Regenerator build is my favorite, ring+shield+weapon, heavy armor, pump end/vit/faith and get second chance and you're practically invincible plus hardly any need for grass, except in a tight place, maybe the swamps. I recommend Mirdan Hammer or w/e, the polearm, for that extra range, 2h for the R2/running R2. PvP with this build is a bit humourous.. till they pull out the scraping spear.
Magic in Souls games
Magic in Souls games
Why do you think that?
Agreed. Bloodborne is an exception, though.Feels wrong, cheap and not as satisfactory.
There's nothing wrong or unsatisfactory about magic in a fantasy action-rpg. If it's cheap, well, blame the devs.Magic in Souls games
Why do you think that?
Feels wrong, cheap and not as satisfactory.
Magic exists to be used, otherwise it wouldn't be in the game. I also don't think it's cheap, although I never played with a build focused on magic so I don't really know.So what if it's fantasy? Magic is easy mode and takes away the whole point of the game that is to interact with enemies on a melee basis. "Did u see the Dancer? How beautiful and rhythmic her movements are!". "Nope, threw 3 super fireballs in her face and she hadn't time to dance".
The exception is Bloodborne, where magic is macho mode.
Well of course, nobody is saying it isn't. But it wasn't balanced terribly well, particularly in the first 2 games in the series. It trivialized pretty much everything in Demon's Souls because virtually every enemy you faced was melee, save for a few annoyances. Faster enemies, with more aggressive AI combined with slower cast speed made Spellcasters riskier.Magic exists to be used, otherwise it wouldn't be in the game.
Give it a shot and see how silly it is in DeS.although I never played with a build focused on magic
I also don't think it's cheap, although I never played with a build focused on magic so I don't really know.
Feels wrong, cheap and not as satisfactory.