/1280190/Falling_Frontier/
Neither developer has any previous games listed on Steam, so I can't speak to likelihood of delivery or quality...