MicoSelva
backlog digger
Poll has been concluded. Thanks to everyone for voting.
Alright, noble codexers. Inspired by the likes of oldmanpaco, Merkwürdigliebe and Edward_R_Murrow, I've decided to make a let's play of Baldur's Gate (TotSC included).
Updates:
#0: We Are Going To Die (included in this post...)
#1: The Incredibly Exciting Tutorial Area!
#2: Those Fuckin' Wolves
#3: High Hedge
#4: The Monkey Shit Hits The Fan
#5: Friendly Flaming Fist Inn
#6: Day Of The Undead
#7: Beach & Bitches
#8: Adventures In Generic Wilderness
#9:Smurf Xvart Village Massacre
#10: Cloud Peak Mountains
#11: Gnoll Stronghold
Bonus #1: Fighting Borda
#12: Killing People For Money
#13: Nashkel Mines, part I
#14: The Nashkel Detour
#15: Nashkel Mines, part II
#16: Tomb Raider Jelly Killer
#17: Durlag's Tower | Part II
#18: Beregost
#19: Ankhegs!
#20: Looting The Bandit Camp
#21: Cloakwood Deaths, part I - Druids
#22: Cloakwood Deaths, part II - Spiders
#23: Cloakwood Deaths, part III - Wyverns
#24: Iron Throne Mines
#25: Guidling & Shopping
Bonus #2: Unfinished Business
#26: EXTREME CHEESE | Part II
#27: We Kill Some Mages (Mostly)
#28: House of Doom & Horrors
#29: Home, Sweet Home
#30: Getting Gangbanged a Lot
#31: The One With The Plot
#32: The Lame Ending
Bonus #3: Never Happened
--------------------------------------------
Why this game, You ask? (or not - I will tell anyway) Because I've played this game to hell and back, and it's the only way I can think of to enjoy it again. Also, I've never done an LP before and it looks like fun. LPing a game I know that well should reduce the numer of fuck-ups on the way.
I know that oldmanpaco just recently finished the game in his LP, and I don't want to make a copy, so I will try a different approach. The game will be played solo, on maximum difficulty level (insane), and with some arbitary rules imposed (more on that in a moment).
Audience is not required, though very welcome.
Let's get started.
Tutu will be the only mod installed for this playthrough.
In retrospect, I probably should've installed strategems too. My only excuse is that I'm not much of a mod-user (all my playthroughs were vanilla BG or TotSC), and I don't really know which do what. Also, I didn't want to screw up my tutu installation.
It's time to meet our hero, although I guess he doesn't really need introducing.
Fuck you all very politely.
Yeah. Try not to mind. You all know The Codex' way with words. When You look closely, The Codex is definitely male, although he has a female element - this is represented by being an elf.
I am not a fag.
Totally straight elf, of course.
The Codex represents three classic archetypes of RPGs: the fighter, the mage and the thief. The fourth classic archetype, the cleric, is not represented because The Codex doesn't like preaching.
Chaotic neutral seemed like a good choice at the time. Right now I regret not taking chaotic good instead - 1 free reputation point wouldn't hurt.
No, it wouldn't. I guess, there's no cure for being a dumbass.
Stats are minmaxed a bit, with charisma being the dump stat. We could use it as a larping excuse not to get a party, but we won't. The Codex goes solo, because he's fucking hardcore.
Damn right.
Personally, I think that 8 charisma is still quite a lot, considering that face.
Oh, great. With sense of humour being your dump stat, I can already see the world of fun that we'll have together. Looked in a mirror lately?
Anyway. Since both The Codex and me have already played Baldur's Gate, we are going to skip most of the in-game conversations. We will try to make up for the text-lite LP with some comments between screenshots.
Yeah, I already noticed that you just don't shut up. Ever.
I'm unable to disagree.
--------------------------------------------
Rules:
I already declared solo and insane. Although we will recruit some NPCs when it's absolutely necessary for a quest (this is more of a disclaimer for the future - if we ever reach BG2) AND we will recruit all of them for a minute to take their valuables. Never say no to free equipment.
Here's some additional rules that this LP will follow :
- No run-throughs. Every area entered has to be fully explored. This includes all available interiors, but not the dungeons (I treat those as separate areas). Returning to a previously explored area is allowed, but going to a new one is not - not until the current one is completed.
- No meta-identification. Magic items have to be identified, or we can't use them.
- Restricted reloading. Reloading is only allowed after The Codex dies OR some major fuck-up occures - like a failed stealing attempt turning everyone hostile. The latter only works once - if we fail stealing from an NPC, we are allowed to try a second time, but we cannot reload if we fuck it up again.
- Max HP. I will cheat on level-ups, so The Codex gets maximum available hit points.
No arguments here.
- Life-line. If an obligatory encounter turns out to be unwinnable at insane level, I might decide to lower the difficulty to core rules (just for this encounter, of course. How do I define "unwinnable"? Firstly, at least five attempts at insane must be made. Secondly, I must run out of ideas to win it or my only idea too heavily depends on dumb luck.
The above rule does not apply to optional (skippable) encounters.
----------------------------------------------------------
Since playing solo will have us reach level cap far before we explore the whole game world, some areas will be skipped. The top priority ones are those containing perma-stat-boost books. When we run out of these, we will proceed with the plot. If we don't reach the level cap after getting all the books, I will let the noble codexers decide where to go next.
---------------------------------------------------------
Update #0: We Are Going To Die
We meet at the inn:
Since The Codex is butt-ugly, he has to buy his friends. Here's one of them. Codex, meet the sword. Sword, meet The Codex.
Our friendship will be long and beautiful. At least until I find a better one.
Here are the full stats of The Codex and his sword:
Yeah, The Codex has a whopping 7 HP. Since the enemies on insane deal double damage, this translates to effectively having 4 HP.
Oh god. I am so fucked.
Yeah. We are going to die. A lot.
-------------------------------------------
If You have any hints or suggestions for the LP or the thread, feel free to supply them.
-------------------------------------------
Death Count: 163 + 25 Borda deaths + 24 Bonus Update #3 deaths
--------------------------------------------
For poll description -> CLICK HERE.
Alright, noble codexers. Inspired by the likes of oldmanpaco, Merkwürdigliebe and Edward_R_Murrow, I've decided to make a let's play of Baldur's Gate (TotSC included).
Updates:
#0: We Are Going To Die (included in this post...)
#1: The Incredibly Exciting Tutorial Area!
#2: Those Fuckin' Wolves
#3: High Hedge
#4: The Monkey Shit Hits The Fan
#5: Friendly Flaming Fist Inn
#6: Day Of The Undead
#7: Beach & Bitches
#8: Adventures In Generic Wilderness
#9:
#10: Cloud Peak Mountains
#11: Gnoll Stronghold
Bonus #1: Fighting Borda
#12: Killing People For Money
#13: Nashkel Mines, part I
#14: The Nashkel Detour
#15: Nashkel Mines, part II
#16: Tomb Raider Jelly Killer
#17: Durlag's Tower | Part II
#18: Beregost
#19: Ankhegs!
#20: Looting The Bandit Camp
#21: Cloakwood Deaths, part I - Druids
#22: Cloakwood Deaths, part II - Spiders
#23: Cloakwood Deaths, part III - Wyverns
#24: Iron Throne Mines
#25: Guidling & Shopping
Bonus #2: Unfinished Business
#26: EXTREME CHEESE | Part II
#27: We Kill Some Mages (Mostly)
#28: House of Doom & Horrors
#29: Home, Sweet Home
#30: Getting Gangbanged a Lot
#31: The One With The Plot
#32: The Lame Ending
Bonus #3: Never Happened
--------------------------------------------
Why this game, You ask? (or not - I will tell anyway) Because I've played this game to hell and back, and it's the only way I can think of to enjoy it again. Also, I've never done an LP before and it looks like fun. LPing a game I know that well should reduce the numer of fuck-ups on the way.
