GhostCow
Balanced Gamer
- Joined
- Jan 2, 2020
- Messages
- 4,000
Class illustrations survey results: https://drive.google.com/file/d/1GQxXJ2PaYQLfE3zMMFCrTEKJNSnK_R9i/view?usp=sharing
Archer Wood Elf female
Bard Human male
Beastmaster Troll male
Cleric Dwarf male
Druid Wood Elf female
Elementalist Gnome male
Enchanter High Elf female
Fighter Ogre non binary (I jest it was male)
Inquisitor Deep Elf female / High Elf male (tie)
Monk Human male
Necromancer Deep Elf male
Paladin Dwarf male
Ranger Wood Elf male
Rogue Halfling male
Shadow Knight Ogre male
Shaman Troll female
Spellblade High Elf female
Wizard High Elf male
I'm pretty disappointed in these results to be honest. Most people voted for the blandest shit. I now know how Larian felt when they started tracking what players were making in BG3 and got annoyed at everyone making Human males. At the very least I thought that Ogre monk would win because we've already seen the Human monk art. Not to mention that we've seen it a billion times in everything else.I love stats and numbers but here are the winners plain and simple.
Archer Wood Elf female
Bard Human male
Beastmaster Troll male
Cleric Dwarf male
Druid Wood Elf female
Elementalist Gnome male
Enchanter High Elf female
Fighter Ogre non binary (I jest it was male)
Inquisitor Deep Elf female / High Elf male (tie)
Monk Human male
Necromancer Deep Elf male
Paladin Dwarf male
Ranger Wood Elf male
Rogue Halfling male
Shadow Knight Ogre male
Shaman Troll female
Spellblade High Elf female
Wizard High Elf male
I love stats and numbers but here are the winners plain and simple.
Cleric Dwarf male
Paladin Dwarf male
I'm pretty disappointed in these results to be honest. Most people voted for the blandest shit. I now know how Larian felt when they started tracking what players were making in BG3 and got annoyed at everyone making Human males. At the very least I thought that Ogre monk would win because we've already seen the Human monk art. Not to mention that we've seen it a billion times in everything else.I love stats and numbers but here are the winners plain and simple.
Archer Wood Elf female
Bard Human male
Beastmaster Troll male
Cleric Dwarf male
Druid Wood Elf female
Elementalist Gnome male
Enchanter High Elf female
Fighter Ogre non binary (I jest it was male)
Inquisitor Deep Elf female / High Elf male (tie)
Monk Human male
Necromancer Deep Elf male
Paladin Dwarf male
Ranger Wood Elf male
Rogue Halfling male
Shadow Knight Ogre male
Shaman Troll female
Spellblade High Elf female
Wizard High Elf male
I voted for Halfling female more than anything else because I like short girls. They didn't win for a single class. Shameful display.
We have no lizards... Yet
Larian wanted people to play the races that are more likely to encounter bugs due to having non-standard appendages, tails, etc., Anything else was added afterwards by journalists.You left out one important detail as to why Larian was bothered by this fellow, that being he is white. If generic human male was a few shades or a lot of shades darker they would have in no way shape or form said they were disappointed. I think this guy looks pretty cool all things considered.
why yes I did pick human male for everythingNew survey just dropped for people on the mailing list. I'm going to assume it's ok to post here
https://monstersandmemories.us17.li...67f1baf6dd962f9b08&id=1f9911b95a&e=9c059dc20c
Larian wanted people to play the races that are more likely to encounter bugs due to having non-standard appendages, tails, etc., Anything else was added afterwards by journalists.You left out one important detail as to why Larian was bothered by this fellow, that being he is white. If generic human male was a few shades or a lot of shades darker they would have in no way shape or form said they were disappointed. I think this guy looks pretty cool all things considered.
They also used the same update to tell people to play the evil path because nobody was playing it.
this is what they stated:Do you think they would have publicy stated they were disappointed with everyones collective character if that dude was black? That would be a public relations nightmare.
Congratulations, you’ve basically made the default Vault Dweller. What the hell guys. We gave you demon eyes, horns, and even tails. We are sorely disappointed. Go crazy. We worked hard on this!
shroud of the avatar already does thisBack on track. This is a neat idea. Timestamped but the video is worth a watch.
Reveal actual NPC names as you discover who they are
shroud of the avatar already does thisBack on track. This is a neat idea. Timestamped but the video is worth a watch.
Reveal actual NPC names as you discover who they are
Whole point of NPCs in eq is that you were supposed to interact with them like another player.Honestly the NPC name thing sounds like shit to me. NPCs having a name is only of the things that tipped you off that the NPC was part of a quest in EQ. Taking away the names like this is making you play blind in an annoying way.
Sure, but I don't see how hiding their names helps with that? You can generally see player names. An NPC having a name in EQ is the equivalent of having a big quest marker over someone's head in a modern game, except not immersion breaking. It's a very helpful thing to have.Whole point of NPCs in eq is that you were supposed to interact with them like another player.Honestly the NPC name thing sounds like shit to me. NPCs having a name is only of the things that tipped you off that the NPC was part of a quest in EQ. Taking away the names like this is making you play blind in an annoying way.
I agree that you shouldn't know other player's names until they tell you.Sure, but I don't see how hiding their names helps with that? You can generally see player names. An NPC having a name in EQ is the equivalent to having a big quest marker over someone's head in a modern game, except not immersion breaking. It's a very helpful thing to have.Whole point of NPCs in eq is that you were supposed to interact with them like another player.Honestly the NPC name thing sounds like shit to me. NPCs having a name is only of the things that tipped you off that the NPC was part of a quest in EQ. Taking away the names like this is making you play blind in an annoying way.
Honestly the NPC name thing sounds like shit to me. NPCs having a name is only of the things that tipped you off that the NPC was part of a quest in EQ. Taking away the names like this is making you play blind in an annoying way.
I agree with this. It's also funny seeing low IQ noobs get confused about who is a player and who is an NPC.Honestly the NPC name thing sounds like shit to me. NPCs having a name is only of the things that tipped you off that the NPC was part of a quest in EQ. Taking away the names like this is making you play blind in an annoying way.
Another issue was discussed, possibly mundane, or not. That is the color of the names above NPC heads and Players. Shawn says that he prefers everyones names be the same color for a more uniform appearance. Any feelings one way or the other on that subject?
I don't know if it could work or not, I think it depends on how good of a job they do. If someone did a really good job today I think it could be similar to EQ for a whole new generation of people. Similar in that it hooks people and is a big financial success from a small budget. There are lots of crappy little indie survival games today with basic combat, people enjoy them for a month or two. I always thought if the average gamer that tries all those kinds of games could somehow find their way to a game like this.. they would love it. But that's easier said than done.It's a different world today. What made these is no longer available.
And it really is dead.