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Vapourware KOTOR 2 Restoration Project (not the Restored Content Mod)

jaylittle

Scholar
Joined
Mar 11, 2008
Messages
241
Where did that come from? Well anyway at least I know which panzy ratted me out now. Either TG did a great job picking some loyal people or they are just all in on the joke now.

I bet that was posted on the Team Gizka forums directly right? I'm unable to see them here from home as I have had a hard IP ban setp against me there now.

Not to mention the fact that I sent the same PM to nearly every beta tester with a postcount worth talking about. I just BCCed them all and made the message seem like it was directly written to each recipient rather than to the beta team as a group. I figured I would have better luck that way. So Darth probably shouldn't get his panties in a wad over the fact that somebody specifically picked him, because I didn't.
 

ghostdog

Arcane
Patron
Joined
Dec 31, 2007
Messages
11,171
-Pavlos- said:
Clicky

OK, I haven't modded in God knows how long but I threw this togther. Place all files with a *.ncs extension into the Override folder of your KotOR II game directory. What this does is create an influence system based on things called local numbers which are set on individual creatures. This means that you should not get status summaries when you have an influence shift.

It's entirely untested so you'll have to check and see if you can pass any influence checks on your own. It also doesn't affect the alignment of your party members like the normal system but that's simply because I can't be bothered fiddling with all of that at the moment.

I included the source files for the curious.

Edit: Let me know if it works.
Nice work man! Was the alignment shift crucial in any part of the game ? I never really liked the alignment change anyway, I just can't remember if it had any significance apart from the abilities of the character. Also, do you have any idea if this will be compatible with TSLRP?

@jaylittle
Nobody really gives a shit about your pathetic attempts to get your hands on the project.
 

Hümmelgümpf

Arbiter
Joined
Jun 17, 2007
Messages
2,949
Location
St. Petersburg, Russia
DW said:
Just to let everyone here know as well, I received a Private Message on the Team Gizka forums, asking me to give a copy of the TSLRP beta to a 'group of concerned TSL fans' because they're supposedly worried that the project will never be completed and released.
Fuck you, gaylittle. This initiative was yours, and only yours.
 

-Pavlos-

Novice
Joined
Feb 3, 2008
Messages
72
jaylittle said:
Where did that come from? Well anyway at least I know which panzy ratted me out now. Either TG did a great job picking some loyal people or they are just all in on the joke now.
The former :).

ghostdog said:
Nice work man! Was the alignment shift crucial in any part of the game ? I never really liked the alignment change anyway, I just can't remember if it had any significance apart from the abilities of the character. Also, do you have any idea if this will be compatible with TSLRP?
No, it shouldn't have any affect other than on gameplay; Bao-Dur wouldn't be a Dark Jedi if you 'Jedified' him as a Sith Lord... he'd just be a... Jedi. It may annoy you because you can't spam Force Lightning all the time (seeing as how KotOR's combat is like watching a boring, if nicely animated, film of two people fighting this is basically the only way to survive the hack-fest that the game sometimes ends up as) but that's a matter of taste.
 

sah

Liturgist
Joined
Jun 9, 2007
Messages
445
Location
Poland
I'm sure the 'group of concerned TSL fans' would show up, had the leak been successful.
 

jaylittle

Scholar
Joined
Mar 11, 2008
Messages
241
Lestat said:
DW said:
Just to let everyone here know as well, I received a Private Message on the Team Gizka forums, asking me to give a copy of the TSLRP beta to a 'group of concerned TSL fans' because they're supposedly worried that the project will never be completed and released.
Fuck you, gaylittle. This initiative was yours, and only yours.
Wow that's mature. I only meant to imply that I was part of a larger group in an effort to further my cause. Think of it as a form of peer pressure. Ironically it is probably what inspired Darth to start his thread and get me banned as otherwise he would've just assumed that it was a one off thing. What is even more ironic is the fact that I sent a similar message to him and a smaller group of beta testers back in March asking the same thing, only I didn't imply I was part of a larger group.

