Bruma Hobo
Lurker
- Joined
- Dec 29, 2011
- Messages
- 2,481
Yes, I actually think it's important to be aware of "OCD-inspiring gameplay elements".
There are lots of players out there who loot everything. Sell everything. Need to kill everything. Need to always be at full HP. And when they discover the game isn't fun that way, they complain.
Yes, they're crazy, but I think games need to find ways to encourage these types of players to give up on their OCD behavior, in the same way that they teach players how to mechanically play the game, with tutorials. A psychological tutorial, if you will.
You should check this out then: http://www.uesp.net/wiki/Oblivion:Roleplaying
We don't need solid RPG mechanics, just our imagination!