Outlander
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I want a Telltale Games version of
I want a Telltale Games version of
They'll embrace anyone, but then they'll show them the path to self-discovery through vicissitude - like giving themselves both genitalia, turning their hair into a pink mess, etc. Other clans will cower at the sight with horror and disgust.It's more likely the good Tzimisce would have that grand dream to turn those misogynistic mortals into non-binary vozhds (and also cathedrals), and embrace only worthiest SJWs with most colorful hair ever possible.
Err, isn't The Witcher a third party IP?Right...and I don't think they want to work with 3rd party IPs after Witcher, they even bought CP2020 to make their videogame.
Hooray another KS project to throw money at, and have my rose-colored glasses get a little shit splattered. Just a little bit mind you. Seriously just make another bloodlines with the source engine, give me some more deb of night, and have Brian voice every character. Don't lie to yourselves, you all want it too.
That's why I said after Witcher.Err, isn't The Witcher a third party IP?
Vigil and Requiem are pretty good.I still don't get the nWoD stuff. It needs to be buried ASAP.
Requiem 2e, Forsaken 2e, Promethean and Demon: the Descent are even better, and a lot of folks seem to love LostVigil and Requiem are pretty good.
Yea, I am sure all the werewolves between cities would just let you pass in peace lolCoffin inside a ship deck, coffin inside a carriage. Cliché but simple and effective.
Almost all clan novels had tons of inane shit in them, I haven't read Gehenna ones, but I can imagine that they do too. Basically, while moving target is harder to track, it won't even take a Silent Strider to catch up with the coach. Ships are more tricky, sure, but you can't board a ship everywhere, and also both coaches and ships are dangerous in Dark Ages because of the simple fact that while travelling you are being in Wyld's territory. For garou to track a moving coach or ship from Umbra, and make a surprise jump is tricky, but way more possible than infiltrate a vampire ancient's lair in the city.Well, coffin inside a ship deck is exactly how the Salubri antediluvian travelled to America in the Gehenna novels, so it works.
When people talk open world that usually mean one continental area where then can walk from spot a to spot b. Ship travel as only safe one would not work. And running around and murdering creatures on the way that are way stronger in lore would chase away fans.Well, coffin inside a ship deck is exactly how the Salubri antediluvian travelled to America in the Gehenna novels, so it works.
In Bloodlines you cannot even kill that one Garou
You can kill him. If you move very fast into that observatory (?), there's one place where he can't get to you, so you can kill him with ranged attacks. He can only soak so much, and eventually dies. Tons of HP though. I don't remember what I've used with my Malk char, but it's definitely doable.When people talk open world that usually mean one continental area where then can walk from spot a to spot b. Ship travel as only safe one would not work. And running around and murdering creatures on the way that are way stronger in lore would chase away fans.
In Bloodlines you cannot even kill that one Garou, now imagine going against them all the time when outside city and without easy access to Shotguns with silver bullets.
Only way Open World concept would work is if you played a team of Hunters. They can pretend to be humans when needed and hunt when not. Garou will not attack random humans
What's Fenstermaker's one-trick btw?
B. Mitsoda has the problem of being pussy whipped by his Xtreme SJW waifu
From what I can tell, he's got a good sense of comic timing and can do stupid and irreverent well. Problem is he can't really do anything except that. Sort of gives me a class clown vibe where his shtick is funny in small doses but you just want to tell him to fuck off after spending more than half an hour with him. If you contrast that with Erik Wolpaw and Chet Falizczekzkzk from Old Man Murray, they had a kind of irreverent style when they were doing games journalism, but there was a depth of thought behind it. They hit the tonal nail on the head with Portal which was a difficult balancing act. Ditto with Avellone. He has his cliches, but he can change and adapt tone very nicely when the time calls for it. Interestingly, Sawyer has the same problem as Fenstermaker. He can write variations on one character type. I actually happen to really like what he's written with Hanlon and Graham, it's a real achievement that characters that mundane can be so memorable. But that doesn't change the fact that he's a man for whom the laughter is dead.
Was Dead State, apart from all its problems of being a misthought piece of crap, big on shoving stuff down your throat?