Athelas
Arcane
- Joined
- Jun 24, 2013
- Messages
- 4,502
They should make it so that those adventures that you can assign companions to, take their attributes, skills, class and level into account, with a chance of failure if the character is lacking in those areas.
In the future, they should tie the stronghold to an actually tangible town/city (it could have been Gilded Vale in this game), using the already existing reputation system.
You should also be able to recruit named NPC's you meet around the world to come work at your stronghold (merchants, artisans, soldiers and the like).
Also, for the love of god, allow resting (including with resting bonuses) from the stronghold menu (while at the stronghold, obviously).
In the future, they should tie the stronghold to an actually tangible town/city (it could have been Gilded Vale in this game), using the already existing reputation system.
You should also be able to recruit named NPC's you meet around the world to come work at your stronghold (merchants, artisans, soldiers and the like).
Also, for the love of god, allow resting (including with resting bonuses) from the stronghold menu (while at the stronghold, obviously).