So before you get into a tussle Lestat, I never mentioned names of any of the members of my fictitious group. So your imaginary friends will be safe when the Gestapo come to kick down your door and question you about your association with "ze Comrades".
 

Hümmelgümpf

Arbiter
Joined
Jun 17, 2007
Messages
2,949
Location
St. Petersburg, Russia
Then why come here bragging about the situation? I just fail to see how you could possibly win any sympathies for what you did. TSLRP will be released when it's done, end of story. Nobody needs a half-baked beta.
 

jaylittle

Scholar
Joined
Mar 11, 2008
Messages
241
Lestat said:
Nobody needs a half-baked beta.
I love how people keep saying this. I mean it seems people who post this tripe have never even considered the fact that the original KOTOR2 was not even on the half-baked beta level itself. If I could make my way through KOTOR2 with the technical glitches and massive plot holes, then a mostly restored version of it with just a few bugs that are publicly documented and avoidable is more than fine by me.

The bottom line is that most of the people waiting for TSLRP survived the original trip through TSL. And if you survived that, then you know just as well as I do that there isn't much TSLRP could do to make the experience worse as the only way to go from TSL was up.
 

Hümmelgümpf

Arbiter
Joined
Jun 17, 2007
Messages
2,949
Location
St. Petersburg, Russia
No, not really, this isn't the same. KotOR 2 had tons of cut content, but it was relatively stable and bug-free. That's not the case with the TSLRP beta, from what I've read. Cut-scenes don't trigger, certain quests are bugged, that sort of things.
 

ghostdog

Arcane
Patron
Joined
Dec 31, 2007
Messages
11,171
-pavlos- said:
No, it shouldn't have any affect other than on gameplay; Bao-Dur wouldn't be a Dark Jedi if you 'Jedified' him as a Sith Lord... he'd just be a... Jedi. It may annoy you because you can't spam Force Lightning all the time (seeing as how KotOR's combat is like watching a boring, if nicely animated, film of two people fighting this is basically the only way to survive the hack-fest that the game sometimes ends up as) but that's a matter of taste.
Yeah I remember spamming Force Lightning and ending the battles in seconds, but I didn't really liked that. I killed that dark jedi master in the academy in 3 seconds and it felt ridiculous.
 

Volourn

Pretty Princess
Pretty Princess Glory to Ukraine
Joined
Mar 10, 2003
Messages
24,995
No more than 90% of games. The only difference is that they hid them so sloppily it was pathethic.

As an example, people whine about the cut planet for KOTOR2 yet KOTOR1 also had a planet cut. *shrug* Go figure.
 

Deleted member 7219

Guest
Volourn said:
No more than 90% of games. The only difference is that they hid them so sloppily it was pathethic.

As an example, people whine about the cut planet for KOTOR2 yet KOTOR1 also had a planet cut. *shrug* Go figure.

The difference is, the planet cut from KOTOR1 wasn't integral to the story.

The ending to KOTOR2 was a mess and would have benefitted from the cut content not having been cut in the first place.
 

ghostdog

Arcane
Patron
Joined
Dec 31, 2007
Messages
11,171
Yeah this thread should be stickied because Volourn is actually right in this case , though it probably happened by chance.
 

Volourn

Pretty Princess
Pretty Princess Glory to Ukraine
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Messages
24,995
"The difference is, the planet cut from KOTOR1 wasn't integral to the story."

Poor decision making by Obsidian.


"The ending to KOTOR2 was a mess and would have benefitted from the cut content not having been cut in the first place."

Poor decision making by Obsiudian. KOTOR2 end was fine, and was complete anyways.

As for cutting things. the real problem is when BIO cut their planet, they did it well enough that there are no references to it. Problem with KOLTOR's cut planent, is it was cut in a haphazard way. It has nothing to do with which is 'more important' to the main story. Things wer ecut in regards to the main story of KOTOR1 as well.

