Chapter 3
The Spider Queen (optional)
Easier than i remember, fought her with a level 15 party.
The strategy is simple :
- Fire immunity shield for the cleric
- Fire immunity cloak for either a wizard or a psionicist
- Spell resistance cloaks for your best two fighters
- Save after each fight
- Use pre-buffs (there isn't many but some are useful, just in case, i used them all)
- Make the early spiders last, stay grouped, use mass combat buffs (+8 saving throws, prot against evil, not sure they stack though, mass enhance weapons if it makes sense, eventually mass align weapons good, mass boost STR or INT, etc. )
The spider queen and her 3 goons appear during turn 3 i think if you didn't kill the spiders.
I tried anti-magic cloud, Queen Spider could cast through it like it wasn't there.
Went back to the classic silence.
And then, the revelation, Asharzaelle, after some self boosting, had 95% chances to grapple her...
And the fight was over...
Still tried some things and the Queen got decerebrated and then pined by Ashar...
Well, before she was grappled, she threw one prismatic thing and killed Pizarra on the spot, the others saved and either didn't get damaged or got half but she blinded the wiz, the psionicist and Asharzaelle*.
Also used chaos early on on the first spiders wave, to keep them busy added one vrook and spell acceleration, of course.
The statue spawed after the queen died, flanked by my two best fighters and the succubus.
Vortex of doom, resilient greese, electric nuke and then the warriors finished it off.
It was quite disappointing.
The SW snare (forgot the name, maybe brain sucker snare?)
This one is mandatory
This one was tough but i was hoarding xp to get as much as i could for the Spider Queen so the party was level 12 or 13.
First thing first, spam dispel/greater dispel/break enchantment and haste to remove the suppress swords and slowing effects.
It's not too bad until the last room.
The boss has SR36 and the demon SR30 (SR=Spell Resistance), this is ridiculous.
They killed my mage knight and i really thought that was it but nuking and nuking, i finally got there, also, couldn't reach the mantis fighter to cast true sight or something so i wasted 10/16 attacks per round (yeah, the mantis has 16 attacks at this point with the haste boots you get for free (siding with the formians against the cultist in the central room fight)
Didn't find the spell that worked on the boss and the demon here, aside from vortex of doom.
By far, the toughest fight of the game so far.
No reloads so 3 reloads total and i'm ready for chapter 4.
*The worst part was to get rid of the blinding effects, had to savescum and cast 3 break enchantments to get rid of them all, lucky i had a spare campfire.