MicoSelva
backlog digger
I hope there is some limited voice acting in the game (IE-style).
Other than that:
Other than that:
NO VOICE ACTING!!!!!!!
well, article explicitly states voicing dialogues isn't being considered to cut down on costs and give more flexibility to the designers. right or wrong, only Josh "NON-AWKWARD EMOTIONAL ENGAGEMENT" Sawyers knows.NO VOICE ACTING!!!!!!!
gamestar is such a shitty magazine... besides that there's nothing new the article is stuffed with little errors. obsidian already stated that the amount of vo will be similar to bg.
well, article explicitly states voicing dialogues isn't being considered to cut down on costs and give more flexibility to the designers. right or wrong, only Josh "NON-AWKWARD EMOTIONAL ENGAGEMENT" Sawyers knows.NO VOICE ACTING!!!!!!!
gamestar is such a shitty magazine... besides that there's nothing new the article is stuffed with little errors. obsidian already stated that the amount of vo will be similar to bg.
- build in "turn the whole game into a quick time event" mode
wut?
- build in "turn the whole game into a quick time event" mode
wut?
- build in "turn the whole game into a quick time event" mode
wut?
Für mich hat Retro eher wenig Reiz. Als die 90er noch neu und nicht retro waren, waren solche Spiele interessant, aber wir sind im Jahr 2013, da will ich neues Futter und weniger Spiele mit Mechanismen von 1999. Ich behalte die alten Titel lieber gut im Gedächtnis und erfreue mich an den neuen.
And the reason I should not read comments, regardless of language
Für mich hat Retro eher wenig Reiz. Als die 90er noch neu und nicht retro waren, waren solche Spiele interessant, aber wir sind im Jahr 2013, da will ich neues Futter und weniger Spiele mit Mechanismen von 1999. Ich behalte die alten Titel lieber gut im Gedächtnis und erfreue mich an den neuen.
(For my english speaking buddies: He basically says that 90's games belong in the 90's and he rather just have his 2013 games in 2013)
sawyer wants to create sequels that are not neccessarily RPGs but use the same setting, he wants "to create a world where many games can happen"
sawyer wants to create sequels that are not neccessarily RPGs but use the same setting, he wants "to create a world where many games can happen"
just for clarification: sawyer said that he wants to create a big world where multiple games could have their own places. he also mentioned the elder scrolls as an example, where every game was set in a different area. josh stated that he's not against other genres but obsidian concentrates on crpgs.
sawyer wants to create sequels that are not neccessarily RPGs but use the same setting, he wants "to create a world where many games can happen"
just for clarification: sawyer said that he wants to create a big world where multiple games could have their own places. he also mentioned the elder scrolls as an example, where every game was set in a different area. josh stated that he's not against other genres but obsidian concentrates on crpgs.
I think the idea is that it could also be used as the setting for a publisher-funded AAA "popamole" action-RPG.
I find it highly disturbing, that they are using Explorer.Btw. we have a charachter name
What else can people complain about?I find it highly disturbing, that they are using Explorer.Btw. we have a charachter name
That they don't use the function of merging the icons on the taskbar. No wonder they can't implement basic combat maneuvers in the game.What else can people complain about?I find it highly disturbing, that they are using Explorer.Btw. we have a charachter name
What else can people complain about?I find it highly disturbing, that they are using Explorer.Btw. we have a charachter name
I can tolerate deviant behaviour like using Explorer due to vast dialogue tree, if that is what picture represents.What else can people complain about?
Also note that they are also using Firefox.