This is probably the most positive Codex thread on the NWN2 OC. Worse RPGs heal almost all wounds, apparently.
I enjoyed it on release to. It is not like 2006 was amazing year for rpgs and there were ton of rpgs to chose from.This is probably the most positive Codex thread on the NWN2 OC. Time heals almost all wounds, apparently.
Couldn't agree more. So many devs these days keep rambling "muh playtime, muh size, muh quantity" that they either don't know or don't care about the quality of the stuff that's already there. Take a look at why Gothic 2 is better than Elex (or more to the point, better than Morrowind) and you'll see what I mean.
I blame hacky mainstream gaming sites like Gamespot that give filth like fo4 high praise because "teh warld iz beeg".
How the fuck does anyone even tolerate the tiefling though?
king of shadows was a better antagonist than the PoE bad guy (can't remember his name). i don't think it's actually possible to make a worse antagonist than PoE guy who is literally just a bunch of script-triggers waiting for the player in a given map so the game can unload exposition dumps.
nwn2 oc had a veritable cornucopia of antagonists with one who was actually a real character (ammon jerro) who even receives a freaking character arc, something no NPC in PoE receives.
Don't forget the dream world from DA:O's wizard tower. Or the first 20 hours of wasteland 2.We should rank the worst time-fillers in a thread with candidates like:
- The Derp Roads from DA:O
- The almighty Orca Caves from NWN2
- The pathetic Endless Paths from PoE
- The Black Coal Mines from Arcanum
Come on guys, which others? I'm too drunk right now to remember shit. My vote goes to Orca Caves cos you just extinct some mottherfuckers cold as ice LOL fuck you orcs
We should rank the worst time-fillers in a thread with candidates like:
- The Derp Roads from DA:O
- The almighty Orca Caves from NWN2
- The pathetic Endless Paths from PoE
- The Black Coal Mines from Arcanum
Come on guys, which others? I'm too drunk right now to remember shit. My vote goes to Orca Caves cos you just extinct some mottherfuckers cold as ice LOL fuck you orcs
Man, you really have a hang up with luskan. I dont get why tho, its literally cartoony evil shit. The most interesting thing you can do with luskan is an extended BG2 segment of "free the slaves by murdering everyone else". Its just lazy crap that exists to be blamed for almost everything that goes wrong in FR.but actually have time for political maneuvering with Luskan to actually get TO Black Garius. He is a Mage Lord (or whatever their title was) of Luskan, so imagine trying to get through an entire country to get to one of their leaders, it would require something completely different than a McGuffin. Maybe an all-out war if you couldn't diplomacy your way through (*cough* skill checks *cough* hint, hint). The potential was there, you are already a minor lord and commander of a keep of Neverwinter, so it was a natural development.
And the term "filler" itself is questionable in an RPG. Do you want every encounter to be strictly story related and linear? Or do you want room to breathe, explore and use your party for gameplay purposes, with stuff like huge dungeons to test your prowess and character/party development in?
It varies from game to game but I like to have optional content like that + plenty of "filler" where you can kill things, from easy to challenging, a few impossible-come-back-later encounters for good measure and terrain to roam around in. Also a slow progression where the questgivers aren't all like "Oh no you literally have 2 minutes to stop this from happening hurry go go!!!"
More Morrowind, less Oblivion plz.
...like T: ToN's entire dialog script, or the orca caves in nwn2 oc or the derp roads or black mines. i have to retract endless paths from the filler list since it is optional technically but whoever thinks that was a good dungeon needs to go play more RPGs mang.
Endless Paths
Considering how level scaling works in Oblivion, this definition applies to the whole of it.The filler is when you're forced to go through uninteresting combat for the sake of it.