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Online Petition to Include a RTwP Mode in Baldur's Gate 3

Gaylord III

Literate
Joined
Apr 8, 2020
Messages
12
Link: https://www.change.org/p/larian-studios-baldur-s-gate-3-deserves-real-time-with-pause-combat

So I signed this a while ago after concluding the turn-based combat Larian showcased at PAX East was too slow for my tastes. The online polls with the largest samples I'm aware of indicate prospective customers are split on the issue of combat so I don't see why the game shouldn't go down the PoE2 route. Also I don't think it's fair to compare RTwP from 20 years ago with modern systems and write it off as a mess the way one of their senior designers put it. The current TB combat changes the pacing to such an extent that BG3 should be renamed Baldur's Gate Tactics if the devs stick with their design decisions. While boss fights and the like are easier in TB I don't like this padding in that the game is billed as a 100-hour RPG even though you're likely to spend a minimum of 50 hours waiting turns with goblins and other trash mobs. Anyway, if there were a way to have both modes I think it would get more people on board. Wouldn't even mind a lack of balance to combat (can't really think of a RPG that has perfectly balanced combat etc.) as not even games that have a single combat mode can get it right.
 

Bruma Hobo

Lurker
Joined
Dec 29, 2011
Messages
2,414
This is a Baldur's Gate game in name only, so who fucking cares. Just enjoy this game for what it will be, a high budget 5E turn-based game.
 
Self-Ejected

Atlet

Self-Ejected
Vatnik
Joined
Nov 11, 2017
Messages
1,613
Imagine how nice it would have been if it was Josh Sawyer leading the BG3 team towards a RTwP and TB combat system (like in PoE 2: Deadfire) using the 5E D&D format.
 

Mexi

Dumbfuck!
Dumbfuck
Joined
Jan 6, 2015
Messages
6,811
I'm more worried that Larian is creating this game. It'll be fucking Divinity-lite. TB is the least of their problem; although, RTwP is superior.
 

ERYFKRAD

Barbarian
Patron
Joined
Sep 25, 2012
Messages
28,499
Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Link: https://www.change.org/p/larian-studios-baldur-s-gate-3-deserves-real-time-with-pause-combat

So I signed this a while ago after concluding the turn-based combat Larian showcased at PAX East was too slow for my tastes. The online polls with the largest samples I'm aware of indicate prospective customers are split on the issue of combat so I don't see why the game shouldn't go down the PoE2 route. Also I don't think it's fair to compare RTwP from 20 years ago with modern systems and write it off as a mess the way one of their senior designers put it. The current TB combat changes the pacing to such an extent that BG3 should be renamed Baldur's Gate Tactics if the devs stick with their design decisions. While boss fights and the like are easier in TB I don't like this padding in that the game is billed as a 100-hour RPG even though you're likely to spend a minimum of 50 hours waiting turns with goblins and other trash mobs. Anyway, if there were a way to have both modes I think it would get more people on board. Wouldn't even mind a lack of balance to combat (can't really think of a RPG that has perfectly balanced combat etc.) as not even games that have a single combat mode can get it right.
We're busy. Wait your turn.
 

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