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Might and Magic Might & Magic X - Legacy

Resurectra

Novice
Joined
May 1, 2013
Messages
12
Location
Maracaibo, Venezuela
So, is this any good?
Everything is shit.

So, someone needs to make a list of all henchmen, and explain their roles. Because i have no idea what they do. The manual acknowledges their existence, and says that they serve multiple roles... Ugh.

I asked them on reddit about the game manual:
  • [–]MightandMagic[S] 3 puntos 2 horas atrás

    (S) No plans for an updated manual right now. But what we will release is a big package of game design documents, balancing data sheets, monster values, skill/spell descriptions and effects and so on. Basically we will make all the production documentation our game designers used for balancing and designing the game available over the MMX blog. We hope fans will find these docs useful :)
 

Infinitron

I post news
Patron
Staff Member
Joined
Jan 28, 2011
Messages
99,555
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Ah yes, the MMX AMA is today: http://www.reddit.com/r/IAmA/comments/1w1eg8/we_are_might_magic_x_legacy_team_we_just_released/

So, is this any good?
Everything is shit.

So, someone needs to make a list of all henchmen, and explain their roles. Because i have no idea what they do. The manual acknowledges their existence, and says that they serve multiple roles... Ugh.

I asked them on reddit about the game manual:
  • [–]MightandMagic[S] 3 puntos 2 horas atrás

    (S) No plans for an updated manual right now. But what we will release is a big package of game design documents, balancing data sheets, monster values, skill/spell descriptions and effects and so on. Basically we will make all the production documentation our game designers used for balancing and designing the game available over the MMX blog. We hope fans will find these docs useful :)

:lol: You know a game is low budget when they'd rather release all of their design docs than a manual.
 
Last edited:

SuicideBunny

(ノ ゜Д゜)ノ ︵ ┻━┻
Joined
May 1, 2007
Messages
8,943
Serpent in the Staglands Dead State Torment: Tides of Numenera
Yes Zed, that's the "Uplay-unlocked dungeon" people have been talking about. And companion, and relic set. I got the companion with the 20 complimentary points I got for joining Uplay. Will unlock the dungeon after finishing three chapters I guess.
what does she do?
 
Joined
Nov 16, 2011
Messages
80
Ok guys, need help at a certain point:

Just beat Mamushi, the slimy fucker. The Darth Maul of Yuan Tii's :lol: Anyhow, ho wdo I activate the telporter? I have spent 20 minutes jumping from tile to tile pressing the slabes but nothing. The riddle doesn't help either :x
You have to step on tiles in the correct order. Pay attention to statues, the light will either shine from them or just blink, if it blinks then the order was incorrect.
 

Tigranes

Arcane
Joined
Jan 8, 2009
Messages
10,350
21.00 USD now on Green Man Gaming with voucher code DE1PDN-CS6BOF-PR9AVM. Legit website, basically like gamersgate.
 

SuicideBunny

(ノ ゜Д゜)ノ ︵ ┻━┻
Joined
May 1, 2007
Messages
8,943
Serpent in the Staglands Dead State Torment: Tides of Numenera
Ok guys, need help at a certain point:

Just beat Mamushi, the slimy fucker. The Darth Maul of Yuan Tii's :lol: Anyhow, ho wdo I activate the telporter? I have spent 20 minutes jumping from tile to tile pressing the slabes but nothing. The riddle doesn't help either :x
You have to step on tiles in the correct order. Pay attention to statues, the light will either shine from them or just blink, if it blinks then the order was incorrect.
or you can just count the bars on the sword hilts and not run wildly around guessing...

speaking of which, anybody know how to solve the crumbling pillars in the crypt near the harbor district? i'm down to two permanent columns and the one in the middle but have no idea how i got there or what to do.
 

Arkeus

Arcane
Joined
Oct 9, 2012
Messages
1,406
Mmmh, looking at streams a bit and they seem to be drowing in loot.

OTOH, in my own game... well, i did Luke and went up to the third level of lighthouse (getting ganked there), and i only had 2unenditified drops so far (both rings), and my characters are still wearing their starter weapons (except for my mage... who got a white staff).

Am i unlucky, or are the streamers crazy lucky?
 

Zed

Codex Staff
Patron
Staff Member
Joined
Oct 21, 2002
Messages
17,068
Codex USB, 2014
or you can just count the bars on the sword hilts and not run wildly around guessing...

speaking of which, anybody know how to solve the crumbling pillars in the crypt near the harbor district? i'm down to two permanent columns and the one in the middle but have no idea how i got there or what to do.
I just did that one.

I had no fucking idea what I did. Just ran around. I thought the logic would be something like "whichever pillar intercepts the pressure-plates will be lowered" but that's bullshit.
 