I know that oldmanpaco just recently finished the game in his LP, and I don't want to make a copy, so I will try a different approach. The game will be played solo, on maximum difficulty level (insane), and with some arbitary rules imposed (more on that in a moment).
Audience is not required, though very welcome.
Let's get started.
Tutu will be the only mod installed for this playthrough.
In retrospect, I probably should've installed strategems too. My only excuse is that I'm not much of a mod-user (all my playthroughs were vanilla BG or TotSC), and I don't really know which do what. Also, I didn't want to screw up my tutu installation.
It's time to meet our hero, although I guess he doesn't really need introducing.
Yeah. Try not to mind. You all know The Codex' way with words. When You look closely, The Codex is definitely male, although he has a female element - this is represented by being an elf.
Totally straight elf, of course.
The Codex represents three classic archetypes of RPGs: the fighter, the mage and the thief. The fourth classic archetype, the cleric, is not represented because The Codex doesn't like preaching.
Chaotic neutral seemed like a good choice at the time. Right now I regret not taking chaotic good instead - 1 free reputation point wouldn't hurt.
Stats are minmaxed a bit, with charisma being the dump stat. We could use it as a larping excuse not to get a party, but we won't. The Codex goes solo, because he's fucking hardcore.
Personally, I think that 8 charisma is still quite a lot, considering that face.
Anyway. Since both The Codex and me have already played Baldur's Gate, we are going to skip most of the in-game conversations. We will try to make up for the text-lite LP with some comments between screenshots.
I'm unable to disagree.
--------------------------------------------
Rules:
I already declared solo and insane. Although we will recruit some NPCs when it's absolutely necessary for a quest (this is more of a disclaimer for the future - if we ever reach BG2) AND we will recruit all of them for a minute to take their valuables. Never say no to free equipment.
Here's some additional rules that this LP will follow :
- No run-throughs. Every area entered has to be fully explored. This includes all available interiors, but not the dungeons (I treat those as separate areas). Returning to a previously explored area is allowed, but going to a new one is not - not until the current one is completed.
- No meta-identification. Magic items have to be identified, or we can't use them.
- Restricted reloading. Reloading is only allowed after The Codex dies OR some major fuck-up occures - like a failed stealing attempt turning everyone hostile. The latter only works once - if we fail stealing from an NPC, we are allowed to try a second time, but we cannot reload if we fuck it up again.
- Max HP. I will cheat on level-ups, so The Codex gets maximum available hit points.
- Life-line. If an obligatory encounter turns out to be unwinnable at insane level, I might decide to lower the difficulty to core rules (just for this encounter, of course. How do I define "unwinnable"? Firstly, at least five attempts at insane must be made. Secondly, I must run out of ideas to win it or my only idea too heavily depends on dumb luck.
The above rule does not apply to optional (skippable) encounters.
----------------------------------------------------------
Since playing solo will have us reach level cap far before we explore the whole game world, some areas will be skipped. The top priority ones are those containing perma-stat-boost books. When we run out of these, we will proceed with the plot. If we don't reach the level cap after getting all the books, I will let the noble codexers decide where to go next.
---------------------------------------------------------
Update #0: We Are Going To Die
We meet at the inn:
Since The Codex is butt-ugly, he has to buy his friends. Here's one of them. Codex, meet the sword. Sword, meet The Codex.
Here are the full stats of The Codex and his sword:
Yeah, The Codex has a whopping 7 HP. Since the enemies on insane deal double damage, this translates to effectively having 4 HP.
Yeah. We are going to die. A lot.
-------------------------------------------
If You have any hints or suggestions for the LP or the thread, feel free to supply them.
-------------------------------------------
Death Count: 163 + 25 Borda deaths + 24 Bonus Update #3 deaths
#1: lv. 1/1/1 - Candlekeep Inn (#1)
That never happened!
#2: lv. 1/1/1 - Candlekeep (#1)
#3: lv. 1/1/1 - East of Candlekeep (#2)
#4: lv. 1/1/1 - East of Candlekeep (#2)
#5: lv. 1/1/1 - East of Candlekeep (#2)
#6: lv. 1/1/1 - High Hedge (#3)
#7: lv. 1/1/1 - High Hedge (#3)
#8: lv. 2/2/3 - North of Beregost (#4)
#9: lv. 2/2/3 - North of Beregost (#4)
#10: lv. 2/2/3 - North of Beregost (#4)
#11: lv. 2/2/3 - North of Beregost (#4)
#12: lv. 2/2/3 - North of Beregost (#4)
#13: lv. 2/2/3 - North of Beregost (#4)
#14: lv. 3/2/3 - Friendly Arm Inn (#5)
#15: lv. 3/2/3 - Friendly Arm Inn (#5)
#16: lv. 3/2/3 - South of High Hedge (#6)
#17: lv. 3/2/3 - South of High Hedge (#6)
#18: lv. 3/2/3 - South of High Hedge (#6)
#19: lv. 3/2/3 - South of High Hedge (#6)
#20: lv. 3/3/4 - South of High Hedge (#6)
#21: lv. 3/3/4 - South of High Hedge (#6)
#22: lv. 4/4/5 - Abandoned lighthouse (#7)
#23: lv. 4/4/5 - Abandoned lighthouse (#7)
#24: lv. 4/4/5 - Abandoned lighthouse (#7)
#25: lv. 4/4/5 - Abandoned lighthouse (#7)
#26: lv. 4/4/5 - Abandoned lighthouse (#7)
#27: lv. 4/4/5 - Abandoned lighthouse (#7)
#28: lv. 4/4/5 - Abandoned lighthouse (#7)
#29: lv. 4/4/5 - Abandoned lighthouse (#7)
#30: lv. 4/4/5 - Abandoned lighthouse (#7)
#31: lv. 4/4/5 - Abandoned lighthouse cave (#7)
#32: lv. 4/4/5 - Abandoned lighthouse cave (#7)
#33: lv. 4/4/5 - Abandoned lighthouse (#7)
#34: lv. 4/4/5 - Drizzt lake (#8)
#35: lv. 5/4/5 - Drizzt lake (#8)
#36: lv. 5/4/5 - Drizzt lake (#8)
#37: lv. 5/4/5 - Xvart village cave (#9)
#38: lv. 5/4/5 - Cloud Peak Mountains (#10)
#39: lv. 5/4/5 - transit area (#10)
