Baltika said:
A) Attemp to break a brick wall with your head.
B) Assume that the Eldar and Khaine ar the biggest threat, what with their (albeit limited) foresight, dedicated and experienced warriors and a FUCKHUEG battleship that probably launches meganukes from every orifice.
C) Ignore the prissy eldar and focus on the Resistance, with a reincarnated Horus in charge, another three megahuman primarchs, bloodthirsty space vikings, spac wizards, etceterae.
D) Be a prissy, gutless coward.
Sigh. wAAAAAAAAAAAAAAAAAAAAAAgh
Agreed. I was thinking in terms of:
(A) Herp for the herp god, derp for the derp throne.
(B) Try to kill a god. (Aim for his head?)
(C) Try to kill Warpbane with our Warp powers. (This plan is foolproof.)
(D) Cowardice is the path to power!
None of these options are very attractive, which probably makes sense, since running butt-first into the False Emperor's trap was not the brightest move on Jeremiah's part. I feel like the Eldar and the Resistance are being similarly stupid here; right now, the three weakest factions in the galaxy are about to annihilate each other while the Dragon smirks and the Hivemind burps. Grand strategy doesn't seem to be a big part of leadership training in M43.
All four choices lead to us losing most of our fleet in this battle in the best case; given that we put another fleet under a rogue AI's control, our outlook's not so good. I don't see a viable fifth option, either:
[-] Negotiation is pretty clearly out; the Eldar's official stance on us centers around the phrase "walking sacrifices to Khaine." Horus, for his part, seems unlikely to enter into a pact with Chaos, given how well that worked for him last time. I kind of want to send a vox to Horus and Khaine explaining that they're idiots, though.
[-] Letting our enemies fight among themselves seems out, too, since they both appear to have a bone to pick with us, and we're already engaged.
[-] Trickery: also probably not going to work. I suppose we could drag up Fateweaver and all our Lords of Change and try to create the illusion of a second fleet, in the hope of scaring our enemies into a retreat, but that seems unlikely to work, given that the Eldar will probably just see right through any illusion, and I don't imagine it'd work on Warpbane.
[-] Further stratagem relies on details of the disposition of forces that we don't really have. I'm kind of inclined to try something creatively stupid, like visiting Tzeentch's grave and reopening the god-sized hole in reality he made, so that Slaanesh can emerge from the Warp and personally punch Khaine in the dick again, but that is (again) stupid.
[+] We could just blow ourselves up. (This will please the Aspect of Malal!)
Anyway. On desperate ground, you must do
Battle. The Eldar are probably the bigger threat, pleasing the dominant personality of our god seems good, and maybe neutralizing Ynnead will allow for more divine intervention in the rest of the fight. Let's shatter the Sword of Khaine, I guess.