lightbane
Arcane
- Joined
- Dec 27, 2008
- Messages
- 10,559
I like how the mod manages to capture the feel of working in an understaffed, underfunded, overworked organization doing everything they can in subpar conditions to fight against the enemies of humanity. On the plus side, neither zombies nor cults can force nations to abandon the X-COM project.
Also, parasite-inducing zombies? These aliens are truly wicked.
Lastly, Solarius Scorch , which I never expected to make an account here*, uploaded a quick patch.
http://www.mediafire.com/file/8ibrrho8e6jsc0q/OpenXcom_XFiles_0.5.2b.zip
* It is true what they said about the Codex having a summoning stone.
Also, parasite-inducing zombies? These aliens are truly wicked.
Lastly, Solarius Scorch , which I never expected to make an account here*, uploaded a quick patch.
http://www.mediafire.com/file/8ibrrho8e6jsc0q/OpenXcom_XFiles_0.5.2b.zip
0.5.2b:
- Added Blackops Sniper Rifle AA Clip.
- Removed unnecessary files.
* It is true what they said about the Codex having a summoning stone.