Cuban authorities report Crop Cicles in the colectivized fields. This displeases Great Leader, only crop circles allowed are COMMUNIST CROP CIRCLES!
Great Leader is a friend to X-COM, as his nation supplies us black market cigars. As we all know, cigars are necessary to seem mysterious and vaguely sinister, as well as being great for stake-outs while chugging coffee. Spooks need their cigars.
Strap in lads, this is another timed mission. In and out, quick.
Doghover and Mzeta II, the duo of investigative agents, step in, Doghover clutching his trusty pump-action and Mzeta II with his beretta/tazer combo.
Investigation begins.
Crop circle! So, they ARE real!
Something strange seen! Looks like water on those crop circles! Or is it?
Eight turns to go.
Doghover identifies a suspect: Armed farmer, seemingly human.
Taking BOLD ACTION, Doghover clubs the farmer from his sides before he can even act!
Capture sucessful!
Seven turns to go.
I SAID, CAPTURE SUCESSFUL!
AND STAY BAGGED!
Meanwhile, Mzeta the Second decides to investigate the fields.
Doghover prepares to retrieve first suspect and dump him into the backseat.
Armed suspect detected!
Doghover dumps farmer on the ground, prepares to engage in combat.
Mzeta is face to face with another farmer! Unarmed, clearly not himself.
Wall is stunned!
Good job not hitting that wall, bro!
Third time's the charm!
Meanwhile, Doghover is busy, *ahem*, silencing a suspect.
Fuck you farmers, STAY DOWN DAMNIT!
Doghover continues exchanging fire with the other farmer.
Mzeta has suspect in the bag, proceeding to extraction point.
Doghover decides between keeping the firefight and just sprinting to extraction with the stunned capture.
Answer: Silence witnesses.
Doghover Does What He Has To Do.
Secrecy is maintaned.
Cold, man. But necessary.
Case closed.
Let's see what we got:
Intriguing... alien fuel trace! Also we got two abducted farmers, a corpse and a couple spare shotguns.
Azira II is promoted to Sergeant for his participation in the current... yeah I don't get it either. A classic X-COM mystery.
We get our kevlar and extra leather coats! No more armorless agents!
Our people finish up logistics!
Finally, we can now get a van!
Our scientists are put to work getting us some "Non-Standard Weapons". Whatever those may be, I want some. I could do with a cocktail molotov, even.
The X-Fleet is overhauled!
Finally, the first X-COM Squad is assembled under command of the recently-healed Captain Aeternalis, our highest-ranking soldier!