KK1001 I had the same feelings regarding the difficulty but that changes a few hours in when the npcs adapt to your tactics. You will start seeing armored enemies, more enemies with shotties, more enemies with grenade launchers. Never would I have imagined that in a fucking Metal Gear Solid game, I would
thoroughly enjoy a gunfight. I recently had a firefight in one of the more vertical outposts in Africa and it was so intense. This isn't just popamole, though it can be played as one. Here you can escape through windows, through smokes, dive off a cliff onto a roof below, ok I'm getting carried away. Point is, the gave gets more interesting as you play, not easier.