Viata
Arcane
I rate it 6.66/10, but some are just 6.16/10.Hey that’s a cool idea, let’s rate holy books. I rate the Bible a strong 6/10.
I rate it 6.66/10, but some are just 6.16/10.Hey that’s a cool idea, let’s rate holy books. I rate the Bible a strong 6/10.
I will readily admit that is the kind of look that gets my attention.She looks like a 12-year-old boy here, so
Hey that’s a cool idea, let’s rate holy books. I rate the Bible a strong 6/10.
Holy books are, as it happened, books.
Same topic you were on about. Septuagint and KJV are famous (and rare) examples of collaborative writing done well. If you want to strike them out you’re cutting off your nose to spite your face.
The Bible shouldn't be translated to be "coherent". Is a Holy Book, not juvenile fiction. This comparison is totally out of place.
Updated my journalI will readily admit that is the kind of look that gets my attention.
Blacked.comI will readily admit that is the kind of look that gets my attention.She looks like a 12-year-old boy here, so
Yeah, hypocivilized is more fuckable than hypercivilized, if you take my meaning. For those for whom fucking is more than a mere abstraction.
Contrary to received wisdom most Pillars characters aren't bad. They're well grounded in the setting, they have motivations, conflicts, and character development that also proceeds from it, they have distinct, relatable personalities and voices, and we get to experience a part of their personal vision quest -- whether completed or not -- with them.
Here's the final, definitive ranking so we can stop talking about it:
Top tier: Zahua, Eder, Sagani
Mid tier: Pallegina, Aloth, Devil of Caroc, Hiravias, Kana Rua
Shit tier: Durance, GM, Maneha
Something more to consider is just how important the story is in this kind of game.
The perhaps primary value of the medium is that you can tell an expansive story with tons of characters for a relatively small penny. Sure, there are mechanics fags (I'm sort a mild case) but most of the people are going to be in it for the story and the characters.
When you then fail the most in these two critically important areas then you have massive fucking problems. The story is what is supposed to be pulling people in and keeping them engaged but here it is the opposite. People get bored by the story and dialogue; for Deadfire a lot of people are even actively repulsed by the companions.
They have gotten better in most departments at Obsidian over time. The art they produce now is often really beautiful, level/area design is competent and their games are no longer buggy messes. Their competitive advantage though, writing, has driven over the edge of a cliff.
They used to have some of the best writers in the industry (if not the best) and what do they have now? Bottom tier valley girls? How the fuck did it end up like this?! Why didn't they treat their most important team better? How did they manage to scare away every single good writer they had and why didn't they spend money on hiring good new ones instead of going for the really cheap option?
It is fucking mind boggling.
Did you actually read what I wrote? If he was "I didn't want to do this anyway", why even do it in the first place if you are an honest guy? (and I'm pretty sure there'd be a queue of ambitious designers lining up to do the supposed followup to the IE classics). BUT it wasn't even the thing I was talking about! I was focusing on one aspect of the game (which is 100% his doing) - the game systems. As I said, I don't think anyone wanted to get a hate pie with "fuck you, 3.5ed!!" written on top of it with feces and god knows what. And in any case, why noname PF:KM devs actually do surveys and ask people what do they actually want but some autistic 56%-er with much larger reach and resource base can't do it?He has repeatedly emphasised that Pillars is not the game he wanted to make, he made what he thought he promised and what he thought people wanted.
I rate Das Kapital 2/10Hey that’s a cool idea, let’s rate holy books. I rate the Bible a strong 6/10.
It's a job.Did you actually read what I wrote? If he was "I didn't want to do this anyway", why even do it in the first place if you are an honest guy? (and I'm pretty sure there'd be a queue of ambitious designers lining up to do the supposed followup to the IE classics).
The quran actually was not that redundant. 3/10
I rate Das Kapital 2/10Hey that’s a cool idea, let’s rate holy books. I rate the Bible a strong 6/10.
Some retarded ass shit I'm reading here. If this is the game he wanted to make, why the fuck didn't he just make it? Why sign on and plaster your name onto something that you don't believe in. I have no sympathy for this clown and the trainwreck he created.He took our money to make the game that HE likes, not what they promised and what people wanted
He has repeatedly emphasised that Pillars is not the game he wanted to make, he made what he thought he promised and what he thought people wanted.
- He prefers TB combat
- He prefers classless systems
- He prefers low-fantasy, grounded, historical or history-based settings
If he had made his dream game even vaguely to scratch that itch, it would've been a Darklands spiritual successor, not an IE one.