RatTower i am interested in the ratio of demo downloader vs backer. How much do you think the demo turn curious people into backer? I will back through the codex hedge fund thing later in august.
That's a good question. On itch.io the demo has around 1000 downloads and a bit more than twice the page views. On IndieDB (where the demo was released yesterday) the demo was downloaded roughly a hundred times.
What's really interesting though is the conversion rate of Kickstarter project followers, which is currently sitting at 28%.
That is actually quite a lot. From what I heard the average conversion rate is around 10%.
Sounds like a great plan. The game is already very solid for an alpha.
I'm curious about the environmental scope. The kickstarter mentions that the world is made up of 5 "zones." Are these zones planned to be roughly the size of the alpha area? Larger? I think it's really great when game worlds are densely packed with content and not empty Skyrim tundra. The demo did this very well.
The zone right behind the gate is slightly larger than the demo.
All zones roughly conform to the level design principles of Ultima Underworld, which means four thematically different quarters forming a map, with a "hallway" connecting them.
In the demo, this isn't as noticeable because the "hallway" is less obvious (since it's the beginning of the game and supposed to be a more linear introduction to the features), but the quarters are there:
Lower Bastion, Upper Bastion, Trading Post (including the cliffs and the bridge) as well as the caves.
The connecting elements are the valley, the tower, and the elevator. Given the right skill, you can basically go to any quarter right in the beginning.
I wanted to back to create a new weapon, are two handers confirmed? I was thinking of adding in a greatsword.
Can't have too many greatswords.
There is a (very rough) animation set for great swords but it is currently unused. This would be one of those things that could be re-activated once the core game is done. I kinda regret not doing a "Combat Update" stretch goal with crossbows and polearms.
I see both "Monomyth" and "Monomyth Demo" showing up in the Steam store, but the latter just redirects to the former right now. Am I missing a download button on the page, or is it just a case of the demo still being prepped up on Steam?
That's because you caught the demo in the limbo between being approved and being released :D
I'll release it later with a KS update.
Question: What's the 'Atone for your sins' option at the shrines for? It didn't do anything when I tried to select it.
If you attack a neutral character (Shylo) you can atone for your sins and they'll forgive you.