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Game News Oblivion will wait for the next holiday season

Micmu

Magister
Joined
Aug 20, 2005
Messages
6,163
Location
ALIEN BASE-3
Hmm... So, I guess Divine Intervention is gone, too?
 

ExMonk

Scholar
Joined
Oct 17, 2005
Messages
353
Location
Lexington, KY
MrSmileyFaceDude said:
And as an exploit to get around being over-encumbered.

Mark & Recall was also a useful way to get out of trouble for fledgling mages. If you find you've wandered into a cave full of vampire ancients or other savage beasts, you could quickly get back to safety. Also useful for Bethsoft devs who wander into rpgcodex--or the official forum the last few days. :cool:
 

Sol Invictus

Erudite
Joined
Oct 19, 2002
Messages
9,614
Location
Pax Romana
MrSmileyFaceDude said:
And as an exploit to get around being over-encumbered.

Well apparently we're both wrong, and also dumbasses, because Drakron says so. No sir, it's not an exploit. It's a feature!

It never ceases to amaze me how people like Drakron choose to behave thanks to the anonymity of the internet.

Vault Dweller said:
Come on, guys. The beta is all over the net. While I don't approve of it, let's not pretend that it didn't happen.

Links are everywhere if you know where to look:

http://tracker.torrentportal.com/downlo ... =TES4_Beta
Why are you linking to TES2? It isn't freeware.
 

Rendelius

Liturgist
Joined
Jan 25, 2003
Messages
164
Soil_Erosion said:
Is that you, Nostradamus?

the guy that posted to which you retardedly responded actually had a point. Ignorig your overly hillarious jokes would probably be a good thing to do, but what the hell, i thought i would give you a clue. So, my dear one-liner, did i miss anything? the point maybe?

oh, did he? I thought he wa stirring in the dark and starting to believe his thing. The absence of such precious little words like "maybe" or "possibly" led me to the conclusion that either he is an absolute insider or the reincarnation of one of the greatest seers of all time. I thought the second could be more plausible.
 

LlamaGod

Cipher
Joined
Oct 21, 2004
Messages
3,095
Location
Yes
Sol Invictus said:
MrSmileyFaceDude said:
And as an exploit to get around being over-encumbered.

Well apparently we're both wrong, and also dumbasses, because Drakron says so. No sir, it's not an exploit. It's a feature!


That's a bullshit excuse. Just make it to where you cannot cast it while encumbered.
 

jiujitsu

Cipher
Joined
Mar 11, 2004
Messages
1,444
Project: Eternity
I'm pro at MW travel. Get intervention amulets, mark/recall and you can get almost anywhere really quickly. It's one thing I'm not liking about Oblivion. I spent all that time perfecting my awesome fast travel techniques only to have them made obsolete in Oblivion.


Travelling was half the fun! And also only half-fun half the time. :lol:
 

Twinfalls

Erudite
Joined
Jan 4, 2005
Messages
3,903
Sol "Rex" Invictus said:
It never ceases to amaze me how people like Drakron choose to behave thanks to the anonymity of the internet.

HAHAHA! Are you a fucking comedian?
 

franc kaos

Liturgist
Joined
Aug 4, 2005
Messages
298
Location
On the outside ~ looking in...
Dreagon said:
franc kaos said:
<Stuff> (and proper staves please).

If the delay is due to Microsloth and the 360, then fuck'em, release the PC version anyway, whilst giving Microstitch the one fingered salute. They don't own the games continuum.

Spears were recently confirmed to be out. Yeah, they had people asking about it on their forums (me included) for months. In their typical style, they just don't answer questions that they know people aren't going to like the answer too.

I also found it interesting how they immediately starting discouraging any speculation on whether or not the Xbox 360 part of the game may be where the problem is, in the spirit of "we don't want a XBOX vs PC flamewar. Sounds like a dodge to me. :?