#40: lv. 5/5/6 - transit area (#11)
#41: lv. 5/5/6 - West of Nashkel Mines (#12)
#42: lv. 5/5/6 - West of Nashkel Mines (#12)
#43: lv. 5/5/6 - West of Nashkel Mines (#12)
#44: lv. 5/5/6 - West of Nashkel Mines (#12)
#45: lv. 5/5/6 - West of Nashkel Mines (#12)
#46: lv. 5/5/6 - West of Nashkel Mines (#12)
#47: lv. 5/5/6 - Nashkel Mines exterior (#13)
#48: lv. 5/5/6 - Nashkel Mines exterior (#13)
#49: lv. 5/5/6 - Nashkel Mines exterior (#13)
#50: lv. 5/5/6 - Nashkel Mines (#15)
#51: lv. 5/5/6 - Southeast of Durlag's Tower (#16)
#52: lv. 5/5/6 - Southeast of Durlag's Tower (#16)
#53: lv. 5/5/6 - Southeast of Durlag's Tower (#16)
#54: lv. 5/5/6 - Southeast of Durlag's Tower (#16)
#55: lv. 5/5/6 - Southeast of Durlag's Tower (#16)
#56: lv. 5/5/6 - Southeast of Durlag's Tower (#16)
#57: lv. 5/5/6 - Southeast of Durlag's Tower (#16)
#58: lv. 5/5/6 - Southeast of Durlag's Tower (#16)
#59: lv. 5/5/6 - Southeast of Durlag's Tower (#16)
#60: lv. 6/5/6 - Southeast of Durlag's Tower (#16)
#61: lv. 6/5/6 - Southeast of Durlag's Tower (#16)
#62: lv. 6/5/6 - Nashkel (#16)
#63: lv. 6/5/6 - Durlag's Tower exterior (#17)
#64: lv. 6/5/6 - Durlag's Tower exterior (#17)
#65: lv. 6/5/6 - Durlag's Tower exterior (#17)
#66: lv. 6/5/6 - Durlag's Tower exterior (#17)
#67: lv. 6/5/6 - Durlag's Tower exterior (#17)
#68: lv. 6/6/7 - Durlag's Tower 2nd floor (#17)
#69: lv. 6/6/7 - Durlag's Tower 2nd floor (#17)
#70: lv. 6/6/7 - Durlag's Tower 2nd floor (#17)
#71: lv. 6/6/7 - Durlag's Tower exterior (#17)
#72: lv. 6/6/7 - Durlag's Tower 4th floor (#17)
#73: lv. 6/6/7 - Durlag's Tower exterior (#17)
#74: lv. 6/6/7 - Beregost (#18)
#75: lv. 6/6/7 - north of Friendly Arm Inn (#19)
#76: lv. 6/6/7 - north of Friendly Arm Inn (#19)
#77: lv. 6/6/7 - north of Friendly Arm Inn (#19)
#78: lv. 6/6/7 - north of Friendly Arm Inn (#19)
#79: lv. 6/6/7 - Bandit Camp (#20)
#80: lv. 6/6/7 - Cloakwood Forest #1 (#21)
#81: lv. 6/6/7 - Cloakwood Forest #1 (#21)
#82: lv. 6/6/7 - Cloakwood Forest #2 (#22)
#83: lv. 6/6/7 - Cloakwood Forest #2 (#22)
#84: lv. 6/6/7 - Cloakwood Forest #2 (#22)
#85: lv. 6/6/7 - Cloakwood Forest #2 (#22)
#86: lv. 6/6/7 - Centeol's Lair (#22)
#87: lv. 6/6/7 - Cloakwood Forest #2 (#22)
#88: lv. 6/6/7 - Cloakwood Forest #2 (#22)
#89: lv. 6/6/7 - Cavern of Peter of the North #3 (#23)
#90: lv. 6/6/7 - some transit area (#23)
#91: lv. 6/6/7 - Cloakwood Forest #4 (#23)
#92: lv. 6/6/7 - Cloakwood Forest #4 (#23)
#93: lv. 6/6/7 - Iron Throne mine exterior (#24)
#94: lv. 6/6/7 - Iron Throne mine exterior (#24)
#95: lv. 6/6/7 - some broomstick closet (#24)
#96: lv. 6/6/7 - Iron Throne mine entrance (#24)
#97: lv. 6/6/7 - Iron Throne mine, level 2 (#24)
#98: lv. 6/6/7 - Iron Throne mine, level 2 (#24)
#99: lv. 6/6/7 - Iron Throne mine, level 4 (#24)
#100: lv. 6/6/7 - Baldur's Gate, The Low Lantern (#26)
#101: lv. 6/6/7 - Baldur's Gate, The Low Lantern (#26)
#102: lv. 6/6/7 - Baldur's Gate, The Low Lantern (#26)
#103: lv. 6/6/7 - Baldur's Gate, The Low Lantern (#26)
#104: lv. 6/6/7 - Baldur's Gate, some house in docks (#26)
#105: lv. 6/6/7 - Baldur's Gate, some house in docks (#26)
#106: lv. 6/6/7 - Baldur's Gate, Iron Throne tower (#26)
#107: lv. 6/6/7 - Baldur's Gate, Iron Throne tower (#26)
#108: lv. 6/6/7 - Baldur's Gate, Iron Throne tower (#26)
#109: lv. 6/6/7 - Baldur's Gate, Iron Throne tower (#26)
#110: lv. 6/6/7 - Baldur's Gate, Water Queens' House (#27)
#111: lv. 6/6/7 - Baldur's Gate, Ramazith's Tower (#27)
#112: lv. 6/6/7 - Baldur's Gate, Jardak's House (#27)
#113: lv. 6/6/7 - Baldur's Gate, Jardak's House (#27)
#114: lv. 6/6/7 - Baldur's Gate, Jardak's House (#27)
#115: lv. 6/6/7 - Baldur's Gate, Jardak's House (#27)
#116: lv. 6/6/7 - Baldur's Gate, Jardak's House (#27)
#117: lv. 6/6/7 - Baldur's Gate, Jardak's House (#27)
#118: lv. 6/6/7 - Baldur's Gate, Blushing Mermaid (#28)
#119: lv. 6/6/7 - Baldur's Gate, Blushing Mermaid (#28)
#120: lv. 6/6/7 - Baldur's Gate, Blushing Mermaid (#28)
#121: lv. 6/6/7 - Baldur's Gate, Degrodel's House (#28)
#122: lv. 6/6/7 - Baldur's Gate, Degrodel's House (#28)
#123: lv. 6/6/7 - Baldur's Gate, Degrodel's House (#28)
#124: lv. 6/6/7 - Baldur's Gate, Degrodel's House (#28)
#125: lv. 6/6/7 - Baldur's Gate, Degrodel's House (#28)
#126-#129: lv. 6/6/7 - Baldur's Gate, Degrodel's House (#28)
#130: lv. 6/6/7 - Baldur's Gate, Degrodel's House (#28)
#131: lv. 6/6/7 - Baldur's Gate, Degrodel's House (#28)
#132: lv. 6/6/7 - Baldur's Gate, Degrodel's House (#28)
#133: lv. 6/6/7 - Baldur's Gate, some house in SW part of the city (#28)
#134: lv. 6/6/7 - Candlekeep (#29)
#135: lv. 6/6/7 - Candlekeep Catacombs (#30)
#136: lv. 6/6/7 - Candlekeep Catacombs (#30)
#137: lv. 6/6/7 - Candlekeep Catacombs (#30)
#138: lv. 6/6/7 - Candlekeep Catacombs (#30)
#139: lv. 6/6/7 - Candlekeep Catacombs (#30)
#140: lv. 6/6/7 - Candlekeep Catacombs (#30)
#141: lv. 6/6/7 - Candlekeep Catacombs (#30)
#142: lv. 6/6/7 - Candlekeep Catacombs (#30)
#143: lv. 6/6/7 - Candlekeep Catacombs (#30)
#144: lv. 6/6/7 - Candlekeep Catacombs (#30)
#145: lv. 6/6/7 - Candlekeep Catacombs (#30)
#146: lv. 6/6/7 - Candlekeep Catacombs (#30)
#147: lv. 6/6/7 - Candlekeep Catacombs (#30)
#148: lv. 6/6/7 - Candlekeep Catacombs (#30)
#149: lv. 6/6/7 - Candlekeep Caves (#30)
#150: lv. 6/6/7 - Candlekeep Caves (#30)
#151: lv. 6/6/7 - Baldur's Gate, Degrodel's House (#31)
#152: lv. 6/6/7 - Baldur's Gate, Degrodel's House (#31)
#153: lv. 6/6/7 - Baldur's Gate, Undercellar (#31)
#154: lv. 6/6/7 - Baldur's Gate, Undercellar (#31)
#155: lv. 6/6/7 - Baldur's Gate, Undercellar (#31)
#156: lv. 6/6/7 - Baldur's Gate, Grand Duke Palace (#31)
#157: lv. 6/6/7 - Baldur's Gate, Grand Duke Palace (#31)
#158: lv. 6/6/7 - Baldur's Gate, The Labyrinth (#32)
#159: lv. 6/6/7 - Baldur's Gate, The Labyrinth (#32)
#160: lv. 6/6/7 - Baldur's Gate, The Labyrinth (#32)
#161: lv. 6/6/7 - Baldur's Gate, The Labyrinth (#32)
#162: lv. 6/6/7 - Baldur's Gate, The Labyrinth (#32)
#163: lv. 6/6/7 - Baldur's Gate, Underground City (#32)
Melted by an acid arrow cast by Firebead Elvenhair
Last words: Oh god. Oh god! Help!
