Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Obsidian's Pillars of Eternity [BETA RELEASED, GO TO THE NEW THREAD]

Jaesun

Fabulous Ex-Moderator
Patron
Joined
May 14, 2004
Messages
37,433
Location
Seattle, WA USA
MCA Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech
$1,700,568
 

Jaesun

Fabulous Ex-Moderator
Patron
Joined
May 14, 2004
Messages
37,433
Location
Seattle, WA USA
MCA Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech
Perhaps it was a sign the EVIL SATANIC PUBLISHER OVERLORDS are bout to be thrown down and the glorious incline in gaming will come... That's probably what it means octavius.
 

Jaesun

Fabulous Ex-Moderator
Patron
Joined
May 14, 2004
Messages
37,433
Location
Seattle, WA USA
MCA Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech
And 26 more days to go. AND they have not even implemented Paypal yet.

I DOUBT it will get the 10 mil that TIME magazine stated however. ;)
 

Nigro

Educated
Joined
Sep 15, 2012
Messages
158
Someone come up with a Choice and Consequences thread. I can't think of anything good to write up. :/

I really don't care even about C&C in this game. All I want is some dungeon romper in ye olde looks where I can level my shit up and maybe talk to NPC once or twice a (gaming) day. :oops:
Wow I finally learned what C&C means, I even used in an argument few days ago without knowing, thanks guys!
:incline:
 

Turisas

Arch Devil
Patron
Joined
May 25, 2009
Messages
10,002
8685.jpg



R00fles what is this crap? Cheap chinese knockoff of an authentic MCA Troll™?
 

evdk

comrade troglodyte :M
Patron
Joined
Mar 31, 2004
Messages
11,292
Location
Corona regni Bohemiae
Codex 2012 Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 A Beautifully Desolate Campaign Steve gets a Kidney but I don't even get a tag.
TBH it would be nice if there were some moron traps - like "You gave the Artifact of Doom to the bad guy, what were you thinking - game over, man"
 

Infinitron

I post news
Patron
Staff Member
Joined
Jan 28, 2011
Messages
99,651
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
TGH it would be nice if there were some moron traps - like "You gave the Artifact of Doom to the bad guy, what were you thinking - game over, man"

Well, sure, like telling Lou the location of the vault. But that's not a "puzzle" that you need to solve to progress through the game.
 

skuphundaku

Economic devastator, Mk. 11
Patron
Joined
Jul 27, 2008
Messages
2,248
Location
Rouge Angles of Satin
Codex 2012 Codex 2013 MCA Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Divinity: Original Sin 2 My team has the sexiest and deadliest waifus you can recruit.
A mechanic similar to MoTB Spirit Meter is a great way to discourage rest-scumming.

At the same time it's a majestic dumbfuck detector:thumbsup:
A Spirit Meter-like mechanic would be a massive incline for PE. The added advantage of pissing of the retards would add some extra flavor too. The way things are going, with Obsidian trying to please as many people as possible, I have little hope for such a development... unless we get Ziets on board. We need George Ziets, stat!:fight:
 

Infinitron

I post news
Patron
Staff Member
Joined
Jan 28, 2011
Messages
99,651
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
A mechanic similar to MoTB Spirit Meter is a great way to discourage rest-scumming.

At the same time it's a majestic dumbfuck detector:thumbsup:
A Spirit Meter-like mechanic would be a massive incline for PE. The added advantage of pissing of the retards would add some extra flavor too. The way things are going, with Obsidian trying to please as many people as possible, I have little hope for such a development... unless we get Ziets on board. We need George Ziets, stat!:fight:

http://www.formspring.me/GZiets/q/324386699893296027
 

Infinitron

I post news
Patron
Staff Member
Joined
Jan 28, 2011
Messages
99,651
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
http://forums.obsidian.net/topic/60357-stretch-goal-thoughts/

- Regarding party characters, I have one extremely random suggestion. Much like the Space Hamster appeared in the Mass Effect games, I have always viewed Minsc and Boo as these characters who could show up in any game/any setting. Provided you can get a hassle-free allowance from whoever owns the rights to the character, I would love to see Minsc and Boo appear as characters in the game. If you're at all intrigued, it's worth at least a casual inquiry to see what it would take and I think it would make an interesting stretch goal.

There sure are a lot of Minsctards (Bootards?) out there.
 

skuphundaku

Economic devastator, Mk. 11
Patron
Joined
Jul 27, 2008
Messages
2,248
Location
Rouge Angles of Satin
Codex 2012 Codex 2013 MCA Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Divinity: Original Sin 2 My team has the sexiest and deadliest waifus you can recruit.
A Spirit Meter-like mechanic would be a massive incline for PE. The added advantage of pissing of the retards would add some extra flavor too. The way things are going, with Obsidian trying to please as many people as possible, I have little hope for such a development... unless we get Ziets on board. We need George Ziets, stat!:fight:

http://www.formspring.me/GZiets/q/324386699893296027
:decline:of George Ziets. He says:
So unless players found a way to “cheat” the curse (which many did), they were discouraged from exploring our side content and enjoying the game the way they wanted to enjoy it.
But why should they cater to morons who can't reach a high enough level of understanding of the game system so that they can "cheat" it? What he's saying is that he would do the same thing that the present-day popamole developers do, which is that when players discover unintended mechanics and take advantage of them, they swoop in and ban people. With people like these around, awesome emergent mechanics like the rocket-jump of old, or Tribes' skiing would have never existed. I am disappoint of Greg Ziets.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom