Besides better gfx and a fucked up inventory menu it looks basically the same as the first one.
Besides better gfx and a fucked up inventory menu it looks basically the same as the first one.
As much as I loved M&B I have to say they have to improve the campaign and rpg mechanics a lot. The time it was first released the gameplay was so novel and great that you could generously overlook the flaws. But now after M&B, Warband and the half a dozen spin-offs and all the mods I expect more change or better an expansion of the existing features.
Blah blah blah where the fuck is this game? Been over ???? years since the teaser and they still don't have a release date.
Does anyone know how they are handling modding? They basically abandoned modders after Warband..
If they just improve graphics and increase moddability - I'll day one purchase this .
I can see why reducing the power of the player is important in the mod, since if you played right you could effectively win battles by yourself if you had enough troops to keep the battle going
Does anyone know how they are handling modding? They basically abandoned modders after Warband..
If they just improve graphics and increase moddability - I'll day one purchase this .
Here is a video about the engine:
Now I haven't seen this video for a while, but from what I remember they are showing and talking about how easy it is going to be for modders to mod the game.
"I've heard tale you decided to besiege my castle and ransack my lands. Right then, I'm going to stand at the head of this ladder and personally smack each and every one of you off it. All 687 of you. Come on you poncy bastards!"
Mount & Blade doesn't actually use Python for scripting, it has it's own scripting language that's wrapped inside a python script that compiles the M&B script into game readable files. It's a pain to work with since you have all these python constructs inside the script code that have no function in the game. Swapping python for C# will make zero difference unless they also restructure how the mod files are generated.I think they've also said that instead of using Python for scripting, it'll be C#.
That's a completely legit tactic though."I've heard tale you decided to besiege my castle and ransack my lands. Right then, I'm going to stand at the head of this ladder and personally smack each and every one of you off it. All 687 of you. Come on you poncy bastards!"
I had in mind more of how you with a bow and spear would unhorse most of the enemy cav with headshots and then spend the next hour careful lancing everyone down one by one, but that works too.
That's a completely legit tactic though."I've heard tale you decided to besiege my castle and ransack my lands. Right then, I'm going to stand at the head of this ladder and personally smack each and every one of you off it. All 687 of you. Come on you poncy bastards!"
I had in mind more of how you with a bow and spear would unhorse most of the enemy cav with headshots and then spend the next hour careful lancing everyone down one by one, but that works too.
He could headshot with a bow while on horseback? Impressive.That's a completely legit tactic though."I've heard tale you decided to besiege my castle and ransack my lands. Right then, I'm going to stand at the head of this ladder and personally smack each and every one of you off it. All 687 of you. Come on you poncy bastards!"
I had in mind more of how you with a bow and spear would unhorse most of the enemy cav with headshots and then spend the next hour careful lancing everyone down one by one, but that works too.
Yeah like when William the Conqueror was losing at Hastings so he cast off his helm, found a pony and a stick and went on to spend the rest of the day mowing the Anglo-Saxons down one by one.