SuicideBunny

(ノ ゜Д゜)ノ ︵ ┻━┻
Joined
May 1, 2007
Messages
8,943
Serpent in the Staglands Dead State Torment: Tides of Numenera
I had no fucking idea what I did. Just ran around. I thought the logic would be something like "whichever pillar intercepts the pressure-plates will be lowered" but that's bullshit.
fuck. i don't suppose you remember what you did at the end?
 

Zed

Codex Staff
Patron
Staff Member
Joined
Oct 21, 2002
Messages
17,068
Codex USB, 2014
I had no fucking idea what I did. Just ran around. I thought the logic would be something like "whichever pillar intercepts the pressure-plates will be lowered" but that's bullshit.
fuck. i don't suppose you remember what you did at the end?
nope, I pissed off as soon as I was done and forgot all about it. but it did take some time.
perhaps take a pen and paper and eliminate all pairs until you find the correct one? :D
 

Angthoron

Arcane
Joined
Jul 13, 2007
Messages
13,056
I had no fucking idea what I did. Just ran around. I thought the logic would be something like "whichever pillar intercepts the pressure-plates will be lowered" but that's bullshit.
fuck. i don't suppose you remember what you did at the end?
nope, I pissed off as soon as I was done and forgot all about it. but it did take some time.
perhaps take a pen and paper and eliminate all pairs until you find the correct one? :D
If you're talking about beacon...

Start with the statue next to the sign, then one left from it, then one immediately below the first, then the final one[/quote]
 

poetic codex

Augur
Joined
Aug 14, 2010
Messages
292
I see that some of you are new to uplay and was forced to get into it because of your desire to play this game. Here's a tip: Uplay has the worst autopatch system ever.

If a game has five different patches, you have to run the game executable five different times in order for the game to be fully patched. Basically you have to run the game, let it autopatch, quit game, run it again and let it autopatch, quit game, run it again and let it autopatch etc. until all the patches are installed. Just a heads up to those of you new to the wonderful world of uplay. :troll:
 

Stabwound

Arcane
Joined
Dec 17, 2008
Messages
3,240
Does anyone have a save or know how to unlock the bonus Uplay shit without taking part in Uplay? There must be a way but I can't figure it out. All the stuff is in the game files already so it's not like it's a DLC.
 

poetic codex

Augur
Joined
Aug 14, 2010
Messages
292
^Anyone else remember when Angry Joe first came to the codex to promote himself and people were giving him shit? How come he's now respected as a valid game "journalist" ? Pretty incredible how that turnaround happened.
 

LivingOne

Savant
Joined
May 5, 2012
Messages
485
Finally I had some time to play.I've only cleared the spiders' dungeon but it seems quite promising so far.:yeah:
 

Arkeus

Arcane
Joined
Oct 9, 2012
Messages
1,406
I see that some of you are new to uplay and was forced to get into it because of your desire to play this game. Here's a tip: Uplay has the worst autopatch system ever.

If a game has five different patches, you have to run the game executable five different times in order for the game to be fully patched. Basically you have to run the game, let it autopatch, quit game, run it again and let it autopatch, quit game, run it again and let it autopatch etc. until all the patches are installed. Just a heads up to those of you new to the wonderful world of uplay. :troll:
Good thing that getting the game on Steam means all the patching is done Steam-side.
 

Zed

Codex Staff
Patron
Staff Member
Joined
Oct 21, 2002
Messages
17,068
Codex USB, 2014
Gah! I really want to find the Grand Master trainer for fire and magic foci.
And Mace. And Sword. And Dual Wield.
I do think I've run across a couple of them tho, I just don't remember where!

By the way, are there any Relic items that level up for more than 4 levels? It seems all my Relics have capped at 4.
 

Zombra

An iron rock in the river of blood and evil
Patron
Joined
Jan 12, 2004
Messages
11,838
Location
Black Goat Woods !@#*%&^
Make the Codex Great Again! RPG Wokedex Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag. I'm very into cock and ball torture I helped put crap in Monomyth
Hm, so there isn't a log book like in VI that reminds you where the masters and stuff are after you've met them? Am I remembering that right?
 

Grunker

RPG Codex Ghost
Patron
Joined
Oct 19, 2009
Messages
27,758
Location
Copenhagen
Hm, so there isn't a log book like in VI that reminds you where the masters and stuff are after you've met them? Am I remembering that right?

That was in VII, and it only updated when an npc told you were to find them, not when you found them yourself, IIRC :P
 

Cyberarmy

Love fool
Patron
Joined
Feb 7, 2013
Messages
8,670
Location
Smyrna - Scalanouva
Divinity: Original Sin 2
Hm, so there isn't a log book like in VI that reminds you where the masters and stuff are after you've met them? Am I remembering that right?

That started in 7 I think, 6th only got minor notes, like fauntain or liquid effects. But yeah, at least it says which map they live in.
 

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