Jaesun
Fabulous Ex-Moderator
That's because he's too busy making that RTS for EA.
Since they're going with a numbered sequel it seems unlikely to me that they'd change the gameplay too much considering they could just as easily make Dark Messiah 2 or another spin-off. Or they could have acquired brain damage these past few years.
They could have used this at any time during the past 10 years but chose not to do so.Remember, it's not just a number. It's X, as in, eXtreme.
Might and Magic X sounds more "important" and "official" than Might and Magic: Subtitle.
They could have used this at any time during the past 10 years but chose not to do so.Remember, it's not just a number. It's X, as in, eXtreme.
Might and Magic X sounds more "important" and "official" than Might and Magic: Subtitle.
Everything after 5 was kind of bad anyways
So do you think they're going to pull a bait and switch on the M&M fanbase? Resurrecting a long dead franchise seems awfully odd and suspicious. I'd be inclined to think that they'd target this toward the classic CRPG crowd (probably failing, but still), because why change their naming policy to suddenly allow "Might & Magic X"? My guess is that they saw what's happening with kickstarter and think they can do it too. Without kickstarter and illegitimately.Before this new kickstarter trend would anyone have had any hope at all for a project like this? Since it's not a small developer doing a niche kickstarter project it has to suck. The world of major game publishers is still one decline, of pandering to the masses and making money. You can never lose money by underestimating the intelligence of the general public. That was the first thing they learned in business school and it has never failed them.
better keep that respirator ready for when pax east hits then.Please...don't...fuck this up.
I couldn't take it.
Well it sounds like it's going to be an MMO, but my main point is that if you were skeptical about new projects before the kickstarter miracle there's really no reason to change that attitude because of KS when it comes to major publishers. And I doubt Ubisoft is all that impressed with the kickstarter numbers so far. A few mil is chump change for them. If some of these games make another 5 million after release then they might sit up and take notice. I think the suits are waiting to see how all of this KS stuff pans out. Publishers aren't big fans of taking risks. They look for proven investments for their cash.
That's because he's too busy making that RTS for EA.
I do think that at best it's going to be a very retarded version of Might & Magic 9, which in itself was retarded so I guess this puts it at sentience levels of Terri Schaivo.
Uh, well...I feel like Dr. Evil then with his 1 million ransom. I'm not really in touch with how much dough the typical game makes these days. Maybe 5 million wouldn't be enough to impress them. 20 million then? The point was just that KS is still unproven to the big dogs.
Can't sift through seven pages. Is it shit?