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Metro Exodus Enhanced - out of the metro tunnels and back on Steam

cvv

Arcane
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Kingdom of Bohemia
Enjoy the Revolution! Another revolution around the sun that is.
Not to shill for the company, but the parasitic youtube comment people are just piling more fuel to the fire for the sake of their own clickbait bullshit.

This. At every sign of a perceived slight theatrical hysteria immediately erupts and dozens of "news" channels start raking in the outrage views and spinning the wheel faster and faster. I honestly expected some breathless Youtuber to report that A4 has ties to Putin and KGB will assassinate everyone who pirates the game.

This sort of outrage meltdown is hilarious when it's directed against some MTX bullshit EA or Activision pulled off but usually it's just eye-rolling.
 

Dexter

Arcane
Joined
Mar 31, 2011
Messages
15,655
Kotaku's take:



https://archive.fo/JLp6J
After Epic Store Deal, Steam Users Review Bomb Metro Games

Nathan Grayson

Wednesday 7:30pm
qydraeezvxjdwhyfqkrq.jpg


It’s been a heck of a week for everyone involved with post-apocalyptic survival shooter series Metro. On Monday, the latest game in the series, Metro Exodus, became an Epic Games Store exclusive, prompting Valve to call the sudden departure “unfair to Steam customers.” For some Steam users, that’s served as a rallying cry.

While Epic plans to honor all Steam pre-orders, and Deep Silver is selling the game at a lower price point than it would’ve on Steam ($50, as opposed to Steam’s $60, thanks to Epic’s more favorable 88/12 revenue split), this does mean fans will have to play Metro Exodus on another PC game launcher that is, for now, barebones bordering on straight-up bad—a wrinkle they weren’t expecting just a couple weeks from the game’s February 15 release date. This has led to sustained outcry in the form of everything from review bombs of previous series entries Metro 2033 and Metro: Last Light to irate comments on every possible social media post associated with the game.

The Steam review bombs, especially, have been vicious, with over 3,000 negative reviews being posted to the Steam store pages of 2033 and Last Light in the past two days.

“This game is actually good, but f**k Deep Silver for their [censored by Steam] actions regarding Metro Exodus,” says one of the most highly upvoted.

“Let me just rate this game negatively while Deep Silver sucks Epic’s [censored by Steam] in the next room,” says another.

“Am gonna buy the game next week, but greedy publishers don’t want me to buy it, so am gonna pirate it,” says a third.

It is, unfortunately, not a surprising response given the audience Steam has cultivated over the years by implicitly and explicitly advocating an irresponsible hands-off approach, allowing a pervasive player-vs-developer atmosphere to develop, and failing to consistently safeguard against review bombs and other forms of toxicity. What’s surprising here is that Valve chose to make a public statement that would, almost without a doubt, rile these people up. The company either chose to play dirty by kicking the hornet’s nest and then chucking it out the door alongside Metro Exodus, or it’s woefully naive about its audience’s behavioral tendencies.


Metro fans also took to blaming publisher THQ Nordic for things suddenly going off-rails, but it clarified that Koch Media, a subsidiary whose gaming division is Metro publisher Deep Silver, made the call. Yesterday on Twitter, THQ Nordic said it won’t rule out future exclusives, but that it wants to “have the players choose the platform of their liking and make our portfolio available to as many outlets as possible.” However, CEO Lars Wingefors later walked that back in a statement on THQ’s investor site, saying that he “fully” supports “our sub-groups’ autonomy to run their respective businesses” and is in “full” support of this decision in particular.

Kotaku reached out to Deep Silver and Epic for more information on why the deal got made when it did and what the companies plan to do about the backlash, if anything, but the former didn’t reply, and the latter declined to comment.

In a press release about the deal, though, Epic CEO and founder Tim Sweeney made its appeal at least partially apparent when he said that Metro Exodus will be “underpinned by Epic’s marketing support and commitment to offering an 88% revenue split,” which Deep Silver CEO Klemens Kundratitz said will allow his company to “invest more into the future of Metro and our ongoing partnership with series developer 4A Games, to the benefit of our Metro fans.” It remains to be seen, however, whether or not things will actually play out that way. What happens, after all, if Metro sells like a busted gas mask in an irradiated wasteland instead of a hotcake in an anywhere?