Again, every ghas cut content. often times diretcly linked to the main part of the game. It's the nature of the beats. Ask any developer. If it were up to them, they never finish 'cause they'd want to keep adding stuff so of course things get cut.

Just like every movie has cut scenes. Same with books. It's the nature of the creative industry that involved some sort of story or plotline.
 

Xor

Arcane
Joined
Jan 21, 2008
Messages
9,345
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Volourn said:
"The difference is, the planet cut from KOTOR1 wasn't integral to the story."

Poor decision making by Obsidian.


"The ending to KOTOR2 was a mess and would have benefitted from the cut content not having been cut in the first place."

Poor decision making by Obsiudian. KOTOR2 end was fine, and was complete anyways.

As for cutting things. the real problem is when BIO cut their planet, they did it well enough that there are no references to it. Problem with KOLTOR's cut planent, is it was cut in a haphazard way. It has nothing to do with which is 'more important' to the main story. Things wer ecut in regards to the main story of KOTOR1 as well.

Again, every ghas cut content. often times diretcly linked to the main part of the game. It's the nature of the beats. Ask any developer. If it were up to them, they never finish 'cause they'd want to keep adding stuff so of course things get cut.

Just like every movie has cut scenes. Same with books. It's the nature of the creative industry that involved some sort of story or plotline.
Supposedly, Obsidian was told to finish the game suddenly during the development process, and they had to cut a lot of things to make it.

Bioware basically sets their own release dates, so they could casually cut a planet and remove all references to it.

It's telling that there is no vocal dialog referencing the cut planet in KOTOR1, it means it either wasn't important to begin with, or they cut it before the dialog was recorded.
 

Volourn

Pretty Princess
Pretty Princess Glory to Ukraine
Joined
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Messages
24,995
"Bioware basically sets their own release dates,"

O RLY/ They still have to accept the release date the publisher tells them. They probably do have more pwoer though to say when; but definitely not final say. Heck, even NWN,, a game that took about 5 years to make wa spushed out by the publisher Atari before the developer (BIO) wanted it out. Nature of the beast.


"Supposedly, Obsidian was told to finish the game suddenly during the development process, and they had to cut a lot of things to make it."

Except KOTOR2 was originally announced as a Christmas release, and that was about the time the xbox version was released (PC version in march or so IIRC). XBVOX version was, at one time, pushed back to March but then movedback up up. So, they had a reasonable idea of when the game had to be ready when they signed the contract.

They did the ultimate FAIL. they failed had basic time management hence the obvious 'in your face' style cuts.


All these 'waa waa mean publisher' excuses are just that. Excuses.
 

dragonfk

Erudite
Joined
Jun 19, 2007
Messages
2,487
Volourn said:
Heck, even NWN,, a game that took about 5 years to make wa spushed out by the publisher Atari before the developer (BIO) wanted it out. Nature of the beast.

They've been writing a game for 5 years and came with NWN?? God, thats sad.
 

MetalCraze

Arcane
Joined
Jul 3, 2007
Messages
21,104
Location
Urkanistan
Lestat said:
Actually, Volourn is right. The main problem is that the cut content is kinda important to the story, unlike most other games.

I was referring to him saying that KotOR2 has no more cut content than in 90% of other games. I seriously doubt there are so many games with almost 1/3 storyline cut out
he is right in the other thing - yes.
 

inwoker

Arcane
Glory to Ukraine
Joined
Apr 27, 2007
Messages
17,143
Location
Kyiv, Ukraine
dragonfk said:
They've been writing a game for 5 years and came with NWN?? God, thats sad.
:)
indeed

Who cares about 90% of (shitty) games being unfinished?
1 good but unfinished kotor2 is a larger disaster than 999 unfisished nwn1, kotor1, jade empire, oblivion, halo etc.
 

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