So, about the surrender option. How exactly are we going to sneak in a gigantic sunbomb Trojan Horse-style without our captors noticing that we have it?
The way I figure it, a Trojan Horse ploy would involve using wormholes to sneak the bomb into the Master's dimension, so 2D. This would mean
BDA: We let our forces abandon us, allowing them to distract the 200,000 Star League ships attacking Empire space while we forge our bomb from another nearby star. Being outnumbered would give us a believable pretext for surrendering on account of being greatly outnumbered by the Star League. The problem in this case won't be sneaking in the bomb itself, it'll be that all those trips using wormholes to create our bomb will attract the Master's notice, as treave said.
Nevertheless, I see this as the only possible way that we can use bombs while surrendering. If we try to do anything within our own galaxy, the Star League will know. As much as I like
Lambchop19's suggestion on paper, how will we remove the Sun from our own galaxy to use as a weapon, then surrender without the League being aware once we go through the gateway? I just don't see how we can use a bomb from our backyard without them figuring out that something is amiss. I'm not saying that using wormhole tech to use a starbomb from elsewhere doesn't have its problems, but we're sure to be found out if we try to surrender while trying to create a bomb in our backyard.
Other strategies I see as viable (feel free to correct me) are as follows:
Full-on War (ACB)
Here we dedicate ourselves to kicking the Star League's ass completely within six months - hard as hell, but doable. We would recoup all of our forces, then utilize our Master-proof tech as a means to defeat the Star League despite the Masters trying to rig the odds. This is a time-intensive task and I don't think we'll have the time to create a bomb and beat the League within the given time frame; I think we can only pick one option here. So either you commit to bombing the Master's dimension, or you commit to beating them at war.
Actually, war won't work. The system is designed for the Star League to win every single time, and I don't see how we're special in any way. The fact that Marduk sought an alternative gateway instead of opting to fight the Star League in direct combat speaks volumes here.
And honestly, I've got plenty of misgivings about nuking the Masters - we don't know what sort of consequences collapsing the center of the universe will entail, nor are we sure about what sort of contingencies they have in store for something like this. I just don't see this problem is quite so easy to solve. However, I'd like to hear from
Azira on how we can make AAB work. He seems to really want to nuke shit.
Mission: Impossible (BCC)
This is
Baltika9's proposal. While we use the dissenting forces within the Empire's forces to distract the Star League and the Masters, we put together the greatest team of bros ever assembled to sneak through the Master's dimension in a Shepardian suicide mission. The problem is that unlike the Marduk we faced here, the Masters we encounter will be at full strength, and that's
if we're lucky enough make it past the planet-busting turrets.
The upside is that making our way through the turrets with a small force is far more likely than it is with a big one. Also, here the time limit will work in our favour, allowing us to create one hell of a fucking CF. Other than that, the technology and personnel we have are relatively immune to fuckery/tampering from the Masters, but that doesn't mean we still can't get the shit kicked out of us in a million other ways.
Basically, there's no easy way out here - every plan we put together is going to have drawbacks, it's just a question of which has the least.