People have also swarmed on the game’s official social media accounts and even those of some individuals, including Dmitry Glukhovsky, who wrote the book series on which Metro is based and also helps pen the games’ narratives. Initially, people believed that Glukhovsky, in an unexpected twist, was also outspokenly against boarding the Steam-less train, but despite screenshots of an either now-deleted or never-existent Instagram comment in which he purportedly said he was powerlessly “standing by” as his series was being “killed,” his available Instagram comments suggest otherwise.

“I am not responsible for publisher’s business decisions, I do my own little thing—imagine worlds,” he said in response to one person shoving blame onto him.

“Why?” he asked someone else, who said that the deal was a bad decision. “I think Epic will [do] everything to help, and I did not have an impression that Steam gives shit.”

Kotaku reached out to Glukhovsky for clarification, but he did not reply ahead of publishing.

Doubtless, the Epic Games Store needs work, but Steam’s stranglehold isn’t good for anyone, and competition—something people have been begging for for years—isn’t always friendly. Is Metro Exodus’ exodus to Epic Land inconvenient? Definitely. Is it worth this much fuss? Probably not. And while many of the hundreds of responses to Glukhovsky’s post either (wrongly) chastise him or fan the flames of arguments, a few attempt to put things in perspective.

“All these hate comments referring to Dmitry and 4A are the stupidest thing that I’ve ever seen, not counting the review bombing on Steam (good way to show at Epic Games how ‘useful’ are the user reviews),” reads one response. “Yes, the Epic Store has its problems and certain things are fishy, but they’re working on that (like giving the price difference of Hades back, at least here, and the refund policy). There are other ways and more intelligent to address the problems to publishers.”

 

GrainWetski

Arcane
Joined
Oct 17, 2012
Messages
5,638
I always thought steam as a necessary evil that the glorious pc gamers had to endure,but it seems that time passes and folk have forgotten steams evilry.
Possibly because there are far worse things than Steam. The newest example being Epic's store.

All you need to know about Steam is that gamejournos hate it and its users. That's the highest praise I can imagine.
 

Rinslin Merwind

Erudite
Joined
Nov 4, 2017
Messages
1,274
Location
Sea of Eventualities
Unproffesional and toxic reviews made by russian hackers are killing the industry.
Reviews can't kill multi-billion industry, because reviews is just a bunch a words about product. It's like saying that criticism killing governments. "Unprofessional" reviews can be toxic as fuck, that for sure, but I still prefer these reviews more than from "professionals" that in majority are arrogant cunts and pseudo-elitists, also with "unprofessional" reviewers sometimes you can argue, while "professional" cunts just block you on social media. And don't blame Russian hackers for everything, paranoia is good, but I don't see how reviews on steam can benefit a dictatorship regime (except reviews who praise dictator, but these rarity and can be removed).
 

Doktor Best

Arcane
Joined
Feb 2, 2015
Messages
2,892
Platformbased, bought in third party exclusivity does not increase competition. There is a difference between creating your own developer teams, feeding them with money so they can create games that are so good it will make people go to your platform and throwing cash at greedy publisher companies so they pull accessability from other platforms.

I dont get how that is so hard to grasp for the epic game store whiteknights.

On the other hand, i have to say i am a little torn on the reviewbombing of the other Metro games. The intent clearly to send a message to Deep Silver and/or to harm them, but the point of user reviews is to review the game itself and not the developer/publisher. So while the practice surely reaches its goal, it also leads to missinformation of the playerbase since the former Metro games are not affected by Deep Silvers latest decision.
 
Joined
Jan 7, 2017
Messages
1,491
I think I can wait until 2020 or 2021. I have the other Metro games in my library and I still haven't beaten either of them, so I guess I'll wait for it to be on Steam and in a bundle or sale. I've got too many games on my to-do list, Cyberpunk 2020 is probably coming out this year, and Insomnia: The Ark will be hopefully patched by 2020, so...
 

