I went back to the original layout.
I don't have time to fight with people over what's the right way to get the job done or how big certain windows are or whatever dumb thing they think that really doesn't matter when it comes to a CRPG. My original layout is similar to the Gold-Box games, which was intentional from the start. Those who get it and understand what I'm going for will like the game and those that don't can pass on it. Personally, I think some people have some really shallow criteria and I never should have let them get into my head to begin with.
Agreed ProphetSword! - back yourself in! From my perspective you had stated clear intentions and I ideally want you to keep to them. Whilst the other option was good as well, it doesn't keep to the original intentions and so it is inferior under those intentions IMO.
I liken it to this - if you are designing and building a house of a particular style, then it may be that that style has some things that are not ideal from a number of perspectives (light, environmental location, space etc.) but you are either committed to the elements that you want or you are not, and this stems from the original attraction. Countering the original aesthetic reason without a strong overpowering reason will only lead to significant regret IMO.