HoboForEternity
LIBERAL PROPAGANDIST
at this rate this game is gonna be fixed in 2028 that is if the patches dont introduce new bugs
at this rate this game is gonna be fixed in 2028 that is if the patches dont introduce new bugs
Me! Please?Just got a GOG key if anyone wants it.
Done.Me! Please?Just got a GOG key if anyone wants it.
So I'm kind of stuck and not having much luck googling it. Would appreciate input on the 'Bane of Mills' quest line.
I'm trying to find Thyper and was routed by Morthy (heh) to go talk to Dr. Onner. I did, but apparently I picked the wrong dialog options, cuz he told me to fuck off and now won't talk to me about Thyper at all anymore.
Am I boned? Do I have to hack his computer? Or is there a route I'm not understanding?
Morthy mentioned the crabman in the rusty arena (not available to me, unless I missed it somewhere else) and some lady with messed up skin -- but despite checking everywhere I could think of, can't find her. So am I Fucked or what?
So I'm kind of stuck and not having much luck googling it. Would appreciate input on the 'Bane of Mills' quest line.
I'm trying to find Thyper and was routed by Morthy (heh) to go talk to Dr. Onner. I did, but apparently I picked the wrong dialog options, cuz he told me to fuck off and now won't talk to me about Thyper at all anymore.
Am I boned? Do I have to hack his computer? Or is there a route I'm not understanding?
Morthy mentioned the crabman in the rusty arena (not available to me, unless I missed it somewhere else) and some lady with messed up skin -- but despite checking everywhere I could think of, can't find her. So am I Fucked or what?
https://steamcommunity.com/app/783170/discussions/0/1729837292632006434/
edit 2: bust. oh well, RIP.
You have to talk to the doctor in the district 106,the one where his hideout is. If you can't talk to him then hack his computer,then you will get the information you need.So I'm kind of stuck and not having much luck googling it. Would appreciate input on the 'Bane of Mills' quest line.
I'm trying to find Thyper and was routed by Morthy (heh) to go talk to Dr. Onner. I did, but apparently I picked the wrong dialog options, cuz he told me to fuck off and now won't talk to me about Thyper at all anymore.
Am I boned? Do I have to hack his computer? Or is there a route I'm not understanding?
Morthy mentioned the crabman in the rusty arena (not available to me, unless I missed it somewhere else) and some lady with messed up skin -- but despite checking everywhere I could think of, can't find her. So am I Fucked or what?
https://steamcommunity.com/app/783170/discussions/0/1729837292632006434/
Thanks, but I was able to get into his hideout (that's where I rescued Morthy from). The issue is the next step, since my journal just keeps saying "talk to Dr. Onner" and he doesn't even have the option to ask about Thyper anymore.
edit: tracked down a let's play that shows the location where to go (rather, what the doc says if you pick the right dialog options) but no clue if just going there will work or if I need the quest-line to trigger.
edit 2: bust. oh well, RIP.
You have to talk to the doctor in the district 106,the one where his hideout is. If you can't talk to him then hack his computer,then you will get the information you need.
Same, I’ve got a GOG key for anyone who would like it (and play the game). I just ask that you leave a fair review if you take the key.
V1.7 update, cloud saves and more backer rewards
Hello Insomniacs!
Quick updates coming your way in 3...2...1!
Bug fixes in 1.7
We are glad to announce that 64 of the 70 issues targeted in the coming patch have a ‘fixed’ status assigned by the dev team. QA will be taking a look at the game build in the coming 2 weeks. We will let you know as soon as the patch is marked ready for release, if everything goes according to plan.
In the meantime, the dev team will focus on the remaining 6 high level bugs that proved to be a bit more challenging to tackle than expected.
Steam cloud saves
We’ve noticed that cloud saves were acting strangely the last few weeks, but thankfully, the issue was resolved fairly quickly. Cloud saves should be available to everyone and work as intended.
Kickstarter rewards
In January, we’ve started sending out physical rewards to our Kickstarter backers. You have already seen photos of T-shirts and artbooks in earlier updates. Now it's time for the game itself!
Many, many years ago, at the time of the first Kickstarter campaign, optical discs were most commonly used for storing data. But those days are almost behind us. That is why we’ve decided to provide a DRM free version of the game on branded USB sticks to those backers that pledged for the appropriate reward tier.
Hundreds of gift boxes have already been sent out with more physical rewards to come.
Until next time!
but the depth of this game is amazing
and it's huge. probably the biggest RPG in the last years.
artstyle might look like bioshock or some other garbage, but it's actually a lot more varied and tasteful. i love the armor design too, probably the game with the best looking armors in the last few years.
Happy to hear you're enjoying the game, Sòren
This, as I felt the lack of depth of the systems was one of the more disappointing aspects of the game for me, often times making the game feel more like an action-adventure game with RPG elements, rather than an RPG.
I never felt it was particularly "huge." The lack of a ton of unique environments and many such environments feeling rather linear made me feel this way. What gives you this impression the most?
was mainly referring to plot and gameworld.
as i said, i'm thirty hours in and it doesn't seem like i'm close to the ending (still a lot sidequests open and before the decision to support sons of morah or bea kera). 60 hours seem like a good estimate, and i hardly know any rpg with that much playtime. also, u visit most of the locations multiple times and as u progress through the main quest, new sidequests open up (especially in military base, vulture nest, d-106, somnia). the game gives me a reason to care about locations instead of abandoning them. in addition to that, many different random encounters. much more than i have seen in other games of that kind. like the exploration too btw, a lot of stuff to do and see; and no quest compass.
but yeah, the areas are linear, mostly.
Random encounters were often repeated for me, and again, in repeatedly used locations.
I wasn't very impressed with them. Exploration at first glance seems decent, but ultimately there is very little that makes exploration actually rewarding. Occasionally you'd find a nice piece of armor/weapon, or an interesting encounter off the beaten path (I can only think of one, though), but ultimately it seemed like there was huge potential for fun and interesting exploration that didn't really ever come to fruition. Much like the rest of the game beyond the prior-mentioned aesthetic considerations, unfortunately.
Things like character progression and equipment progression seem to have everything you would want out of an RPG, until you realize there is hardly any use for the skills you invest points in and that the equipment upgrades are few and far between.
My greatest hope is that they'll be able to do a sequel someday, maybe reign in their scope a bit, and shape actually compelling gameplay around their wonderful aesthetic imagination. Unfortunately, I have great doubt that will ever become a reality.