my bet is that henry comes to visit us at christmas time
Sorry to burst your bubble but this is not a correct assessment. Not gonna elaborate any further.Well, that's complete bullshit. You just look at someone's resumé and make assumptions. Viktor joint Operation Flashpoint late when the game mechanics were basically finished and his job was to write the story and design missions. He literally said in his podcast it was too much of a simulation for his taste and he tried to gamify it. He's also critical of new Arma games, because in his mind they rely too heavy on simulation and they are not games enough. His favorite games are Zelda and Dark Souls.Never had a problem with this supposed "jank". Not saying it's perfect but compared to your average Bethesda game Kingcom Come felt like the mother of all AAA games.
Kingdom Come in the main suffers from having had two leads each of which had a completely different vision for the game. We have Vavra, who is big into cinematic narratives (and is surprisingly good at it), and then you have the Operation Flashpoint guy who is into simulation and being hard core and shit.
I don't know exactly how development went but it's obvious those guys each did their thing separately and there was some difficutly trying to put the two toghether. And that's pretty much it as far as i'm concerned.
Vávra was pretty much responsible for every design decision in Mafia 1 and he put there all the simulation and hardcore stuff, that some people find tedious. Like that the old cars go slowly up the hill, you have to obey the traffic rules, racing cars are hard to control etc.
Also, KCD didn't have two leads. Vávra was the co-founder of the studio and its creative director, Viktor was just an employee and the lead technical designer. The game was Vávra's vision and he wrote the original design document. Viktor's job was to lead a team of scripters and put Vávra's ideas into code. He had creative freedom in some parts like the combat system. I think Vávra just said make it immersive, authentic to the period and easy to control on both gamepad and m&k.
Bears depleted (demand is too high). We can ship you a new bear from Siberia if you want?I have a joke, but I am trying to remember it, so bear with me...Sorry, but that's too much to bear!And if it's Smejki undercover (in his new politically correct Belgian digs), no bear jokes!
No.Bears depleted (demand is too high). We can ship you a new bear from Siberia if you want?I have a joke, but I am trying to remember it, so bear with me...Sorry, but that's too much to bear!And if it's Smejki undercover (in his new politically correct Belgian digs), no bear jokes!
my bet is that henry comes to visit us at christmas time
my bet is that henry comes to visit us at christmas time
Isn't this like a blasphemy or something
When a game is announced for release "this year", it's always going to be at the end of the year.do we know the quarter they are shooting for, or just 2024?
my bet is that henry comes to visit us at christmas time
just fyi budget of KCD1 was about half that, some 17 million (both dev and marketing, most of went to dev). KCD2 will have those 35 though, most likely.But i mean, compare 36 million Kingdom Come versus 200 million Starfield:
insightfulWhen a game is announced for release "this year", it's always going to be at the end of the year.do we know the quarter they are shooting for, or just 2024?
my bet is that henry comes to visit us at christmas time
If KCD2 is delayed until next year, then we're almost assured of Open World Action RPGs being voted Codex GotYs 2022, 2024, and 2025.$10 says delayed until 2025.
If KCD2 is delayed until next year, then we're almost assured of Open World Action RPGs being voted Codex GotYs 2022, 2024, and 2025.$10 says delayed until 2025.
If KCD2 is delayed until next year, then we're almost assured of Open World Action RPGs being voted Codex GotYs 2022, 2024, and 2025.$10 says delayed until 2025.
When a game is announced for release "this year", it's always going to be at the end of the year.do we know the quarter they are shooting for, or just 2024?
my bet is that henry comes to visit us at christmas time
Nah, they said the game is already in good shape/what KCD1 is today after all the patches and they have the rest of the year to fix/polish it even further.$10 says delayed until 2025.
They might have lied.Nah, they said the game is already in good shape/what KCD1 is today after all the patches and they have the rest of the year to fix/polish it even further.$10 says delayed until 2025.
Also best quest design, combat, exploration, and emergent gameplay. KC:D2 will be it's only competition. Also what is clunky about it? Are you referring to the slowdowns that only occur in exactly two locations on the entire fucking map?2024's being? Surely not Dragon's Dogma, which is clunky and has the worst NPCs in all of vidya gaming.
I played yesterday for few more hours. I had multiple cases of humans standing inside other humans, even during talks with you. Then whenever you talk to people they do not even bother to turn towards you (it was like playing Starfield again :D) and my favorite was when I was exiting one of the yards to the main street my character just fell through the floor under the whole area. Luckily I could jump out from it somehow.
As I said, after n year of self-education I was better programmer/developer than they are.
Anyway, considering they are owned by Austria company, I doubt they would glorify Czech history.
It works the same way on PC now (it didn't at the release, it was patched in due to the popular demand).Also I am not enjoying the limited save system. If I was playing this on PC I would have found a mod that lets me save anywhere, luckily on Xbox you can suspend your game, shut down the console and later game just continues exactly where you left it.
What works same on PC? Putting your PC into sleep mode and when it comes back the game just continues?It works the same way on PC now (it didn't at the release, it was patched in due to the popular demand).Also I am not enjoying the limited save system. If I was playing this on PC I would have found a mod that lets me save anywhere, luckily on Xbox you can suspend your game, shut down the console and later game just continues exactly where you left it.
It saves whenever you quit the gameWhat works same on PC? Putting your PC into sleep mode and when it comes back the game just continues?It works the same way on PC now (it didn't at the release, it was patched in due to the popular demand).Also I am not enjoying the limited save system. If I was playing this on PC I would have found a mod that lets me save anywhere, luckily on Xbox you can suspend your game, shut down the console and later game just continues exactly where you left it.