Seriously, whatever it is, it's Obsidian so everyone knows it will bea slamdunk great!hellishly bug-ridden and nigh unplayable for the first two patches
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The fuck doesmean?
The fuck doesmean?
Dunno, not familiar with it.Guys, what if it's Wheel of Time
Oh guys, this is gonna be good. This game will shake the heavens and the Codex. It will be a true successor to Torment. I know it, I feel it.
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seeing as the player never leaves Sigil
2012, better leave it alone.seeing as the player never leaves Sigil
What?
You are joking, right? This is the No1. topic right now on the Codex. Everyone cares about it.Does anyone really care what it could be at this point?
I would say prosperous.Very Torment-like.I recognize your pain. Your kind must learn it comes from straining against the turning of the world. It spins thus. You cannot stop it. One day, you will wake up. You will stop pulling. The pain will be gone. Until then, all your waking hours are suffering.
I just facepalm every time. The first day, with the number 4 in the picture, everyone was like "oh, dungeon siege 4 or Fallout4", despite that even MCA said that it is a fucking countdown in the middle of the circle!Other forums have been flooding with "CONFIRMED FOR WHEEL OF TIME". It almost burns. PEOPLE ON THE INTERNET ARE WRONG, HHNNNGGGHHH!!
When has Obsidian ever advertised like this for a license? Never. Furthermore, I checked on the quotes and looked up names from the hidden text, and none of them appear in that book series.
You are joking, right? This is the No1. topic right now on the Codex. Everyone cares about it.Does anyone really care what it could be at this point?
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Obsidian Entertainment is a game development studio located in Irvine, CA. We were founded in 2003 with many former Black Isle Studios employees dedicated to producing high-quality role-playing games. We're most known for games like Star Wars: Knights of the Old Republic II, Neverwinter Nights 2, and Fallout: New Vegas.
Prior to Obsidian, each of the owners worked for Black Isle Studios as production, design, management, and programming staff, having worked on the Baldur's Gate, Icewind Dale, and Planescape: Torment series.
We loved working on those games, and feel there's a real nostalgia for them, and we're looking to you for help to bring them back!
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