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Obsidian's Pillars of Eternity [BETA RELEASED, GO TO THE NEW THREAD]

Witiko

Educated
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Czechia
Yeah i see, another consumer drone, trying to make an argument from ignorance.
They arent a race, moron. They are just individuals that were god touched - from any race in the game. Which means they are ubiquitous.
It doesn't really matter if you consider them a race or not. What matters is, whether they really are "ubiquitous", as you say, or a rare sight. Afaik, no information was released so far as to the demographic prominence of the Godlike.

The idea that people will believe in gods but detest those who are clearly blessed by those same gods is worthy of stupid shits like yourself.
Perhaps there is a multitude of gods (confirmed) and people will detest characters touched by a god in opposition to the one they worship (think Helm and Talos)? Again, not much official info here aside from the update #9.

Then again, either godlike have special powers that make them overpowered, or they dont have any special powers which makes them empty superficial schlock for imbeciles.
Godlikes of all subtypes(Death godlike, Earth Godlike) get attribute boni to their Dexterity and Resolve and they can't wear any headgear.
I, for one, like the idea of NPC characters touched by a god. It can spawn a whole lot of interesting interactions, if tackled correctly. That's to say that I don't find them to be just a stupid gimmick, but you are certainly entitled to your opinion. :smug:
 

FeelTheRads

Arcane
Joined
Apr 18, 2008
Messages
13,716
You can tell how much thought Sawyer has put into this by how he said that "some people think they're gross!! eeew eeek!!! meanies!".
I didn't think someone else besides Roguey used that word in a serious way. Such a dumb girly word.
 

deuxhero

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Flowery Land
Not too big on losing an equipment slot as a Godlike. The bonuses you get have to be HUGE to make up for that kind of penalty (about as big as the bonus your headgear slot gives you, which is hard to balance as it will likely scale and have a wide variety of possible effects).

Only other game to do such a thing was Morrowind, and that was a HUGE kick in the barbed dick to lose the foot slot AND be unable to use most helmets.
 

Arkeus

Arcane
Joined
Oct 9, 2012
Messages
1,406
Not too big on losing an equipment slot as a Godlike. The bonuses you get have to be HUGE to make up for that kind of penalty (about as big as the bonus your headgear slot gives you, which is hard to balance as it will likely scale and have a wide variety of possible effects).
Not really- you just need the bonus to better than early-helmets but less good than late-helmets. Basically, it gives a early bonus AND means that you don't have to buy expensive helmets for this one character (or, if the best helmets are rare, it's one character more in your team that can have one).

Sometimes it's actually better not to have a use for a slot.
 

Infinitron

I post news
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Staff Member
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Messages
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Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Maybe the game will have something like Ioun Stones or other rare Godlike-compatible headgear.
 

thesheeep

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Codex 2012 Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Serpent in the Staglands Dead State Divinity: Original Sin Torment: Tides of Numenera Codex USB, 2014 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Bubbles In Memoria A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
I'm pretty sure reading every single page of this thread would give you a good summary of the Internet.

Well, at least if there are some tranny pics to be found. Didn't check.
 

Liston

Augur
Joined
Mar 28, 2013
Messages
200
i wonder why would people have weird feelings towards these godlike seeing how many of them there are in the world. Everyone should be pretty much use to them really.

So you are argueing that people can't have antagonistic feelings toward a particular group of people as long as the group has a good representation in the population? And you are writing this, with a straight face, from the motherfucking Balkans?
 

Roguey

Codex Staff
Staff Member
Sawyerite
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Messages
37,008
Some tabletop hack who works on Pathfinder had this to say
I want my water-balloon-throwing fighter to be able to deal the same damage as a longbow-shooting fighter. Why does Pathfinder have trap options for some ranged characters?

Replace "water-balloon-throwing" with any of the following

axe-throwing
blowgun-firing
dagger-throwing
dart-throwing
javelin-throwing
sling-using
spear-throwing

and the complaint is no less ridiculous.

Some options are worse than others because the game actually tries to model that some options in life are worse than others. And by "worse" I mean "does less damage per round."

Josh commentzzzzzzzzzz
Josh said:
mixing gamey systems and simulationist systems is almost always bad and one of many reasons why A/D&D/pathfinder winds up full of trash/trap options.

like, are hide armor, scale, and breastplates all inherently worse than wearing a padded jack or full plate armor irl

because that's what 3.X/pathfinder's mechanics model in practice

Josh said:
reminder that back in the days of dnd and ad&d the devs themselves said that if you want a simulationist game go play something else because dnd isnt that
[1st ed. polearm tabling intensifies]

Josh said:
i didnt think about the "cheaper weapons" thing. i guess you could sy the game DOES try to model that (i think) because some weapons are just cheaper than others, but obviously no one actually cares. but its one of those things devs can point to and say "LOOK! BALANCE!"
*pays a flat 300gp increase on any masterwork version of any weapon*

Josh said:
heavy mace/morningstar are my faves because they are right next to each other in the books and heavy maces are inferior to morningstars in every case where they differ (cost, weight, and damage type).
Except health and hardness, but when is that an issue? Never in any crpg adaptation, and I don't know what kind of obnoxious DM would try to have enemies break your weapons all the time.

In conclusion, Pathfinder's developers are extraordinary failures, as I expected, and I hope no one ever actually uses their junk system for a role playing video game.
 

Roguey

Codex Staff
Staff Member
Sawyerite
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Variations on that punny joke make me laugh. It's the delivery I hear in my head.
 
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Glass Fields, Ruins of Old Iran
Not too big on losing an equipment slot as a Godlike. The bonuses you get have to be HUGE to make up for that kind of penalty (about as big as the bonus your headgear slot gives you, which is hard to balance as it will likely scale and have a wide variety of possible effects).

Only other game to do such a thing was Morrowind, and that was a HUGE kick in the barbed dick to lose the foot slot AND be unable to use most helmets.

More like a slight feeling of blueballing in your internal privates until you adapt to the mindset that all shoes and most helmets are vendor trash. You could also compensate for those weaknesses (if you can't use the boots of blinding speed, make your own gloves of transport facilitation). Should be even easier to do that here since it's not a single-character game and other members can pick up the slack.
 

hiver

Guest
i wonder why would people have weird feelings towards these godlike seeing how many of them there are in the world. Everyone should be pretty much use to them really.

So you are arguing that people can't have antagonistic feelings toward a particular group of people as long as the group has a good representation in the population? And you are writing this, with a straight face, from the motherfucking Balkans?
No, yes, no - You stupid pathetic retard sub human shit.

I was saying it is not a "particular group" at all, since they are members of all races, who were born in and live with those races, societies, places - and that they are direct proof of gods in the world, god who all worship. Which makes it a double inanity as a reason why there would be a stupid GENERAL GLOBAL RULE (you fucking shitbrain imbecile) that serves as unconvincing and inherently nonsensical - cheap attempt to create some balance to advantages such creatures will have.
And they have to have some advantages being called fucking Godlike, to have any purpose existing in the game at all.

Its a backward design that tries to cover up by inventing that "people will have bad reactions" to them - which actually doesnt even make sense.

Unless the Gods are enemies and all humans hate and despise everything that has anything to do with gods.



Which you saw but decided to exclude from the quote, since you're a laughable STUPID SHIT, who cant form an answer for more then one sentence and then fails at that in ever more self defeating manner - all because youre so fucking stupid.
 
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Witiko

Educated
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Messages
55
Location
Czechia
I was saying it is not a "particular group" at all, since they are members of all races, who were born in and live with those races, societies, places - and that they are direct proof of gods in the world, god who all worship.
We don't really know nearly enough about either the gods or the commonness of the Godlike in PoE to be able to make such statements.

Which makes it a double inanity as a reason why there would be a stupid GENERAL GLOBAL RULE [...] that serves as unconvincing and inherently nonsensical - cheap attempt to create some balance to advantages such creatures will have.
This only concerns writing and is meant to make the world more reactive to the characters, which is always a good thing in my book. Mechanics-wise, they are getting some passive stat bonuses in exchange for having no headgear slot. Doesn't really sound too overpowered, if you ask me. It will just play differently adding gameplay variety – another good thing in my book.

And they have to have some advanatages being called fucking Godlike and to have any purpose existing in the game at all.
How is racial variability ever a bad thing in a game?
 
