infinitron is suggesting that the guy that was partly responsible for a a few of the good bits of a post apocaliptic RPG with shooting mechanics is the man for the job for a an isometric RTwP, party based game set in fake europe. Because "they are both rpgs".
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Hey fagasaurus, im talking about actual games here bro. I dont see how him being in charge of a canceled title from which we have little to no information is of any relevance. You should have mentioned IWD2, but you didnt, because it was shit.He was the lead designer of Baldur's Gate 3 : The Black Hound.
But you are such a dedicated dumbfuck shiposter you probably missed an information pasted everywhere.
Try. Harder.
Am i tho? havent been posting regularly about this game for months, and when i do i take breaks from it because every fucking choice he makes strikes me as so god damn retarded and obvious that me and a huge number of codexers are well past the point of giving a shit. I dont really have a problem with that asshole, i have a problem with what hes doing to muh BG spiritual successor.He was in charge of what Project Eternity is essentially supposed to be about and brought it to 80% completion according to the readily available sources. Said sources gave a description of the game that seemed full of incline.
IWD2 was supposed to be a disaster and from all the accounts we got Sawyer made the best out of it.
He's creating a system from scratch, which I think is a mistake, that turned out to not be complete failure in the firsts tests. Which is an achievement Numenera failed miserably at in it's full release.
There's a fine line between criticising, disliking versus being a dedicated anti Sawyer shitposter and you are stepping on the wrong side.
I think you're confusing IWD2 with NWN2.He was in charge of what Project Eternity is essentially supposed to be about and brought it to 80% completion according to the readily available sources. Said sources gave a description of the game that seemed full of incline.
IWD2 was supposed to be a disaster and from all the accounts we got Sawyer made the best out of it.
He's creating a system from scratch, which I think is a mistake, that turned out to not be complete failure in the firsts tests. Which is an achievement Numenera failed miserably at in it's full release.
There's a fine line between criticising, disliking versus being a dedicated anti Sawyer shitposter and you are stepping on the wrong side.
I think you're confusing IWD2 with NWN2.
Thanks for the heads up. Should be okay considering..don't answer this question
I'm just bug fixing. Not implementing anything new and not focusing on anything in particular. So if you're wondering if you can pick my code apart, the answer is probably not.Cadius what areas of the PE code are you working on ?
Meh, 3rd ed components were awful in that game, should have stayed A&D. Modding in IE games was still strong till at least 2007, so i dunno what hes on about, IWD2 just wasnt worth modding.I think you're confusing IWD2 with NWN2.
Not necessarily http://forums.obsidian.net/topic/39565-icewind-dale-2/page-2#entry534111
Meh, 3rd ed components were awful in that game, should have stayed A&D.
So if you're wondering if you can pick my code apart, the answer is probably not.
Bullshit, as Volourn would say.
If I get thrown bugs that say to do so, then sure. I've resolved some hitching issues / stalls when using certain abilities, if that counts. Just kind of blindly taking care of what gets thrown at me for another few weeks.Nope, that's not why I was asking.
Will you be doing any optimization on PE too? Or just bug fixing ?
One of my mates from Estonia is doing a postgrad in C++ optimization, he enjoys it. (But yeah PE is C#)
They are presenting it exactly the same way if not more prominently. Also nearly everything regarding western PR has Obsidian or more specifically Eric DeMilt in it. That includes interviews and videos even outside the dev diaries. Like that recently released developer walkthrough.I'm digging around sites, and have a vague feeling that they are burying the tie between Obsidian and Skyforge. I mean developers from Obsidian did appear in those "diary" videos, but there is no Obsidian logo on any of these videos or sites, and Obsidian website only lists Armored Warfare and the external link to that forum.
It's not they are hiding it, it's just they are not presenting it the way it was first announced.
They are presenting it exactly the same way if not more prominently. Also nearly everything regarding western PR has Obsidian or more specifically Eric DeMilt in it. That includes interviews and videos even outside the dev diaries. Like that recently released developer walkthrough.
Also what?
http://sf.my.com/us
The Obsidian Logo is right there! Lower right corner. Sure its not as prominent as the Allods logo, but it never was.
Twitter just nearly gave me a heart attack
For a fake I like though how another tab is gay sex with hats.