udm
Arcane
- Joined
- Aug 14, 2008
- Messages
- 2,902
Alright, so I finished the demo which was way shorter than I thought (that's what she said). Putting aside the LGBTBBQ nonsense and the lack of high-T portraits, the game mechanics are bland and leaning towards popamole. Turns out that the exciting, new simultaneous turn-based system is just.... *drum roll*.... real-time with pause. Shooting takes up 1-2 turns, while moving takes up 1 turn. (EDIT: well it's not really traditional RTWP either; Maggot provided a better explanation 5 posts down)
I do like a few things though, like how every weapon has multiple attack modes (you can even throw weapons at enemies). The art style, music and "visceral feel" of the game are on point too, although the UI takes some getting used to and is, arguably, a visual mess.
Can't believe I backed this on Kickstarter for $100
I do like a few things though, like how every weapon has multiple attack modes (you can even throw weapons at enemies). The art style, music and "visceral feel" of the game are on point too, although the UI takes some getting used to and is, arguably, a visual mess.
Can't believe I backed this on Kickstarter for $100
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