Self-Ejected

Bubbles

I'm forever blowing
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Messages
7,817
How is racial variability ever a bad thing in a game?

It reinforces the viewpoint that societies are comprised of races instead of ethnic groups, thereby perpetuating racist ideology.
 

Witiko

Educated
Joined
Apr 29, 2013
Messages
55
Location
Czechia
How is racial variability ever a bad thing in a game?

It reinforces the viewpoint that societies are comprised of races instead of ethnic groups, thereby perpetuating racist ideology.
These two aren't interchangeable, especially not in the context of a high fantasy setting. An elven orphan brought up in a family of a human merchant will ethnically be a human, while staying an elf racially.
 

deuxhero

Arcane
Joined
Jul 30, 2007
Messages
12,090
Location
Flowery Land
Not too big on losing an equipment slot as a Godlike. The bonuses you get have to be HUGE to make up for that kind of penalty (about as big as the bonus your headgear slot gives you, which is hard to balance as it will likely scale and have a wide variety of possible effects).

Only other game to do such a thing was Morrowind, and that was a HUGE kick in the barbed dick to lose the foot slot AND be unable to use most helmets.

More like a slight feeling of blueballing in your internal privates until you adapt to the mindset that all shoes and most helmets are vendor trash. You could also compensate for those weaknesses (if you can't use the boots of blinding speed, make your own gloves of transport facilitation). Should be even easier to do that here since it's not a single-character game and other members can pick up the slack.

Unfortunately, Morrowind doesn't allow negative enchantments to reduce an item's cost (Maybe when openMW comes out).
 

hiver

Guest
I was saying it is not a "particular group" at all, since they are members of all races, who were born in and live with those races, societies, places - and that they are direct proof of gods in the world, god who all worship.
We don't really know nearly enough about either the gods or the commonness of the Godlike in PoE to be able to make such statements.
Yes i do because that has been said about these "godlike".


Which makes it a double inanity as a reason why there would be a stupid GENERAL GLOBAL RULE [...] that serves as unconvincing and inherently nonsensical - cheap attempt to create some balance to advantages such creatures will have.
This only concerns writing and is meant to make the world more reactive to the characters, which is always a good thing in my book. Mechanics-wise, they are getting some passive stat bonuses in exchange for having no headgear slot. Doesn't really sound too overpowered, if you ask me. It will just play differently adding gameplay variety – another good thing in my book.
That ONLY concerns writing? :lol: Is that some kind of counter argument? You just say it and... thats that? :lol:

It will make the world more reactive... but it doesnt matter if its done in a stupid, forced, nonsensical way? Is that supposed to show how much of the lowest common denominator you are?

Who gives a shit whats good in your book?
:lol:

What you are ready to gobble up and smile is not an argument.

And if they get only these minor difference that almost cancel each other out - depending on how important helms really are and is there any other "head equipment" or magic and spells that would mitigate even that lowly difference - WHICH THERE WILL BE... - it means their role is merely cosmetic, superficial and cheap - which explains why its so good for you.


And they have to have some advanatages being called fucking Godlike and to have any purpose existing in the game at all.
How is racial variability ever a bad thing in a game?[/quote]
Didnt i tell you godlike are not a race?

Didnt your brain connect these few things together?

Too much? not surprised...



-
 
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Witiko

Educated
Joined
Apr 29, 2013
Messages
55
Location
Czechia
Yes i do because that has been said about these ... "godlike" - retard!
We know little of the deities in general and how common the Godlike are, so you're just extrapolating from whatever vague announcements were made regarding the two.

That ONLY concerns writing? :lol: Is that some kind of counter argument? You just say it and... thats that? :lol:
You expressed your concerns that the Godlike would enjoy advantages unavailable to other races. It was only fair to assume you were talking about the mechanics, because it's canon that Godlikes aren't going to be universally favoured in the game world. Hence, I addressed your concerns with the mechanics. Glad you agree the Godlike aren't privileged in either department. :smug:

their role is merely cosmetic, superficial and cheap
Not more than the roles of the other races, as long as they feel as a consistent and a meaningful part of the world. Which you didn't disprove by any of your claims, by the way, since, as I said earlier, you are extrapolating from what little information was let out. Seems like a fairly severe case of "stop liking what i don't like", tbh.
 

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