Grampy_Bone
Arcane
Vegas shooting mystery solved
The RNG can be silly, where it only drops you 9mm, 45cal & shotgun shells.The running out of ammo complaint is silly. Unless you're going full auto in every mission and regularly using LMG, you have more than enough ammo.
You get a good machete very early on in fleatown as well. Almost as if the game's trying to tell you something.
I got Raven killed, and tried to recruit Raider a while later... it didn't go so well.
It's in a crate near Lalee's house if I remember correctly.You get a good machete very early on in fleatown as well. Almost as if the game's trying to tell you something.
Where exactly was it? I dont remember any machetes there. I did get a bunch of nice stuff from lootboxes, some books and even metaviron syringe.
It highly is.looting is randomized
The unique machete called "The Thing" is obtained from Luigi's bodyguard Joseph, which you can pick up after the fight between Boss Blaubert's gang and Luigi's gang, as long as Joseph dies in the battle. It has slightly more base damage than the regular machete (18 versus 16), a higher base critical hit chance (15% versus 5%), and a larger bonus to damage from the wielder's strength (unspecified).It's in a crate near Lalee's house if I remember correctly.You get a good machete very early on in fleatown as well. Almost as if the game's trying to tell you something.
Where exactly was it? I dont remember any machetes there. I did get a bunch of nice stuff from lootboxes, some books and even metaviron syringe.
Other than what i mentioned before there was surprising lack of cringe and wokeness in the the writing. But can't say i like it either. Plot twists are just meh and predictable. But the merc banters and dialogue interjections still deliver.
The best melee weapon I found so far is The Thing, which you can get as early as in Good Place.
Is there anything better?
It would not be enough. Enemy groups are still blind and deaf and can be taken down at day time with magical stealth that basically lets you walk up to them and set overwatches (even easier with pause mods which is probably reason why it was not in the game). This plus shorter ranges of weapons (result of blind and deaf enemies) makes combat much worse than JA2.Think I took a leap of faith here, gentlemen, cause what seemed to look like a cautious but still essentially just a road accident,
now is starting to look more like a work in progress, with the the potential to actually get somewhere.
As far as I'm concerned, just being able to mod out scramble turns would be sufficient to elevate it.
Could be possible, if only via a hackjob of giving everyone the equivalent of Fox's unique trait.
Hey fangirl. I've "played" enough to see your shit that you are eating.Don't listen to Archangel, he hasn't even played it and has no clue what he's talking about.I know its redundant to repeat here but seeing 'nu-xcom' system in jagged Alliance is simply disgusting. Living in the age of decline...
And one more pic to your collection of interactions with Chimurenga:
Tnx for beta testing this game for the rest of us. But again if you are playing ironman you will need to expect a few deathsSo, another pod bullshit that makes me regret playing Ironman:
Basically I talked to this working girls abuser and the AI turn started - before I could do anything Dr Q was slashed for critical 127 dmg.
Shit like this is unaviodable without savescumming or preapring in advance with multiple overwatches for every conversation, unless you know that you are perfectly safe (vide: savescumming)
Basically I talked to this working girls abuser and the AI turn started - before I could do anything Dr Q was slashed for critical 127 dmg.
Shit like this is unaviodable without savescumming or preapring in advance with multiple overwatches for every conversation, unless you know that you are perfectly safe