Crooked Bee
(no longer) a wide-wandering bee
3) Have they clarified at all what pushing the soul awesome button will do? Is it going to be like the Arcanum fate points or something more AWSOUME?
Er... what soul button?
3) Have they clarified at all what pushing the soul awesome button will do? Is it going to be like the Arcanum fate points or something more AWSOUME?
I have some questions and I haven't been following to closely over the last week and I am too lazy to read the previous 80 pages to see if they have been answered.
1) Have they talked about death and resurrection?
2) Have they talked about what stats will be in the game (STR,DEX, ect.)? And have they named a stat range like FO (1-10), IE (3-18), or DA (10 - 786).
3) Have they clarified at all what pushing the soul awesome button will do? Is it going to be like the Arcanum fate points or something more AWSOUME?
4) Have they talked about feats/perks?
5) Have they talked about background traits?
AFAIK, there is no so soul awesome button. The soul stuff is just lore and an explanation for your characters' heroic powers.
The answer to all of your other questions is "No".
The modders will fix it.I have some questions and I haven't been following to closely over the last week and I am too lazy to read the previous 80 pages to see if they have been answered.
1) Have they talked about death and resurrection?
2) Have they talked about what stats will be in the game (STR,DEX, ect.)? And have they named a stat range like FO (1-10), IE (3-18), or DA (10 - 786).
3) Have they clarified at all what pushing the soul awesome button will do? Is it going to be like the Arcanum fate points or something more AWSOUME?
4) Have they talked about feats/perks?
5) Have they talked about background traits?
AFAIK, there is no so soul awesome button.
From the way I look at it, that's just handwaving the way the characters get extremely powerful very quickly. In addition to the usual flavour/story/lore reasons.edit: all the talk about souls allowing ordinary people to do spectacular things makes me feel like there will be a soul button. Just saying.
I have some questions and I haven't been following to closely over the last week and I am too lazy to read the previous 80 pages to see if they have been answered.
1) Have they talked about death and resurrection?
2) Have they talked about what stats will be in the game (STR,DEX, ect.)? And have they named a stat range like FO (1-10), IE (3-18), or DA (10 - 786).
3) Have they clarified at all what pushing the soul awesome button will do? Is it going to be like the Arcanum fate points or something more AWSOUME?
4) Have they talked about feats/perks?
5) Have they talked about background traits?
AFAIK, there is no so soul awesome button.
The EternityNexus modders will ruin it.
Me neither, but they haven't tallied anything from Paypal into the grand total yet for anything so...
I have some questions and I haven't been following to closely over the last week and I am too lazy to read the previous 80 pages to see if they have been answered.
1) Have they talked about death and resurrection?
2) Have they talked about what stats will be in the game (STR,DEX, ect.)? And have they named a stat range like FO (1-10), IE (3-18), or DA (10 - 786).
3) Have they clarified at all what pushing the soul awesome button will do? Is it going to be like the Arcanum fate points or something more AWSOUME?
4) Have they talked about feats/perks?
5) Have they talked about background traits?
AFAIK, there is no so soul awesome button.
The Lovers Lab modders will incline it.
I have some questions and I haven't been following to closely over the last week and I am too lazy to read the previous 80 pages to see if they have been answered.
1) Have they talked about death and resurrection?
2) Have they talked about what stats will be in the game (STR,DEX, ect.)? And have they named a stat range like FO (1-10), IE (3-18), or DA (10 - 786).
3) Have they clarified at all what pushing the soul awesome button will do? Is it going to be like the Arcanum fate points or something more AWSOUME?
4) Have they talked about feats/perks?
5) Have they talked about background traits?
AFAIK, there is no so soul awesome button.
The EternityNexus modders will ruin it.
Fixed
Stretch goal?How long before the first nude patch?
I have some questions and I haven't been following to closely over the last week and I am too lazy to read the previous 80 pages to see if they have been answered.
1) Have they talked about death and resurrection?
2) Have they talked about what stats will be in the game (STR,DEX, ect.)? And have they named a stat range like FO (1-10), IE (3-18), or DA (10 - 786).
3) Have they clarified at all what pushing the soul awesome button will do? Is it going to be like the Arcanum fate points or something more AWSOUME?
4) Have they talked about feats/perks?
5) Have they talked about background traits?
AFAIK, there is no so soul awesome button.
The EternityNexus modders will ruin it.
Fixed
How long before the first nude patch?
This really just proves they can't win though. If AoO & flanking aren't in, it's 'lack of tactical depth'. If they are it's 'clusterfuck combat'.
If you can't create your own party it's 'storyfag party mode'. If you can it's 'drone npc followers'.
Shit I must be blind, I double checked before posting too.wormix Already posted a page ago.
all the talk about souls allowing ordinary people to do spectacular things makes me feel like there will be a soul button. Just saying.
This has me a little more intrigued. The grimoires sound like they could be interesting items in the gameworld. Hopefully they adjust for pace -- or the difficulty levels account for it -- so that switching between them in battle is quite dangerous, if they're going to allow it. They should completely incapacitate the spellcaster while he's changing grimoires. Could make for some fun risk/reward.
Today I found out some of the idiots itt don't understand what a "daily" is.ITT: A few babies QQ over Sawyer and Cain trying to emulate the at-will/encounters/dailies spell-casting system of 4e D&D. Just as I thought they would. Sounds fun. M:
Though it may not look like it to see them in battle next to wizards and priests, fighters are just as able to tap into the power of their souls to devastating effect: accelerating their attacks to a superhuman speed, striking foes with such power that nearby opponents are knocked off their feet, and maintaining a phenomenal endurance that allows them to rapidly bounce back from even terrible wounds.
...
their affinity for skullduggery allows some talented rogues to tap into their souls to perform amazing stunts: fading from view in plain sight, briefly cloaking their allies in a veil of shadow, imbuing their weapons with a soul-eating venom, or even becoming so insubstantial that blades barely hurt them.
Gyshall posted:
I'm so glad rope kid is in charge of this game and not the guys in this thread, jesus christ.
What, you don't want to play the completely innovative title with reverse-levelling, no inventory or equipment system, 100% equal LGBT representation, featuring pale frail fighters going toe to toe with eight foot tall musclewizards this thread has been debating about for the last 50 or so pages?
Somehow it made me think of DA2, gigantic swords and other jrpgish stuff.Also yes souls give combat classes superpowers.
Though it may not look like it to see them in battle next to wizards and priests, fighters are just as able to tap into the power of their souls to devastating effect: accelerating their attacks to a superhuman speed, striking foes with such power that nearby opponents are knocked off their feet, and maintaining a phenomenal endurance that allows them to rapidly bounce back from even terrible wounds.
...
their affinity for skullduggery allows some talented rogues to tap into their souls to perform amazing stunts: fading from view in plain sight, briefly cloaking their allies in a veil of shadow, imbuing their weapons with a soul-eating venom, or even becoming so insubstantial that blades barely hurt them.