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KickStarter Kingdom Come: Deliverance - Dan Vavra's medieval chad simulator

The Wall

Dumbfuck!
Dumbfuck Zionist Agent
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Jul 19, 2017
Messages
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SERPGIA
Something might actually be afoot. Both Tom McKay (Henry) and Luke Dale (Hans) are said to be in Prague right now.

a09gs9.webp

What the fuck is that thing next to Tom McKay?
Westernization of Eastern Europe. There are Chinese, American niggers and Arabs in Belgrade too. Warsaw is full of Polish girls fucking American nigger marines. There is Serbian mudshark with her mulato baby son in my living block in Belgrade. All gold, silver and coal mines in Eastern Serbia are owned by Chinese with chinese military base. Prague is full of niggers. Bunch of feminists and feminist-light programs from governments. Local Slavic SJWs in our capitals LOVEEEEE larping West. Since ever. LOVE!

THANKS WEST FOR GLOBALISATION!
:desu:
 

cvv

Arcane
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Enjoy the Revolution! Another revolution around the sun that is.
Something might actually be afoot. Both Tom McKay (Henry) and Luke Dale (Hans) are said to be in Prague right now.

a09gs9.webp

What the fuck is that thing next to Tom McKay?
Westernization of Eastern Europe.

Um, I meant the bald thing with a goatee.

First I thought it's supposed to be Luke Dale, after living in San Francisco for 3 years, but it's probably just the poster.
 

The Wall

Dumbfuck!
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Sorry, had to sieze opportunity to update Western Codex Broes about shituation with B-B-BASED Eastern Europe. Still, nowhere near as fucked as Western

As far as Kingdom Come is concerned, it's kinda time, isn't it! What? Six years+ in making, if it was a child, next year it would start going to school. Reminder that all gaming classics until ~2016 took 3-4-max5 years to make. Prior to 2010 games were made in ~3years top. In 90s/early 2000s it was even shorter. Everything else was considered "development hell". Modern development time, like for Starfield, are retardedly long. It takes modern gaming industry too long to shit its turds
 

The Wall

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What about RPGness of Kingdom Come 2? Will it improve or be sacrificied on altar of profit? I do not know what scope of world simulation and how many connected gameplay systems there will be. One thing is certainty: Henry will revisit us!
 

Modron

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I wonder how many years away this is if they are just anouncing it's in development, I hope this is just the beginning of a 3 month media blitz then release.
 

SlamDunk

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Khorinis
I hope this is just the beginning of a 3 month media blitz then release.
There's no way they'll be releasing it during the summer holiday months. October at the earliest... and 3 months is too short a time for a pre-release marketing plan campaign.
 
Last edited:

cvv

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Enjoy the Revolution! Another revolution around the sun that is.
I hope this is just the beginning of a 3 month media blitz then release.
There's no way they'll be releasing it during the summer holiday months. October at the earliest... and 3 months is too short a time for a pre-release marketing plan.
My best bet is a summer announcement with Q1 2025 release. The February drought window served them well last time.

But damn, if so it'd be 7 years between games. That's almost Rockstar level of production speed. Even Bethesda and CDPR are faster. Open-world RPGs are becoming unsustainable. It's like you start your career as a wide-eyed freshman, you make 4 to 5 games and you die as a decrepit old man. P. sad.

It'd better be fucking worth the wait.
 

Lambach

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But damn, if so it'd be 7 years between games. That's almost Rockstar level of production speed. Even Bethesda and CDPR are faster. Open-world RPGs are becoming unsustainable. It's like you start your career as a wide-eyed freshman, you make 4 to 5 games and you die as a decrepit old man. P. sad.

I doubt they started production right after the first game. Maybe Vavra just spent the next 4-5 years living off the profits he made from the first one, traveling the world on a yacht, snorting coke off of hookers' asses, practicing HEMA, just living the good life, you know? :M
 

PlayerEmers

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I hope this is just the beginning of a 3 month media blitz then release.
There's no way they'll be releasing it during the summer holiday months. October at the earliest... and 3 months is too short a time for a pre-release marketing plan.
My best bet is a summer announcement with Q1 2025 release.
Hopefully... Maybe a summer game fest announcement.
Summer-Game-Fest-2024-900x503.jpg.webp
 

cvv

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Enjoy the Revolution! Another revolution around the sun that is.
But damn, if so it'd be 7 years between games. That's almost Rockstar level of production speed. Even Bethesda and CDPR are faster. Open-world RPGs are becoming unsustainable. It's like you start your career as a wide-eyed freshman, you make 4 to 5 games and you die as a decrepit old man. P. sad.

I doubt they started production right after the first game.
Yeah full production probably started like 2 years after the launch, at the earliest, coz they were busy with DLCs and the sale of the studio.

Still, 5 years of full production is A LOT for any project, however large.
 

SlamDunk

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they were busy with DLCs and the sale of the studio.
They were also busy with developing the modding tools, which was the last thing done for KCD. Then there was the long remote work period during CONVID-19, which slowed things down due to the office being closed for work.


EDIT: New Glassdoor reviews...

Motivating environment, great people (Mar 5, 2024)

Pros

Great people to cooperate with. Motivating environment. Very interesting project.