Last words: Oh god. Oh god! Help!
#2: lv. 1/1/1 - Candlekeep (#1)
Cut down by Hull after a failed pickpocket.
Last words: Fuck! Fuck! Fuuuck!
Last words: Fuck! Fuck! Fuuuck!
#3: lv. 1/1/1 - East of Candlekeep (#2)
Bitten by a wolf.
Last words: Holy fuck, how many hit points does it have?
Last words: Holy fuck, how many hit points does it have?
#4: lv. 1/1/1 - East of Candlekeep (#2)
Ripped to shreds by dread wolves.
Last words: WTF? Dread wolves?
Last words: WTF? Dread wolves?
#5: lv. 1/1/1 - East of Candlekeep (#2)
Killed by a deja vu... I mean a wolf.
Last words: Come to papa!
Last words: Come to papa!
#6: lv. 1/1/1 - High Hedge (#3)
Bitten by giant spiders.
Last words: No! I can do it!
Last words: No! I can do it!
#7: lv. 1/1/1 - High Hedge (#3)
Cut in half by flinds.
Last words: Shit, they're stronger than I thought.
Last words: Shit, they're stronger than I thought.
#8: lv. 2/2/3 - North of Beregost (#4)
Totally not slashed by gibberlings 10 seconds after a dual level up.
Last words: Shit, they're stronger than I thought.
Last words: Shit, they're stronger than I thought.
#9: lv. 2/2/3 - North of Beregost (#4)
Raped to death by gibberlings
Last words: I would really like to still have my sword right now.
Last words: I would really like to still have my sword right now.
#10: lv. 2/2/3 - North of Beregost (#4)
Stabbed do death by xvarts after a failed Hide In Shadows check.
Last words: Maybe we can take another shot at stealth.
Last words: Maybe we can take another shot at stealth.
#11: lv. 2/2/3 - North of Beregost (#4)
Swarmed by gibberlings.
Last words: Oops, one step too far.
Last words: Oops, one step too far.
#12: lv. 2/2/3 - North of Beregost (#4)
Killed by these same gibberlings at a defensive chokepoint.
Last words: It's ok. As long as I fight one or two at a time, it should be fine.
Last words: It's ok. As long as I fight one or two at a time, it should be fine.
#13: lv. 2/2/3 - North of Beregost (#4)
Ran into a pack of gibberlings while chased by xvarts. Not sure what happened next.
Last words: Oh, for fuck's sake!
Last words: Oh, for fuck's sake!
#14: lv. 3/2/3 - Friendly Arm Inn (#5)
Killed by an ubribeable Flaming Fist officer.
Last words: Ow! This guy hits hard!
Last words: Ow! This guy hits hard!
#15: lv. 3/2/3 - Friendly Arm Inn (#5)
Once again, killed in the name of the LAW by a Flaming Fist enforcer.
Last words: I will fuck you up for what you've done to me before!
Last words: I will fuck you up for what you've done to me before!
#16: lv. 3/2/3 - South of High Hedge (#6)
Swarmed by Bassilus' mob.
Last words: Oh fuck, that's a lot of enemies.
Last words: Oh fuck, that's a lot of enemies.
#17: lv. 3/2/3 - South of High Hedge (#6)
Killed by a zombie/dread wolf duo while suffering from Rigid Thinking spell cast by Bassilus.
Last words: Ow. Dude, that wasn't cool...
Last words: Ow. Dude, that wasn't cool...
#18: lv. 3/2/3 - South of High Hedge (#6)
Raped to death by a zombie after getting paralyzed by Bassilus.
Last words: I will shoot you in the...
Last words: I will shoot you in the...
#19: lv. 3/2/3 - South of High Hedge (#6)
Again, killed by a zombie, while under influence of Bassilus' Rigid Thinking spell.
Last words: Where am I?
Last words: Where am I?
#20: lv. 3/3/4 - South of High Hedge (#6)
Gangraped by Zargal, Geltik and Malkax, the hobgoblin bandit trio.
Last words: I'll show them respect by cutting their heads off!
Last words: I'll show them respect by cutting their heads off!
#21: lv. 3/3/4 - South of High Hedge (#6)
Shot in the guts by Malkax.
Last words: Crap! Fucking hobo!
Last words: Crap! Fucking hobo!
#22: lv. 4/4/5 - Abandoned lighthouse (#7)
Dire charmed by sirine, after a failed attempt to charm her first.
Last words: Hello, baby. Your lips look so lonely.... Would they like to meet mine?
Last words: Hello, baby. Your lips look so lonely.... Would they like to meet mine?
#23: lv. 4/4/5 - Abandoned lighthouse (#7)
Dire charmed by an invisible sirine.
Last words: Wow, miss sirine, you sound so beautiful. I think I'm in love.
Last words: Wow, miss sirine, you sound so beautiful. I think I'm in love.
#24: lv. 4/4/5 - Abandoned lighthouse (#7)
Dire charmed by an invisible sirine after a 40 damage backstab didn't kill her.
Last words: How many HP do these sirines have anyway?
Last words: How many HP do these sirines have anyway?
#25: lv. 4/4/5 - Abandoned lighthouse (#7)
Yes. Dire charmed by an invisible sirine.
Last words: I feel this nice fuzzy warm feeling inside...
Last words: I feel this nice fuzzy warm feeling inside...
#26: lv. 4/4/5 - Abandoned lighthouse (#7)
Dire charmed by a dying sirine.
Last words: Nooooo! What have I done? I must kill myself to attone for my sins!
Last words: Nooooo! What have I done? I must kill myself to attone for my sins!
#27: lv. 4/4/5 - Abandoned lighthouse (#7)
Devoured by carrion crawlers while paralyzed.
Last words: Damn, that hur-
Last words: Damn, that hur-
#28: lv. 4/4/5 - Abandoned lighthouse (#7)
Dire charmed by a sirine.
Last words: I'll just strangle myself with the bowstring. Yeah, that seems like a good idea!
Last words: I'll just strangle myself with the bowstring. Yeah, that seems like a good idea!
#29: lv. 4/4/5 - Abandoned lighthouse (#7)
Dire charmed by a dying sirine for the second time.
Last words: Oh, no, I've killed an angel! I can't live like this!
