Sòren
Arcane
- Joined
- Aug 18, 2009
- Messages
- 2,561
finished the game at 65h.
some bugs, nothing game breaking:
- spawn problems of companions when arriving at a location from map (they spawn somewhere, but many times not where they are supposed to)
- visiting somnia from antiquarian's place doesn't work after a certain time after u discovered the second entrance point (u get in but u can't leave)
- some enemies leave combat mode too quickly, but meh.
can't think of much else. didn't encounter any problems with main or sidequests -i never finished the "art gallery" or the doctor's white bell (i didn't manage to find more than two over the whole game) quests tho.
highpoints of the game are story, atmosphere, armor design and amount of content. it's also very unique in its depiction of military, military structures and conflicts over power, even though that's more of a sideplot. the story is written amazingly well for a video game, the pieces of the puzzle u collected during your playthrough fall into place nicely at the end.
i enjoyed the combat because i never felt overpowered, i died many times and it had interesting encounter design in some places.
loot placement could have been handled better, sometimes it's highly rewarding and many times it isn't.
overall i enjoyed every minute. and it was very pleasing in an aesthetic sense.
some bugs, nothing game breaking:
- spawn problems of companions when arriving at a location from map (they spawn somewhere, but many times not where they are supposed to)
- visiting somnia from antiquarian's place doesn't work after a certain time after u discovered the second entrance point (u get in but u can't leave)
- some enemies leave combat mode too quickly, but meh.
can't think of much else. didn't encounter any problems with main or sidequests -i never finished the "art gallery" or the doctor's white bell (i didn't manage to find more than two over the whole game) quests tho.
highpoints of the game are story, atmosphere, armor design and amount of content. it's also very unique in its depiction of military, military structures and conflicts over power, even though that's more of a sideplot. the story is written amazingly well for a video game, the pieces of the puzzle u collected during your playthrough fall into place nicely at the end.
i enjoyed the combat because i never felt overpowered, i died many times and it had interesting encounter design in some places.
loot placement could have been handled better, sometimes it's highly rewarding and many times it isn't.
overall i enjoyed every minute. and it was very pleasing in an aesthetic sense.