Cons

Sometimes the procesess are chaotic.
If you have ambitions good start but dont stay long or you burn out (Mar 12, 2024)

Pros

- some seniors were very experienced and could learn a lot from them, but already left coz of management
- good for start in industry

Cons

- bad salary
- no relocation support
- unexperienced juniors on lead roles (even people in junior role get lead after 3 months if there is no1 better)
- no interest in hiring highly skilled professionals instead management saves money on people and hires someone who s cheaper
- you had to pay even for coffee machine...
- no objective performance review, if you want to improve things and push for quality you get weird looks, and feel like you have to be quite and never try to improve things
- patting on back approach with tasks, so everything looks good and you cant point out what's not looking good if you do well ppl don't listen usually

Advice to Management

Invest into team and hire experienced leads into positions (and seniors), listen to these people and never think what's cheap now will be cheap in long run
 
Last edited:

Spike

Learned
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Apr 6, 2023
Messages
1,093
they were busy with DLCs and the sale of the studio.
They were also busy with developing the modding tools, which was the last thing done for KCD. Then there was the long remote work period during CONVID-19, which slowed things down due to the office being closed for work.


EDIT: New Glassdoor reviews...

Motivating environment, great people (Mar 5, 2024)

Pros

Great people to cooperate with. Motivating environment. Very interesting project.

Cons

Sometimes the procesess are chaotic.
If you have ambitions good start but dont stay long or you burn out (Mar 12, 2024)

Pros

- some seniors were very experienced and could learn a lot from them, but already left coz of management
- good for start in industry

Cons

- bad salary
- no relocation support
- unexperienced juniors on lead roles (even people in junior role get lead after 3 months if there is no1 better)
- no interest in hiring highly skilled professionals instead management saves money on people and hires someone who s cheaper
- you had to pay even for coffee machine...
- no objective performance review, if you want to improve things and push for quality you get weird looks, and feel like you have to be quite and never try to improve things
- patting on back approach with tasks, so everything looks good and you cant point out what's not looking good if you do well ppl don't listen usually

Advice to Management

Invest into team and hire experienced leads into positions (and seniors), listen to these people and never think what's cheap now will be cheap in long run
I always wonder the sort of person who posts these. Not to be a shill but there's always two sides to every story, maybe the 2nd one is an uptight dude. Or he's completely right, who knows.
 

cvv

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Messages
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Location
Kingdom of Bohemia
Enjoy the Revolution! Another revolution around the sun that is.
Not to be a shill but there's always two sides to every story
Yeah I stopped taking the "management is toxic" kind of comments seriously. There are definitely toxic bosses, had one or two in my time myself, but in this day and age it could also mean the managers simply enforce discipline and work ethics while the zoomers in the office would rather sit around on bouncy balls, sip decaf latte and babble about socialism.
 

NecroLord

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Messages
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Not to be a shill but there's always two sides to every story
Yeah I stopped taking the "management is toxic" kind of comments seriously. There are definitely toxic bosses, had one or two in my time myself, but in this day and age it could also mean the managers simply enforce discipline and work ethics while the zoomers in the office would rather sit around on bouncy balls, sip decaf latte and babble about socialism.
Is Vavra "toxic" for simply making such an awesome game about medieval Bohemia?
The czechs made a game celebrating their nation's history. There is absolutely nothing wrong with that.
If anything, other devs should follow their example.
 

ERYFKRAD

Barbarian
Patron
Joined
Sep 25, 2012
Messages
30,102
Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Not to be a shill but there's always two sides to every story
Yeah I stopped taking the "management is toxic" kind of comments seriously. There are definitely toxic bosses, had one or two in my time myself, but in this day and age it could also mean the managers simply enforce discipline and work ethics while the zoomers in the office would rather sit around on bouncy balls, sip decaf latte and babble about socialism.
Is Vavra "toxic" for simply making such an awesome game about medieval Bohemia?
The czechs made a game celebrating their nation's history. There is absolutely nothing wrong with that.
If anything, other devs should follow their example.
I think the younger lot think it's toxic because you gotta update your boss on what you're upto and what progress you've made.
 

Gargaune

Arcane
Joined
Mar 12, 2020
Messages
3,717
Guys, I just remembered - I've got the crowdfunded release of this, an actual box with four discs (plus OST). Remind me, does that still need Steam or can you install it like a regular independent program? The first time I dove into KCD I was using the Steam key, but I've been trying to slip out of Gabe's iron clutches of late. And if so, how do you patch it?

Otherwise, I might get the GOG version, it's on sale till tomorrow for €6.
 
Unwanted

Cologno

Unwanted
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Jan 3, 2024
Messages
293
Heh, it's gotten much more stable since then but also some fun exploits got fixed, too, like punching the shit out of an unconscious NPC to grind strength.
 

Robber Baron

Arbiter
Joined
Jun 15, 2020
Messages
1,017
Haven't finished it back in the day because my rig couldn't handle it and because I was spoiled on the cliffhanger ending
30 hours into my second run and the game is solid good aside from the melee combat. It's half baked, the base system is there but the devs didn't give it enough depth to last a full playthrough. Essentially, every enemy fight is the same. Woodstick peasants, bandits, knights etc all have the same animations and combat logic behind them, it gets stale very fast. They really needed to iterate on the combat system, lower lvl enemies need to have a limited ammout of directions they can fight to show the lack of their combat experience. Skill level needs to be reflected in animations the way it's done in Gothic so different enemies feel different visually.
Thankfully there's an archer thief build so you can avoid 90% melee combat this way
 

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