Pika-Cthulhu

Arcane
Joined
Apr 16, 2007
Messages
8,343
Platformbased, bought in third party exclusivity does not increase competition. There is a difference between creating your own developer teams, feeding them with money so they can create games that are so good it will make people go to your platform and throwing cash at greedy publisher companies so they pull accessability from other platforms.

I dont get how that is so hard to grasp for the epic game store whiteknights.

On the other hand, i have to say i am a little torn on the reviewbombing of the other Metro games. The intent clearly to send a message to Deep Silver and/or to harm them, but the point of user reviews is to review the game itself and not the developer/publisher. So while the practice surely reaches its goal, it also leads to missinformation of the playerbase since the former Metro games are not affected by Deep Silvers latest decision.

Thats the thing, I dont think its Pro-Epic vs Pro-Steam, I think its Anti-Steam vs Anti-Epic. Most people that initially looked favorably on Epic entering were cheering for more options in the marketplace and less dominance by Steam (either horrible experience with early steam as bloated and shit as it was, perpetual butthurt over Half-Life 2 requiring Steam, or my own personal gripe, forcing people onto steam to play HL online when they shut down the WON network or a slew of other reasons that boil down to "FAT MAN BAD") and on the other side of the _spectrum_ you have people that are horrified at the practice Epic is attempting to introduce with exclusives and its potential to be picked up by other Digital storefronts railing against the (to them) obvious sleaze and scummy business maneuvering being employed and exasperated at people defending such practices with trite 'monopoly', 'better for devs' and 'its only another launchers, whats the problem?' replies and ignoring/downplaying the 'bad for consumers if this shit catches on' angle.

It might be what steam needed to shake itself out of its stagnation, it might be the catalyst for some coder to decide to enter the fray and offer a feature rich alternative that does offer steam competition without anti-consumer actions like exclusives, but knowing people, its likely to just be accepted and in the future games get released on timed exclusives because people bend over, open their wallets and take it.

If a 'journo' thinks its a good thing, then you know its fucking cancerous anti consumer pro corporate bullshit and should run the other fucking way
 

ADL

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Oct 23, 2017
Messages
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Nantucket
As someone in media, if I did something fucked up enough in business to get thousands of people to review bomb something I did, I'd deserve it. I can only think of one or two instances where review bombing was kinda dumb but those were pretty fringe cases. In the more popular cases, it resulted in mass media coverage and something positive for the customer. Grand Theft Auto V review bombing got Rockstar to state their single player mods policy. Not entirely happy with the result of that but at least they're not going after the guy who develops the modding toolkit for Rage Engine games. Arkham Knight review bombing resulted in mass refunds and the game being pulled from sale until it was finished. I remember getting that through an nvidia promotion and they even substituted my promotion for another because it had such a bad rep. Skyrim review bombing resulted in Valve pulling paid mods from the workshop and refunding anyone who bought them.
 

Dexter

Arcane
Joined
Mar 31, 2011
Messages
15,655
As someone in media, if I did something fucked up enough in business to get thousands of people to review bomb something I did, I'd deserve it. I can only think of one or two instances where review bombing was kinda dumb but those were pretty fringe cases. In the more popular cases, it resulted in mass media coverage and something positive for the customer. Grand Theft Auto V review bombing got Rockstar to state their single player mods policy. Not entirely happy with the result of that but at least they're not going after the guy who develops the modding toolkit for Rage Engine games. Arkham Knight review bombing resulted in mass refunds and the game being pulled from sale until it was finished. I remember getting that through an nvidia promotion and they even substituted my promotion for another because it had such a bad rep. Skyrim review bombing resulted in Valve pulling paid mods from the workshop and refunding anyone who bought them.
Stop trying to cultivate a hyper-toxic "pro-consumer" culture.
 

