Murk
Arcane
- Joined
- Jan 17, 2008
- Messages
- 13,459
Question - Will the Fang Greatclub recipe work with a greatmace, or is there no recipe for that?
You should be able to use the iron greathammer + 2 predator bones + 1 linen to make it.
Question - Will the Fang Greatclub recipe work with a greatmace, or is there no recipe for that?
For what I can tell about combat melee combat so far.
Don't rely on dodge-rolling, it east way too much stamina and stamina regen is a lot slower than a souls game, so you can't _quickly_ get it back.
Play unlocked as much as possible and manually move out of hit ranges -- most enemies don't track very well after they begin the swing/attach (like your own attacks).
If you do play locked on, then circle strafe is good but you can also use sprint to break the direction your facing -- this functions just like in a souls game.
Try to keep your enemy's impact at half so you can juggle-stagger them.
It could do with some kind of fast travel mechanics like gothic games. Fuck i wasted hours running in this empty game.Could do with a horse or some other beast of burden
Yes , but gothic is really full of life compare to this. There's sometime far too much backtracking, you are just walking in empty spaces.Fast travel mechanics is not something that comes to my mind when I think of Gothic tbh
Or buy a bow, trivialize everything...For what I can tell about combat melee combat so far.
Don't rely on dodge-rolling, it east way too much stamina and stamina regen is a lot slower than a souls game, so you can't _quickly_ get it back.
Play unlocked as much as possible and manually move out of hit ranges -- most enemies don't track very well after they begin the swing/attach (like your own attacks).
If you do play locked on, then circle strafe is good but you can also use sprint to break the direction your facing -- this functions just like in a souls game.
Try to keep your enemy's impact at half so you can juggle-stagger them.
Oh, I definitely agree that Outward lacks the world intricacy of Gothic and it's a shame, lately there's too much emphasis put into building bigger and bigger worlds than filling them with meaningful content. Though I still like Outward's direction and the co-op play.Yes , but gothic is really full of life compare to this. There's sometime far too much backtracking, you are just walking in empty spaces.Fast travel mechanics is not something that comes to my mind when I think of Gothic tbh
Fast travel mechanics is not something that comes to my mind when I think of Gothic tbh
And yet it had it,also it had endless inventory.....and things to explore....and RPG levelling mechanics.Fast travel mechanics is not something that comes to my mind when I think of Gothic tbh
Yes,this game's core mechanic is running around empty spaces and looting garbage. God forbid you have to use the only enjoyable mechanic in the game.Leveling mechanics in a game like this would just mean slaughtering everything to level up. Pointless. It's not a game that requires that because you have to pick and choose your fights.
ops apparently i destroyed the starting town by being lazy, trainers merchants are gone too.