Map
- Un-walkable areas over wood bridges fixed in black market area
- Faith temple puzzle fixed
- R4T vault locked correctly
UI
- Trap size in bag
- Aldo dialogue options
- Sprites flicker in UI when hover box is over them
- Pin label field disappearing
- Dialogue items given to full bag now drop to ground instead of disappearing
Dialogue
- Various typos
- Agro-Fax agent dialogue fixed
- South street dialogue interaction cutting early
--
Two quick but important additions to the above:
1.
We're aware of issues with Notepad text not saving properly. This is half-fixed, and will
only occur if you exit the Notepad with the Escape key
. Avoid this, and you should prevent the issue from occurring.
2.
We're also looking into an issue where the game is not booting properly for some people. If you think you're being affected by this problem, please send your Player Logs (file-paths below) to us on
Discord.
Mac:
~/Library/Logs/Whalenought/Mechajammer/Player.log
Windows:
%USERPROFILE%\AppData\LocalLow\Whalenought\Mechajammer\Player.log
--
Special thanks
to the following players who left feedback and submitted bug reports that lead to fixes in v1.02. These issues were reported many times by many people, so sorry if we've missed you. As always, we hugely appreciate your time and diligence here.
EnthalpyFlow
Munday
Nordicmonkey
MrMistersen
Craftian
--
For bug-reporting and other Mechajammer-flavoured discussion, please head to the
official Discord server.
As always, huge thanks. And until next time.
— Whalenought Studios & Modern Wolf