Good for you man, you can always share it so we can pick it apart.
Yeah, I've seen people spend abusrd amounts of money on this. I mean, one guy I played it bought the entire set mastery immediately after launch (I could tell cause he had the chandra sleeve).
Makes me wonder how much money I could possibly get for an account with closed beta goodness.
Thought it most likely going to get more valuable with time.
I will say gates with Golos and field seems to be kicking all sorts of ass and taking names. Tried that out last night and went 5-1 or some damn thing, most matches not even being close. Since people are going heavy into midrange with Eldraine that's exactly what gates and field completely roll over the top of. Might end up running that in the "Win every card" event, I'm guessing it'll mostly be outright aggro with some simic flash and simic/sultai/Oko tribal bullshit rolled in, and that should be fairly good against everything that isn't flash. And flash wouldn't be a straight loss since a gates ablaze could turn things around if it manages to resolve.
Golos/Field of the Dead/Gates has amazing late game. Almost nothing can stand to that motherfucker once it gets rolling and it almost makes me feel bad for the opponent if you go first then go: Grazer, Growth Spiral, Circuitious Route.
Turn three and I am on six lands already. Try and keep up baby.
It's also pretty cool because you can build it in a number of ways. At one point I tried splashing black heavily with Casualties of War and Little Vraska for permanent destruction. After that, I tried a Karn, Great Creator wishbox approx.
He can fetch all kinds of kinky stuff Golos usually goes first, God-Pharaoh's Statue was also nice, single Meteor Golem was a given, I could also relegate Gates Collosus to the sideboard. And there was also Icon of Ancestry to make 3/3 zombies.
In the end, I had a few problems in the Gates variant. Guild Summit is an amazing pay off card that gets raped hard by Narset (and I struggled to find an elegant solution for this guy dropping early). Another pay off card was Gates Ablaze, but I had a hard time guaranteeing an on-curve access to red. Rely too much on Plazas and it becomes abysmally slow. Put too many red gates and they start popping in multiples and Field of the Dead gets delayed. The meta at that point was pretty much all mirror matches, Cavalcade, Superfriends and UW fliers, so I decided it's not just going to work.
In the end, I made a non-gates WUG build with the plan to steal fucking everything by recurring Agent of Treachery with Teferi. So much fun... still lost to fucking UW fliers almost every time.
This naturally depends also on how they will tune their monetization.
They apparently already tuned it down because previously you could win 25gold for every win regardless of wins in a day. So with good deck you could do 2-3k a day in reasonable timeframe.
Also above calculations do not count codes which wotc releases once in while which give you quite a few boosters.
It was a fun time, they could leave that 25 gold up and nothing would have happened, except for maybe a few tryhards dying from exhaustion after an RDW all-nighter.
For all the time it takes to earn 250 gold, I think I'd rather go to sleep and tick the daily quest to re-roll from 500 to 750.
The most significant change they did, imo, was the event reward structure. Previously, it was easy as fuck to get a random rare from Constructed Event at 4 wins from the BO1.
I think I nearly got the entire checkland+shockland package from it.
I tried two runs on Traditional Draft so I can see if I could get anything useful. I suddenly remembered all the reasons why I hate it. Not only you usually get to see the entirety of the other wanker's deck,
because the matches are usually a close meatgrinder, and in the worst case scenario you get to do it three fucking times.
EDIT:
-Qwinn