Barbalos
Savant
- Joined
- Jun 14, 2018
- Messages
- 201
I thought the writing in X was decent. Most of the MM games had fairly bare-bones or kinda crazy stuff, I felt Legacy did a bit more than that.
Like the "insane" Montbard you are sent after, if you read his journal it foreshadows some things about the story that you won't really have much idea about at that point. But those things are extremely relevant later. The journal also reveals the answer to a sidequest you can do later. Also the twist near the end was neat, I didn't expect it at the time but maybe I was dumb and rushing a bit by then.
There are also the Fallout NV style slides at the end that show the outcome of various things you did. I messed up letting all three of the brothers you're given the quest to kill go. That was a neat touch, too.
There are also the Fallout NV style slides at the end that show the outcome of various things you did. I messed up letting all three of the brothers you're given the quest to kill go. That was a neat touch, too.