Last words: Oh, no, I've killed an angel! I can't live like this!
#30: lv. 4/4/5 - Abandoned lighthouse (#7)
Dire charmed while trying to kill a sirine with accelerated barrage of arrows.
Last words: OhmygodIalmostkilledherandshessobeautiful!
Last words: OhmygodIalmostkilledherandshessobeautiful!
#31: lv. 4/4/5 - Abandoned lighthouse cave (#7)
Smashed to a pulp by a flesh golem.
Last words: Fuck! Mah nose just got punched inside mah head!
Last words: Fuck! Mah nose just got punched inside mah head!
#32: lv. 4/4/5 - Abandoned lighthouse cave (#7)
Killed by a flesh golem after failing to sneak up on it.
Last words: Oh fuck, no! NO!
Last words: Oh fuck, no! NO!
#33: lv. 4/4/5 - Abandoned lighthouse (#7)
Dire charmed while trying to take on two sirines at a time.
Last words: Do your worst, bitches!
Last words: Do your worst, bitches!
#34: lv. 4/4/5 - Drizzt lake (#8)
Crushed to goo by an ogre berserker.
Last words: This is going to take forever. I'm going to melee this guy.
Last words: This is going to take forever. I'm going to melee this guy.
#35: lv. 5/4/5 - Drizzt lake (#8)
Smashed to a pulp by an ogre berserker after failing to backstab him.
Last words: Oh shit, my face! Safana will never look at me again!
Last words: Oh shit, my face! Safana will never look at me again!
#36: lv. 5/4/5 - Drizzt lake (#8)
Killed by a bandit trio (Tenygan, Zekar and Jemby) after failing to resist horror spell.
Last words: Oh fuck! Oh fuck! I'm going to die!
Last words: Oh fuck! Oh fuck! I'm going to die!
#37: lv. 5/4/5 - Xvart village cave (#9)
Eaten by a (cave) bear in a cave behind smurf xvart village.
Last words: I'll just melee it. I should be strong enough already, right?
Last words: I'll just melee it. I should be strong enough already, right?
#38: lv. 5/4/5 - Cloud Peak Mountains (#10)
Frozen to death by a winter wolf.
Last words: I don't remember meeting this kind of wolf before.
Last words: I don't remember meeting this kind of wolf before.
#39: lv. 5/4/5 - transit area (#10)
Cut down by gnolls.
Last words: If You dogshits think you can kill me, you're horribly wrong!
Last words: If You dogshits think you can kill me, you're horribly wrong!
#40: lv. 5/5/6 - transit area (#11)
Frozen to death by a winter wolf... that shouldn't be even there.
Last words: What is with all these double ambushes? Is the winter wolf gnolls' pet, or what?
Last words: What is with all these double ambushes? Is the winter wolf gnolls' pet, or what?
#41: lv. 5/5/6 - West of Nashkel Mines (#12)
Cut down by some skeletons.
Last words: I'm going to die.
Last words: I'm going to die.
#42: lv. 5/5/6 - West of Nashkel Mines (#12)
Killed by Albert, the demonic child, after attacking him.
Last words: I already regret agreeing to this.
Last words: I already regret agreeing to this.
#43: lv. 5/5/6 - West of Nashkel Mines (#12)
Darted to death by Zal, the fastest dart-thrower in the west.
Last words: I'll show you, who's the better killer here, pal!
Last words: I'll show you, who's the better killer here, pal!
#44: lv. 5/5/6 - West of Nashkel Mines (#12)
Probably Zal again. Could be his friend Vax this time, though.
Last words: Healing potion!
Last words: Healing potion!
#45: lv. 5/5/6 - West of Nashkel Mines (#12)
Surprised by some skeletons while trying to rest and recover from wounds suffered in fighting a winter wolf.
Last words: Quiet there, I'm trying to sleep, goddammit!
Last words: Quiet there, I'm trying to sleep, goddammit!
#46: lv. 5/5/6 - West of Nashkel Mines (#12)
Shot down by Alexander and Delgod.... or maybe killed by xvarts.
Last words: The fuck? Not now!
Last words: The fuck? Not now!
#47: lv. 5/5/6 - Nashkel Mines exterior (#13)
Cut down and frozen by Greywolf.
Last words: Ow! Ow! Ow!
Last words: Ow! Ow! Ow!
#48: lv. 5/5/6 - Nashkel Mines exterior (#13)
Cut down and frozen by Greywolf who snapped out of Horror pretty fast.
Last words: WTF? Worn off already?
Last words: WTF? Worn off already?
#49: lv. 5/5/6 - Nashkel Mines exterior (#13)
Cut down and frozen by Greywolf, who had some lucky save vs spell rolls.
Last words: Dammit! You're not killing me for the third time!
Last words: Dammit! You're not killing me for the third time!
#50: lv. 5/5/6 - Nashkel Mines (#15)
Gangraped to death by kobolds after stunned by Mulahey with Rigid Thinking and Hold Person.
Last words: Yeah, I'll just sta-
Last words: Yeah, I'll just sta-
#51: lv. 5/5/6 - Southeast of Durlag's Tower (#16)
Struck by lightning bolts shot a few seconds before from our own wand...
Last words: OW! FUCK!
Last words: OW! FUCK!
#52: lv. 5/5/6 - Southeast of Durlag's Tower (#16)
Shot with fire arrows by Telka.
Last words: OW! What the fuck!? That hurts!
Last words: OW! What the fuck!? That hurts!
#53: lv. 5/5/6 - Southeast of Durlag's Tower (#16)
Poisoned by Maneira's darts, while held by Zeela's spell.
Last words: Dammit! I must-
Last words: Dammit! I must-
#54: lv. 5/5/6 - Southeast of Durlag's Tower (#16)
Killed by Zeela, after being hit by her Rigid Thinking and Hold Person first.
Last words: Uh... Jacob... So handsome.
Last words: Uh... Jacob... So handsome.
#55: lv. 5/5/6 - Southeast of Durlag's Tower (#16)
Killed by Lamalha's ward-something spell.
Last words: NOT VERY PLEASANT, IS IT!?
Last words: NOT VERY PLEASANT, IS IT!?
#56: lv. 5/5/6 - Southeast of Durlag's Tower (#16)
Shred to little bits by revenant.
Last words: Feeling lucky, pal?
Last words: Feeling lucky, pal?
#57: lv. 5/5/6 - Southeast of Durlag's Tower (#16)
Revenant again.
Last words: FUCK!
Last words: FUCK!
#58: lv. 5/5/6 - Southeast of Durlag's Tower (#16)
Revenant for the third time.
Last words: Hadou... Magic Missile!
Last words: Hadou... Magic Missile!
#59: lv. 5/5/6 - Southeast of Durlag's Tower (#16)
Revenant, despite being considerably buffed up.
Last words: SHIT! The fuck!?
Last words: SHIT! The fuck!?
#60: lv. 6/5/6 - Southeast of Durlag's Tower (#16)
Killed by Narcillicus Harwilliger Neen and his two Mustard Jellies.
Last words: This doesn't bode well.
Last words: This doesn't bode well.
#61: lv. 6/5/6 - Southeast of Durlag's Tower (#16)
Narcillicus again, after 'cautious approach' tactics failed.
Last words: I think I'm fucked.
Last words: I think I'm fucked.
#62: lv. 6/5/6 - Nashkel (#16)
Killed by Nimbul, despite him being panicked.
Last words: Shat in your pants, did you?
Last words: Shat in your pants, did you?