The most recent edict in the allowable delay thread is to stop asking why Beth are keeping quiet, but I do wonder why, it takes half an hour to come up with plausible bullshit, ie:

Mounted combat - that's not the game we were making
Crossbows - No one used them
Staff - they're much better now, they're actually useful
Werewolves - our animators are such perfectionists they won't let us put them in untill they're perfect (of course, the E3 video proves that) :cool:
Skills - needed to be balanced
Mini games - Fun Immediacy tm
Nine Divines - Oh, they're part of the main quest storyline
Things we're not ready to talk about - don't want to spoil the game*
No demo - Too insanely difficult to create a starter dungeon small enough for download**

* before you pay for it
** Once you see how shit it runs on your system you won't buy it.

@ VD: If they can seriously put axes in the blunt skill, I can't see why spears couldn't be forced in there too. But I agree with you, although MSFD seems curiously untouched by it all.

@ Chefe: Mark / Recall can be used anytime, anywhere. For a weak mage character it could be life saving, allowing you to get away from a fight you were losing, to get healing from a disease, to get loot back to town because you're so weak compared to the fighter (and horses can't carry anything), (and fits in with the do anything, be anything ethos of the entire series): Some people call that Gameplay.
 

Nutcracker

Scholar
Joined
Oct 23, 2005
Messages
935
Who would have thought that posting "Take 2 takes it up the ass" would lead to me copping another 25% on my warning level...dang
 

Elwro

Arcane
Joined
Dec 29, 2002
Messages
11,760
Location
Krakow, Poland
Divinity: Original Sin Wasteland 2
If you call Mark & Recall exploits, then every healing spell is an exploit (because OMG! it heals!) and perhaps all other features (like weapons) too. In MW, when I suspected that something in a dungeon would drain my Strength I purposefully cast Mark at home or took Divine Intervention scrolls with me. How the hell is that an exploit?
And in Daggerfall M & R spells were absolutely essential for me due to the complexity of the dungeons.
 

Lumpy

Arcane
Joined
Sep 11, 2005
Messages
8,525
jiujitsu said:
Just how "co" is their relationship? I bet Take2 is paying for most of the developement and Beth is taking up some costs to get a little more freedom to do their own thing. I seriously doubt they have equal say over everything.
Take2 does what Ubisoft did for Morrowind, sell the game in Europe. They have NO influence over the game. And Bethesda sells their own game in North America.
And Mark&Recall + Intervention was too powerful. Mark, intervention to a healer, heal, recall back. And other such exploits. I hope they still have Divine Intervention though.
 

Rendelius

Liturgist
Joined
Jan 25, 2003
Messages
164
LlamaGod said:
Sol Invictus said:
MrSmileyFaceDude said:
And as an exploit to get around being over-encumbered.

Well apparently we're both wrong, and also dumbasses, because Drakron says so. No sir, it's not an exploit. It's a feature!


That's a bullshit excuse. Just make it to where you cannot cast it while encumbered.

And where's the logic in that?

Well, I'll miss mark and recal, too - but I am positive someone will mod it in within a day after the release or so, so I don't worry :)

Maybe Cyrodiil is a magical "no fly zone" or something like that *g*
 

Rendelius

Liturgist
Joined
Jan 25, 2003
Messages
164
Lumpy said:
jiujitsu said:
Just how "co" is their relationship? I bet Take2 is paying for most of the developement and Beth is taking up some costs to get a little more freedom to do their own thing. I seriously doubt they have equal say over everything.
Take2 does what Ubisoft did for Morrowind, sell the game in Europe. They have NO influence over the game. And Bethesda sells their own game in North America.
And Mark&Recall + Intervention was too powerful. Mark, intervention to a healer, heal, recall back. And other such exploits. I hope they still have Divine Intervention though.

Are you sure about this? I tried to find out the exact relationship between them to (and who's actually distributing what), but I got a lot of contradictionary answers so far...
 

