Flux_Capacitor
Augur
- Joined
- Dec 29, 2006
- Messages
- 372
One of the things I haven't seen mentioned was a bump in spear damage, as well. Pretty sure my hunter's spear damage went from 32-64 to 32-87. Not bad.
I was lucky and got a higher-end Relentless 2hand sword from the shop in Seahaven early in the game. My merc's really been wrecking stuff for quite a while. I just managed to get her promoted, but haven't gotten a chance to GM Warfare so I can use the auto-crit ability. One thing I would recommend, though, is getting your Perception up somehow. The merc loses out on 20 Attack, and I've noticed she misses more than I'd like. Getting some mana drain and using the auto-hit ability could work instead, but I haven't managed to set that up yet.
Hell yeah! I was half expecting to having to wait until the later part of the month...guess it's time to think about what my party should be...anyone want to share their thoughts?
I am pretty set on having a Crusader as my first character, and def want a 2nd melee character as well though I'm undecided at this point. What's the general consensus on 2HD merc? I know the blade dancer is supposed to be really powerful but frankly I'm really turned off at how silly they look. Also, I was going to go with 2 mages the first being fire (and maybe something else) with focus GM, and the second being my healer with Earth and whatever other supporting magic discipline.
My 2h-sword mercenary is fine at the midway point. I leveled Might (dmg) and Destiny (crit-chance, dodge). It's hard to say where he'll be late-game considering there are other classes that can GM their weapons. But, Mercenary is really the only one that can carry two-hand swords around, which means he can get double-attacks on his 2h weapon. With a Relentless attribute, it might be even more. I've already seen my Mercenary pull double-crits for big, chunky damage. Dunno if he can beat a Scout or Bladedancer on pure "DPS", but he's respectable enough.
I was lucky and got a higher-end Relentless 2hand sword from the shop in Seahaven early in the game. My merc's really been wrecking stuff for quite a while. I just managed to get her promoted, but haven't gotten a chance to GM Warfare so I can use the auto-crit ability. One thing I would recommend, though, is getting your Perception up somehow. The merc loses out on 20 Attack, and I've noticed she misses more than I'd like. Getting some mana drain and using the auto-hit ability could work instead, but I haven't managed to set that up yet.