#63: lv. 6/5/6 - Durlag's Tower exterior (#17)
Slaughtered by a Battle Horror.
Last words: Shit, no other option. I will fight him with the short sword.
Last words: Shit, no other option. I will fight him with the short sword.
#64: lv. 6/5/6 - Durlag's Tower exterior (#17)
Again, cut in half by a Battle Horror.
Last words: OW, SHIT! It burns!
Last words: OW, SHIT! It burns!
#65: lv. 6/5/6 - Durlag's Tower exterior (#17)
Killed by a Battle Horror while burning it with Agannazar's Scorcher.
Last words: DIE! Please?
Last words: DIE! Please?
#66: lv. 6/5/6 - Durlag's Tower exterior (#17)
Gangbanged by doped gangbangers doppelgangers.
Last words: No worries, I've got it.
Last words: No worries, I've got it.
#67: lv. 6/5/6 - Durlag's Tower exterior (#17)
Clawed to death by a doppelganger.
Last words: Yes! I can win this!
Last words: Yes! I can win this!
#68: lv. 6/6/7 - Durlag's Tower 2nd floor (#17)
Killed by a ghast.
Last words: It's just a slightly stronger ghoul, no sweat.
Last words: It's just a slightly stronger ghoul, no sweat.
#69: lv. 6/6/7 - Durlag's Tower 2nd floor (#17)
Killed by the same ghast as above.
Last words: OW! FUCK! HELP!
Last words: OW! FUCK! HELP!
#70: lv. 6/6/7 - Durlag's Tower 2nd floor (#17)
Killed by another ghast.
Last words: Damn! Don't fail me now, sw-
Last words: Damn! Don't fail me now, sw-
#71: lv. 6/6/7 - Durlag's Tower exterior (#17)
Mistook a deadly poison for a stat-boosting one.
Last words: Drinking now!
Last words: Drinking now!
#72: lv. 6/6/7 - Durlag's Tower 4th floor (#17)
Yet another death by ghast.
Last words: Not again...
Last words: Not again...
#73: lv. 6/6/7 - Durlag's Tower exterior (#17)
Realized that Protection From Petrification has worn off while fighting a greater basilisk.
Last words: WHAT!?
Last words: WHAT!?
#74: lv. 6/6/7 - Beregost (#18)
Overwhelmed by the combined forces of Silke and Karlat.
Last words: Pissed off now! I will slaughter both you and that fucking bitch!
Last words: Pissed off now! I will slaughter both you and that fucking bitch!
#75: lv. 6/6/7 - north of Friendly Arm Inn (#19)
Killed by an akheg suddenly appearing next to The Codex.
Last words: The fuck!? Get away from me!
Last words: The fuck!? Get away from me!
#76: lv. 6/6/7 - north of Friendly Arm Inn (#19)
Killed while fightning ankhegs, by our own Lightning Bolt, which bounced off some tree and came back.
Last words: HA! ULTRA CHARGED!
Last words: HA! ULTRA CHARGED!
#77: lv. 6/6/7 - north of Friendly Arm Inn (#19)
Again killed by an akheg in close combat.
Last words: BURN, INSECT!
Last words: BURN, INSECT!
#78: lv. 6/6/7 - north of Friendly Arm Inn (#19)
One-shot by an akheg after failing to sneak by.
Last words: Shit! Retreat!
Last words: Shit! Retreat!
#79: lv. 6/6/7 - Bandit Camp (#20)
Committed suicide by attacking two Chill Hobgoblins.
Last words: FUCK! It was a bad idea!
Last words: FUCK! It was a bad idea!
#80: lv. 6/6/7 - Cloakwood Forest #1 (#21)
Insta-killed by Seniyad's Call Lightning.
Last words: Prepare to die, tree-huggers!
Last words: Prepare to die, tree-huggers!
#81: lv. 6/6/7 - Cloakwood Forest #1 (#21)
One-shot by Call Lightning again, despite having active Mirror Image.
Last words: You won't get me this time!
Last words: You won't get me this time!
#82: lv. 6/6/7 - Cloakwood Forest #2 (#22)
Failed to himself from spider poison.
Last words: I'm fucked.
Last words: I'm fucked.
#83: lv. 6/6/7 - Cloakwood Forest #2 (#22)
Poisoned when out of means to cure himself.
Last words: I'll see you in hell.
Last words: I'll see you in hell.
#84: lv. 6/6/7 - Cloakwood Forest #2 (#22)
Poisoned after we forgot to cast Mirror Image before facing spiders.
Last words: How could we have forgotten that!?
Last words: How could we have forgotten that!?
#85: lv. 6/6/7 - Cloakwood Forest #2 (#22)
Abushed by a sword spider when trying to retreat from Centeol's lair to heal himself from self-induced wounds (badly cast Skull Trap).
Last words: FFFFFFFUUUU-
Last words: FFFFFFFUUUU-
#86: lv. 6/6/7 - Centeol's Lair (#22)
Gangraped by a sword spider and an ettercap.
Last words: I am so dead.
Last words: I am so dead.
#87: lv. 6/6/7 - Cloakwood Forest #2 (#22)
Ambushed by a huge spider when hit'n'running a pack of ettercaps.
Last words: This can't be good.
Last words: This can't be good.
#88: lv. 6/6/7 - Cloakwood Forest #2 (#22)
Swarmed by spiders and ettercaps after a failed hide in shadows check.
Last words: Somehow, I don't see myself living through this.
Last words: Somehow, I don't see myself living through this.
#89: lv. 6/6/7 - Cavern of Peter of the North #3 (#23)
Poisoned and eaten by two baby wyverns.
Last words: I'll just heal myself and-
Last words: I'll just heal myself and-
#90: lv. 6/6/7 - some transit area (#23)
Killed in ambush set by wyverns and giant spiders.
Last words: What a fucking surprise! I so thought I am going to live through this. Really.
Last words: What a fucking surprise! I so thought I am going to live through this. Really.
#91: lv. 6/6/7 - Cloakwood Forest #4 (#23)
Poisoned by a phase spider bite.
Last words: Quick! Cow-cure!
Last words: Quick! Cow-cure!
#92: lv. 6/6/7 - Cloakwood Forest #4 (#23)
Ran into a couple of baby wyverns while escaping from a wraith spider.
Last words: Maybe I'll just shoot myself in the head to save us all some time?
Last words: Maybe I'll just shoot myself in the head to save us all some time?
#93: lv. 6/6/7 - Iron Throne mine exterior (#24)
Raped from behind by a wolf, while escaping from a bunch of frightened guards.
Last words: Wha-? The fuck...?
Last words: Wha-? The fuck...?
#94: lv. 6/6/7 - Iron Throne mine exterior (#24)
Slaughtered by Drasus
Last words: Ouh fouhk! My briain is splilling ouuta maey haed!
Last words: Ouh fouhk! My briain is splilling ouuta maey haed!
#95: lv. 6/6/7 - some broomstick closet (#24)
Killed by Drasus, who resisted all conceivable debuffing spells.
Last words: Fucking lucky faggot!
Last words: Fucking lucky faggot!
#96: lv. 6/6/7 - Iron Throne mine entrance (#24)
Massacred by two surprisingly competent Iron Throne guards.
Last words: I'll quickly kill them and we can move on.
Last words: I'll quickly kill them and we can move on.
#97: lv. 6/6/7 - Iron Throne mine, level 2 (#24)
Not tough enough to take on a room full of enemies.
Last words: -none registered-
Last words: -none registered-
#98: lv. 6/6/7 - Iron Throne mine, level 2 (#24)
Lost an archery duel with a Black Talon Elite.
