I wonder what the odds are of the demo being released today are...?
Or they're just doing it manually.I wonder if they're sending out the email in waves to keep from overloading the server?
Played for a couple of minutes: the camera view sucks balls, better return it back to iso and I couldn't get the elevator working, so dunno how to progress.
I'll ask in vkontakte group.I wonder if they went to OTS because of the switch to the Unreal Engine or the other way around?
More specifically? Also, can you post some screens?- battle system is fucking horrendous
More specifically? Also, can you post some screens?
Well, i think the main problem with the combat is that it doesnt have any weight to it. The sounds of bullets impacting on flesh or metal seems to be missing.
More specifically? Also, can you post some screens?
More specifically? Also, can you post some screens?
Played for a couple of minutes: the camera view sucks balls, better return it back to iso and I couldn't get the elevator working, so dunno how to progress.
I wonder how these guys are getting away with ripping off Kickstarter backers by showing them an isometric game, and then turning around and making a third person OTS game instead.
better return it back to iso
I wonder if they went to OTS because of the switch to the Unreal Engine or the other way around?
What game are you blockheads talking about? This was never isometric, was never going to be isometric, was never sold as isometric, has no videos or screenshots showing an isometric environment.Where's my isometric view? What the fuck?! What's the reason of this change?