Vault Dweller
Commissar, Red Star Studio
- Joined
- Jan 7, 2003
- Messages
- 28,044
It wasn't a jibe. There are many people who play games without analyzing them. An RPG has many elements from different genres that may attract different crowds. TES games always had strong adventure and FPS elements. What you listed was mostly from the adventure side of MW, that's why I asked. No offense was meant.GhanBuriGhan said:The first jibe was unecessary, I gave you one category that is an important destinction right in the sentence you quoted, and there are more in the rest of my post, so don't play the dumb kid routine at me.
Again, that's why I asked if you see the difference.And as I have argued many times before I think it's wrong to reduce the RPG experience to "governed by skills" that is too simple and for me at least does not catch the spirit of role playing gaming at all.
I'll bite. Crpgnut mentioned his "a great alchemist" character. How long can you play a great alchemist mixing potions until you get bored because the game doesn't acknowledge that hobby at all? There is no guild for alchemists, there are no quests that require that skill (in DF, btw, there were quests that required high skills, i.e. someone was looking for a mage good enough to be able to cast certain spells with high requirements, now that was cool), there were no people who'd come to you seeking rare potions, you couldn't make bomb-like potions to blow your enemies and doors up thus creating alternatives to combat and security. So, all you could do was hunt for ingridients exploring forests and crypts. Considering that that's what the game was all about, that's not much. That's not role-playing, that's an excuse.But can you only have fun in a game when the NPC's or the game reacts to EVERYTHING you do? How about using the much-tooted imagination?
I'm an alchemist, so I'll explore forests and crypts to find ingridients
I'm an adventurer, so I'll explore forests and crypts to find something cool
I'm an explorer, so I'll explore forests and crypts to see everything
I'm a fighter, so I'll explore forests and crypts to fight monstars
I'm a thief, so I'll explore forests and crypts to steal stuff
Etc
For fuck's sake, there is nothing to do in the game BUT to explore forests and crypts, so there is no need to come up with characters who would love exploring forests and crypts and call that role-playing.