deuxhero
Arcane
Wait, they're working on co-op?
Metro
Easy: Half the game is spent out of combat in a system that pauses time when you're not actively traveling. Only remotely plausable way to implement it would be drop-in where the extra player(s) take control of companions/footsoldiers. You'd have to implement
1: Letting people know a friend is in battle
1a: That battle is sufficiently large to bother.
2: Picking the character for the 2nd+ player
3: Handle the 2nd+ player leaving mid-game
Metro
Easy: Half the game is spent out of combat in a system that pauses time when you're not actively traveling. Only remotely plausable way to implement it would be drop-in where the extra player(s) take control of companions/footsoldiers. You'd have to implement
1: Letting people know a friend is in battle
1a: That battle is sufficiently large to bother.
2: Picking the character for the 2nd+ player
3: Handle the 2nd+ player leaving mid-game
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