vdweller
Arcane
- Joined
- Feb 5, 2016
- Messages
- 625
Actually I think it's not that. It's not that the carry capacity was suddenly decreased by a number, it's that it became completely fucked.It is the Unofficial Patch Plus, the user Mathalor was having a similar problem with the Companion Suite perk that can be what it is causing your problem. You can find the comment here: https://www.nexusmods.com/newvegas/mods/62953/?tab=4&&navtag=https://www.nexusmods.com/newvegas/ajax/comments/?mod_id=62953&page=1&sort=DESC&pid=0&thread_id=5429387&pUp=1Hmmm i have a problem with my companion's carry capacity.
I currently have Arcade and Rex in my party. Both their max carry capacity is set to 35. And even weh n their inventories are seeminlgy empty, the number seems stuck to 35/35. WTF??
I have the ultimate edition (GOG) and I only use a handful of mods:
FalloutNV.esm
DeadMoney.esm
HonestHearts.esm
OldWorldBlues.esm
LonesomeRoad.esm
GunRunnersArsenal.esm
YUP - Base Game + All DLC.esm
FreesideOpen.esm
FCOMaster.esm
NVStripOpen.esm
YUP - NPC Fixes (Base Game + All DLC).esp
The Mod Configuration Menu.esp
FCO - NPC Changes.esp
FreesideOpenPatch.esp
JSawyer Ultimate.esp
Unofficial Patch Plus.esp
FCO - GlowingOne.esp
FCO - OHSB NPC Edits.esp
StripOpenMain.esp
I don't know if it's some mod that did it and I've searched in case it's a generic game bug but found nothing of interest. resetinventory console command does nothing. Any ideas??
Arcade is full of duplicate items, but even removing them manually and/or resetting his inventory via console or dismissing/rehiring or killing/resurrecting can't change his max capacity, which right now is 35. Same with Rex.
I can see from a previous save game that this fuckery was gradual. At some poin REx's capacity had dropped to 85, before getting to the abysmal 35 it is now.
Probably something to do with confiscated equipment when entering/exiting certain places? I can understand duplicate companion items due to this, but the carry capacity actually dropping??