Avonaeon

Arcane
Developer
Joined
Sep 20, 2010
Messages
703
Location
Denmark
As someone in media, if I did something fucked up enough in business to get thousands of people to review bomb something I did, I'd deserve it. I can only think of one or two instances where review bombing was kinda dumb but those were pretty fringe cases. In the more popular cases, it resulted in mass media coverage and something positive for the customer. Grand Theft Auto V review bombing got Rockstar to state their single player mods policy. Not entirely happy with the result of that but at least they're not going after the guy who develops the modding toolkit for Rage Engine games. Arkham Knight review bombing resulted in mass refunds and the game being pulled from sale until it was finished. I remember getting that through an nvidia promotion and they even substituted my promotion for another because it had such a bad rep. Skyrim review bombing resulted in Valve pulling paid mods from the workshop and refunding anyone who bought them.

Review bombing on Rainbow Six: Siege after the censorship catering to the chinese market resulted in them creating two branches of the game (One for chinese, one for western markets). I'd call that a positive change as well.
 

agentorange

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Codex 2012
FYI Nathan Gayson was one of the main dudes that Zoe Quinn was fucking for coverage way back when. Nice to see he's still being a massive shill. It's astonishing the length to which these people who write about video games will go to demonize and distance themselves from the people who play video games. To the extent that they will support blatant anti-consumer tactics while labeling things like player reviews as "toxic." Really a case of cutting off the nose to spite the face.

"It is, unfortunately, not a surprising response given the audience Steam has cultivated over the years by implicitly and explicitly advocating an irresponsible hands-off approach"

You just know these game writers despise Steam and all the mechanics it has in place for allowing the players themselves to freely categorize, rate and discuss games, precisely because it takes power away from people like Gayson. These assclowns want that power and influence to be kept to themselves, so they can, at the behest of whatever producers or developers they favor, dictate what should or should not be bought, what should or should not be liked, etc. They want to be the sole arbiters of taste. They don't want players themselves to be able to review bomb a game, but you know they would love to tell everyone not to purchase a particular game because the developers have engaged in wrongthink.
 

Tacgnol

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Codex 2016 - The Age of Grimoire Grab the Codex by the pussy RPG Wokedex Strap Yourselves In Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I helped put crap in Monomyth
FYI Nathan Gayson was one of the main dudes that Zoe Quinn was fucking for coverage way back when. Nice to see he's still being a massive shill. It's astonishing the length to which these people who write about video games will go to demonize and distance themselves from the people who play video games. To the extent that they will support blatant anti-consumer tactics while labeling things like player reviews as "toxic." Really a case of cutting off the nose to spite the face.

"It is, unfortunately, not a surprising response given the audience Steam has cultivated over the years by implicitly and explicitly advocating an irresponsible hands-off approach"

You just know these game writers despise Steam and all the mechanics it has in place for allowing the players themselves to freely categorize, rate and discuss games, precisely because it takes power away from people like Gayson. These assclowns want that power and influence to be kept to themselves, so they can, at the behest of whatever producers or developers they favor, dictate what should or should not be bought, what should or should not be liked, etc. They want to be the sole arbiters of taste. They don't want players themselves to be able to review bomb a game, but you know they would love to tell everyone not to purchase a particular game because the developers have engaged in wrongthink.

Yep. Grayson takes every opportunity to shit on gamers, no matter how tenuous or borderline the situation.

A desperate attempt to keep a readership.
 

Echo Mirage

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Tirra Lirra by the River
Well, Dmitry Glukhovsky put out a video statement. https://www.instagram.com/p/Btg-Cm1gcad/

Not sure if the link will work so here is the transcript.

"Hello, I'm Dmitri Glukhosvky, the author of the Metro books and the creator of the Metro franchise. For over 20 years, I've been working to bring the story to a different medium, including the video games, thanks to the support, help, and heroic efforts from the part of 4A. The efforts were truly outstanding and so is the outcome of their efforts, with the new Metro Exodus video game coming out in just a week from now.

I'm very sorry about those of you who wanted and expected to release on Steam and who are mislead by the move by the publishers. I understand that the publisher fooling uniquely financed the development of these games so I trust them with the correctness of this solution. Again, we're all very sorry that you're hurt. We just hope that you will not betray us just as we'll stay always faithful to you, bringing the uncompromised story and uncompromised quality of experience. Thank you very much.
"
 

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