Yeah we despise the "grim dark ages", "that guy must a king, he doesn't have shit all over him" notion of the middle ages mainstream public generally thinks is true.It'll play significant role. That's all I can say for now. After all the events lead to Hussite wars few years down the road which were a massive religious unrest.
Thanks a lot for the reply. I probably worded it in the worst way possible because I didn't know one of the devs was answering questions here and didn't expect a reply, can I try again?
My question was more regarding what role the institution and Catholicism itself will play by and large in the setting. The most historical middle-ages rpg we have so far is Darklands(which had, ironically, an exaggerated version of the period where every myth and superstition was true). Religion was central to everything in medieval life and that game did a pretty good job at expressing that down to a T, both the good and the bad. Arnold Hendricks(the developer) was an historian and that had a large part to do with it.
I ask because I am somewhat of a medieval history buff and that is the main reason why I am interested in this game. Historicity is a big selling point to me, I hate how most fiction about the medieval period is some bullshit propagating the "dark ages myth" that every single medievalist hates.
Also: How will the player interact with the Church? What role does religion and religious rites play in the game? What role do churches, cathedrals and universities play in the game? I have seem a lot about fighting, peasantry and village life, crafts, but very little about that. These things were central to life in every medieval city and Darklands did a good job at presenting that.
I can't tell you how specifically will The Church shape the game story. Or if it even will. It will be present and perceptable but it might be waiting for its stage light moment until later.
However everyone will be religious, more or less, and we will show it. There will be several figures from the church who will be a big part of the life.
The reason why you don't see any hint on that in the videos is that it's a part of the story and higher-level design. None of these were shown yet (except a bit of a moral mockery towards the local priest in the livestream of the vertical slice).
But there will be at least 2 churches with parsons looking over their herds. Additionally there is to be a big benedictine monastery+town (Sázava monastery or Sasau in German) on the map. That's a big player. Political, economical and religious.
Certainly Papal schism will be a thing. Eschatology/millenialism will be a thing. Incoming protestant-y tendencies and thoughts will be a thing. Indulgencies will be a thing. And so on.
BTW in the next update or the one after you might see a certain Church related thingie which is <fanboy mode>ZOMFG so fapfapfapfapfap gorgeous I nearly started crying when I first saw it</fanboy mode>.
I'll tell our graphics that the grass and skies had different color back in the day.I don't like the lighting in the screenshots too much. Blinding bright areas contrasting with dark shadows make it look too much like a photo quickly taken on regular camera. Feels like a shot from some LARP rather than a visit to middle-ages. No style, no atmosphere, just photorealism for the sake of it. Millions down the drain just to replicate live footage of subpar quality.
Also when somebody is being hanged it should be cloudy and crows should start screaming. A nearby dead tree would be a great BONUß!
Well, that's better tried than explained. Beside, explaining it would reveal the technical implementation. Which is not yet a public information so sorry, I cannot comment. Wait for the surprise.Can i also indulge myself in hard questions ?
You mentioned first person realistic malee and i saw video of that from ks campaign.
Question: How the fuck player will be controlling that. No game before managed to do well FPP and malee as one. There was Dark Messiah which did it well but it was full fantasy malee and still it looked bad. There is M&B which has fantastic 3rd person malee but in FPP mode it doesn't work because of FOV.
Auto combat ala batman/geralt ? Because i find it hard to believe players will be doing proper crossing and parry via mouse and shit.
I'll only say I built a little shrine devoted to Viktor, the brain behind the combat system. I also thought it is impossible to do fp melee fight feel good, but he made it.
Anyway all the info about combat system is in our videos so you might deduce a thing or two from these.
I haven't played Batman since the game is beyond me but I played both Witchers. The combat systems of either of those games and ours are completely different. I don't even know of anything even remotely similar.
Just wait for the alpha (this fall) and try it. If it won't be in the first version it certainly will appear soon with the updates.
Last edited: