Lhynn
Arcane
- Joined
- Aug 28, 2013
- Messages
- 10,015
2003: Shadowlords/Dreamcatcher by Adam Miller; I can't remember what this was about, but my eyes glazed over when I read the description years ago
2004: Demon by Adam Miller; the epilogue to his epic
Shadowlords is mostly a dungeon romp, dreamcatcher has a few interesting areas and some novelties, adam miller did very interesting things with aurora. Demon is basically him going crazy with the toolset, really worth playing just to see what he did.
2005: The Hex Coda by Stefan Gagne; "What if Bioware made a JRPG pastiche?"
i knew it wasnt complete so i didnt play it. But i believe he got the award on the back of his previous modules.
Its a fairly good saga, great example of world building. Every single sidequest in the game, no matter how small, ties into the main plot, but only realize this at the end. Its funny how it connects with everything. My only qualm was that by the end of it the author had a boner for his own characters, hate it when that happens.2007: The Aielund Saga Act IV part 3 by Savant; more dull fantasy crap that makes my eyes glaze over
play the bastard of kosigan series, its witcher done right.