Vault Dweller

Commissar, Red Star Studio
Developer
Joined
Jan 7, 2003
Messages
28,051
Sol Invictus said:
Why would you need mark and recall in a game that allows instant transport via the map?
It's not the same. It's an option to mark a specific location and return to it later on. For example, you are on your way to some place, notice a tomb or a shrine or a dungeon, you can mark the location and explore it later. Not to mention that it's very useful in large dungeons.

Mark and recall is just an exploit that makes the game too easy, hence its removal. What next? Whining about how Fallout and BG don't have town portals?
The difference between TES games and Fallout or BG is that previous TES games had this feature, and suddenly removing it isn't the best idea ever.

Because that's what it is - a town portal. It's lame.
Why? Because you said so? Anyway, it's not a town portal. It's an option to mark a location and return to it later. That's all. When you cast Mark you are not magically transported to a nearest town. It's the "intervention" spells that are town portal, get your facts straight.
 

kris

Arcane
Joined
Oct 27, 2004
Messages
8,896
Location
Lulea, Sweden
to remove it as an "fleeing exploit" is painfully easy. Just make it longer to cast and make it interruptable. Viola!
 

Lumpy

Arcane
Joined
Sep 11, 2005
Messages
8,525
kris said:
to remove it as an "fleeing exploit" is painfully easy. Just make it longer to cast and make it interruptable. Viola!
There still might be Intervention. In fact, it will probably be avaible. It's just Recall that's being removed.
 

ExMonk

Scholar
Joined
Oct 17, 2005
Messages
353
Location
Lexington, KY
You people are all stupid. I alone am smart. If we would keep this straight, it would prevent a lot of unpleasantness in the future. Carry on.
 

Zomg

Arbiter
Joined
Oct 21, 2005
Messages
6,984
Not to sound apologist (again), but I'd be glad to see M&R (and Intervention, and teleportation in general) removed. The gameworld makes no effort to incorporate teleportation by NPCs logically - teleportation would make national borders pretty fucking obsolete, for example, as lo these many sci-fi novels have taught me. Instantaneous communication, strange new military doctrine, and so on. And unless they're willing to flesh out a weird alien world where spatial separation is only tangentially meaningful they should just avoid it and call the old game instances of teleportation dead continuity.
 

Chefe

Erudite
Joined
Feb 26, 2005
Messages
4,731
franc kaos said:
@ Chefe: Mark / Recall can be used anytime, anywhere. For a weak mage character it could be life saving, allowing you to get away from a fight you were losing, to get healing from a disease, to get loot back to town because you're so weak compared to the fighter (and horses can't carry anything), (and fits in with the do anything, be anything ethos of the entire series): Some people call that Gameplay.

Why was this directed at me?
 

GhanBuriGhan

Erudite
Joined
Aug 8, 2005
Messages
1,170
MrSmileyFaceDude said:
And as an exploit to get around being over-encumbered.

Yes it was an exploit, but a necessary one. A case of fun over "realism". So you guys better make sure that the gameplay doesn't make us feel the lack of it. Horses without baggage transport capability sound like a really bad idea in that respect.
 

Rendelius

Liturgist
Joined
Jan 25, 2003
Messages
164
GhanBuriGhan said:
MrSmileyFaceDude said:
And as an exploit to get around being over-encumbered.

Yes it was an exploit, but a necessary one. A case of fun over "realism". So you guys better make sure that the gameplay doesn't make us feel the lack of it. Horses without baggage transport capability sound like a really bad idea in that respect.

Might well be that you can build your own mark/recall with the fast travel map. Mark a location on the map, and fast travel to it later. You can't do that INTO dungeons, though, but for revisiting something that might work.
 

Drakron

Arcane
Joined
May 19, 2005
Messages
6,326
"Perhaps" is the key work.

I hate when people have the "modders can do EVERYTHING" mentality because they DONT, there are engine limitations and we dont know how the engine works yet ... due to the engine Mark/Recall might be impossible.
 

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