Taka-Haradin puolipeikko
Filthy Kalinite
- Joined
- Apr 24, 2015
- Messages
- 20,646
From discord:
Given the scope of the game with squads that can have anywhere between 1 and 9 elements there have to be some simplifications in regard to armor, weapons and ammo counts. All of this can change until the EA though! Right now Armor and Squadweapon are the same for a squad (one problem is the different movement speed of different armors but also other stats like viewrange and detection). Also, a squad making a single attack at a target with a variety of weapons would be very hard to predict or understand for players
Yeah, a small sidearm can make sense in some cases. For example a sqaud might have battle rifles that are good at long range but bad at short range. A pistol as an accessory for very short range would be helpful to defend in close quarters. The special weapons and consumeables to have limited uses and the squad weapons unlimited as Heron pointed out. Limited ammo for basic squadweapons introduced an amount of problems as squads would become basically useless when out of ammo