Last words: I vaguely remember these guys from my playthrough before. They were good with bows, right?
Last words: I vaguely remember these guys from my playthrough before. They were good with bows, right?
#99: lv. 6/6/7 - Iron Throne mine, level 4 (#24)
Another remarkably competent guard.
Last words: This guy here? Watch me kill him without even breaking a sweat!
Last words: This guy here? Watch me kill him without even breaking a sweat!
#100: lv. 6/6/7 - Baldur's Gate, The Low Lantern (#26)
Executed by Desreta and Vay-ya while confused.
Last words: THAT HURTS, BITCH! THE FUCK IS WRONG WITH YOU!?
Last words: THAT HURTS, BITCH! THE FUCK IS WRONG WITH YOU!?
#101: lv. 6/6/7 - Baldur's Gate, The Low Lantern (#26)
Slaughtered by Desreta.
Last words: Blindneueueueuueuhueheuh... Mah throouut...!
Last words: Blindneueueueuueuhueheuh... Mah throouut...!
#102: lv. 6/6/7 - Baldur's Gate, The Low Lantern (#26)
Killed by Vay-ya's spells after failing to backstab her.
Last words: She won't even know what killed her.
Last words: She won't even know what killed her.
#103: lv. 6/6/7 - Baldur's Gate, The Low Lantern (#26)
Desreta again proves to be a formidable foe.
Last words: Why does she resist all the fucking spells!?
Last words: Why does she resist all the fucking spells!?
#104: lv. 6/6/7 - Baldur's Gate, some house in docks (#26)
Gangraped by a bunch of ogre mages, after confused by one of them.
Last words: Wait... Why did I come here, anyway...? Who are all these ugly people...?
Last words: Wait... Why did I come here, anyway...? Who are all these ugly people...?
#105: lv. 6/6/7 - Baldur's Gate, some house in docks (#26)
While trying to ambush an ogre mage, ambushed by three more.
Last words: Wait. Wheredidalltheothersgo?
Last words: Wait. Wheredidalltheothersgo?
#106: lv. 6/6/7 - Baldur's Gate, Iron Throne tower (#26)
Overwhelmed by Zhalimar's party.
Last words: WhereAreTheStairs? ISwearTheyWereSupposedToBeHereSomewhere.
Last words: WhereAreTheStairs? ISwearTheyWereSupposedToBeHereSomewhere.
#107: lv. 6/6/7 - Baldur's Gate, Iron Throne tower (#26)
A string of bad luck while fighting Zhalimar's party.
Last words: ThatsItIGuess. GoodEffortThough.
Last words: ThatsItIGuess. GoodEffortThough.
#108: lv. 6/6/7 - Baldur's Gate, Iron Throne tower (#26)
Shot in the face by Zhalimar.
Last words: TheseGuysHaveWayTooManyHP!
Last words: TheseGuysHaveWayTooManyHP!
#109: lv. 6/6/7 - Baldur's Gate, Iron Throne tower (#26)
A deadly retaliation by Zhalimar after third backstab in a row failed to kill him.
Last words: TheFuckerIsStillAlive? HowIsThatPossible?
Last words: TheFuckerIsStillAlive? HowIsThatPossible?
#110: lv. 6/6/7 - Baldur's Gate, Water Queens' House (#27)
Burned by Jalantha Mystmyr's pillar of fire.
Last words: HOLY SHIT! I'M ON FIRE!
Last words: HOLY SHIT! I'M ON FIRE!
#111: lv. 6/6/7 - Baldur's Gate, Ramazith's Tower (#27)
Struck by Ramazith's Lightning Bolt.
Last words: Now just wait a minute there. You left before I was able to...
Last words: Now just wait a minute there. You left before I was able to...
#112: lv. 6/6/7 - Baldur's Gate, Jardak's House (#27)
Taken down by Drelik's Magic Missiles.
Last words: It's like fighting Borda all over again!
Last words: It's like fighting Borda all over again!
#113: lv. 6/6/7 - Baldur's Gate, Jardak's House (#27)
Drelik's Magic Missiles again, after using sub-optimal tactics against him.
Last words: I hope I won't die because of your fucking stupid mistake!?
Last words: I hope I won't die because of your fucking stupid mistake!?
#114: lv. 6/6/7 - Baldur's Gate, Jardak's House (#27)
Drelik's Magic Missiles once more time.
Last words: -none-
Last words: -none-
#115: lv. 6/6/7 - Baldur's Gate, Jardak's House (#27)
Cut down by Jardak after a couple of disappointing backstabs.
Last words: What is wrong with this dagger today!?
Last words: What is wrong with this dagger today!?
#116: lv. 6/6/7 - Baldur's Gate, Jardak's House (#27)
Another deadly counter by Jardak, after a backstabbing critical miss.
Last words: Not good!
Last words: Not good!
#117: lv. 6/6/7 - Baldur's Gate, Jardak's House (#27)
Jardak.
Last words: Your rule forcing us to explore everyting, sucks ass.
Last words: Your rule forcing us to explore everyting, sucks ass.
#118: lv. 6/6/7 - Baldur's Gate, Blushing Mermaid (#28)
Smashed into the floor by Larze.
Last words: FUCKSHIT! You're supposed to hit the images!
Last words: FUCKSHIT! You're supposed to hit the images!
#119: lv. 6/6/7 - Baldur's Gate, Blushing Mermaid (#28)
Beat to a pulp by Larze, who made a save vs Blindness.
Last words: At least he's not "Magic Resistant".
Last words: At least he's not "Magic Resistant".
#120: lv. 6/6/7 - Baldur's Gate, Blushing Mermaid (#28)
A failed attempt to backstab Larze.
Last words: Yay, backstab for 22... Fucking incline...
Last words: Yay, backstab for 22... Fucking incline...
#121: lv. 6/6/7 - Baldur's Gate, Degrodel's House (#28)
Swarmed by Doom Guards, Helmed Horrors and Invisible Stalkers.
Last words: Apparently, I entered the wrong door. Can I please leave now?
Last words: Apparently, I entered the wrong door. Can I please leave now?
#122: lv. 6/6/7 - Baldur's Gate, Degrodel's House (#28)
Bad defense spot against Degrodel's lackeys.
Last words: This doesn't look good.
Last words: This doesn't look good.
#123: lv. 6/6/7 - Baldur's Gate, Degrodel's House (#28)
Cut down by a Doom Guard after Hold Person failed to work.
Last words: Death, here I come.
Last words: Death, here I come.
#124: lv. 6/6/7 - Baldur's Gate, Degrodel's House (#28)
Vastly outnumbered by Degrodel's personal guards.
Last words: OW! Get away from me you fucktards!
Last words: OW! Get away from me you fucktards!
#125: lv. 6/6/7 - Baldur's Gate, Degrodel's House (#28)
Basically, the same as in #123.
Last words: Farewell, everyone.
Last words: Farewell, everyone.
#126-#129: lv. 6/6/7 - Baldur's Gate, Degrodel's House (#28)
Degrodel's Doom Guards, and such.
Last words: Any other suggestions as brilliant as "backstab the doomguard"?
Last words: Any other suggestions as brilliant as "backstab the doomguard"?
#130: lv. 6/6/7 - Baldur's Gate, Degrodel's House (#28)
Degrodel's Invisible Stalkers.
Last words: I don't see any invisible stalkers... Ah. Right.
Last words: I don't see any invisible stalkers... Ah. Right.
#131: lv. 6/6/7 - Baldur's Gate, Degrodel's House (#28)
Degrodel and his (doom) guards.
Last words: Looks promising so far!
Last words: Looks promising so far!
#132: lv. 6/6/7 - Baldur's Gate, Degrodel's House (#28)
Degrodel, his Doom Guard and his Helmed Horror.
Last words: Let's not fuck this up this time!
Last words: Let's not fuck this up this time!
#133: lv. 6/6/7 - Baldur's Gate, some house in SW part of the city (#28)
One of Wiven's friends - Sath or Dirk.
Last words: Die, thieving scum!
Last words: Die, thieving scum!
#134: lv. 6/6/7 - Candlekeep (#29)
Rieltar's Lightning Bolt, I think.
Last words: Come on, Spider's Bane, we'll show them who rules these lands!
Last words: Come on, Spider's Bane, we'll show them who rules these lands!
#135: lv. 6/6/7 - Candlekeep Catacombs (#30)
Torn apart by a Doppleganger Dreppin's claws.
Last words: Shit. I knew taking that cow cure will bite me in the ass at some point.
Last words: Shit. I knew taking that cow cure will bite me in the ass at some point.
#136: lv. 6/6/7 - Candlekeep Catacombs (#30)
Slashed down by a Doppleganger Fuller's claws.
Last words: Die, abomination!
Last words: Die, abomination!
#137: lv. 6/6/7 - Candlekeep Catacombs (#30)
Slaughtered by a Doppleganger Jondalar's claws.
Last words: If you want to fight, bring it on!
Last words: If you want to fight, bring it on!
#138: lv. 6/6/7 - Candlekeep Catacombs (#30)
Gangbanged by Dreater Doppleganger Elminster and his lackeys: Doppleganger Gorion and Doppleganger Tethtoril.
Last words: Oh, fuck! Fuckfuckfuck!
Last words: Oh, fuck! Fuckfuckfuck!
#139: lv. 6/6/7 - Candlekeep Catacombs (#30)
As above.
Last words: Say hello to the death count from me.
Last words: Say hello to the death count from me.
#140: lv. 6/6/7 - Candlekeep Catacombs (#30)
Again, as in #138.
Last words: See you all after reload.
Last words: See you all after reload.
#141: lv. 6/6/7 - Candlekeep Catacombs (#30)
Greater Doppleganger Elminster rides rapes again.
Last words: Fuckshit.
Last words: Fuckshit.
#142: lv. 6/6/7 - Candlekeep Catacombs (#30)
Trying to kill Greater Doppleganger Elminster with a Wand of Lightning ended in a failure..
Last words: I don't think it's doing enough damage.
Last words: I don't think it's doing enough damage.
#143: lv. 6/6/7 - Candlekeep Catacombs (#30)
Greater Doppleganger Elminster once again.
Last words: Yeah...
Last words: Yeah...
#144: lv. 6/6/7 - Candlekeep Catacombs (#30)
Another shot at Wand of Lightning as an uber weapon against Greater Doppleganger Elminster
Last words: With this damage and this gangbanger's HP, it's going to take forever!
Last words: With this damage and this gangbanger's HP, it's going to take forever!
#145: lv. 6/6/7 - Candlekeep Catacombs (#30)
Five unsuccessful attempts at paralyzing Greater Doppleganger Elminster in a row.
Last words: You've got to be fucking kidding me!
Last words: You've got to be fucking kidding me!
#146: lv. 6/6/7 - Candlekeep Catacombs (#30)
An attempt to backstab Greater Doppleganger Elminster...
Last words: I somehow doubt any tactics requiring coming close to this guy will work.
Last words: I somehow doubt any tactics requiring coming close to this guy will work.
#147: lv. 6/6/7 - Candlekeep Catacombs (#30)
Clawed down by Doppleganger Winthrop.
Last words: I don't think I'm able to fight in my current state.
Last words: I don't think I'm able to fight in my current state.
#148: lv. 6/6/7 - Candlekeep Catacombs (#30)
Attacked by a random doppleganger while trying to rest.
Last words: Five more minutes... Oh shit!
Last words: Five more minutes... Oh shit!
#149: lv. 6/6/7 - Candlekeep Caves (#30)
Surprised by a spider while resting.
Last words: Good thing there's that "resting while hidden" exploit, or I would be fucked now.
Last words: Good thing there's that "resting while hidden" exploit, or I would be fucked now.
#150: lv. 6/6/7 - Candlekeep Caves (#30)
Defeated after a lengthy fight with Prat's party.
Last words: This combat is really dragging.
Last words: This combat is really dragging.
#151: lv. 6/6/7 - Baldur's Gate, Degrodel's House (#31)
Degrodel: the (unsuccessful) revenge.
Last words: One down. That would be fucking great if I wasn't almost almost down too.
Last words: One down. That would be fucking great if I wasn't almost almost down too.
#152: lv. 6/6/7 - Baldur's Gate, Degrodel's House (#31)
Another attempt at getting our revenge on Degrodel.
Last words: Let's try it again!
Last words: Let's try it again!
#153: lv. 6/6/7 - Baldur's Gate, Undercellar (#31)
Fighting Slythe openly in melee.
Last words: I guess I'm done here.
Last words: I guess I'm done here.
#154: lv. 6/6/7 - Baldur's Gate, Undercellar (#31)
Mirror Image failing to protect us from Slythe.
Last words: FUCK! I need that liver!
Last words: FUCK! I need that liver!
#155: lv. 6/6/7 - Baldur's Gate, Undercellar (#31)
Got Mirror Image dispelled while retreating.
Last words: Fuuuuuuuck!
Last words: Fuuuuuuuck!
#156: lv. 6/6/7 - Baldur's Gate, Grand Duke Palace (#31)
Entered Sarevok's coronation ceremony combat without much of a preparation.
Last words: HOW THE FUCK AM I SUPPOSED TO DEFEAT SIX GREATER DOPED GANGBANGERS!?
Last words: HOW THE FUCK AM I SUPPOSED TO DEFEAT SIX GREATER DOPED GANGBANGERS!?
#157: lv. 6/6/7 - Baldur's Gate, Grand Duke Palace (#31)
Got both grand dukes killed during Sarevok's coronation ceremony combat.
Last words: FUCK! What happens now?
Last words: FUCK! What happens now?
#158: lv. 6/6/7 - Baldur's Gate, The Labyrinth (#32)
Protection From Undead Scroll Experiment #1 failure.
Last words: Oh fuck! I'm bleeding red ice crystals!
Last words: Oh fuck! I'm bleeding red ice crystals!
#159: lv. 6/6/7 - Baldur's Gate, The Labyrinth (#32)
Protection From Undead Scroll Experiment #2 failure.
Last words: Oh no...
Last words: Oh no...
#160: lv. 6/6/7 - Baldur's Gate, The Labyrinth (#32)
Ambushed by an Invisible Stalker
Last words: I fucking hate these fucking stalkers.
Last words: I fucking hate these fucking stalkers.
#161: lv. 6/6/7 - Baldur's Gate, The Labyrinth (#32)
Trying to protect ourselves with Mirror Image against another Invisible Stalker.
Last words: I hope it fucking works this time.
Last words: I hope it fucking works this time.
#162: lv. 6/6/7 - Baldur's Gate, The Labyrinth (#32)
YAIS (Yet Another Invisible Stalker).
Last words: Fuck!
Last words: Fuck!
#163: lv. 6/6/7 - Baldur's Gate, Underground City (#32)
Fighting Gorf the ogre in open melee.
Last words: Mirror image!
Last words: Mirror image!
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